View Full Version : TMNT Power
blitz
11-10-2010, 12:59 PM
Hey,
i would like to share this one with people who didn't saw my latest model.
For now the model is done, i did a lot more as it was planed. Started as a speedie head.. Maybe i will give him later some legs.
Hope you like it.
http://www.bischoffart.com/art/tmnt/leonardo.jpg
http://www.bischoffart.com/art/tmnt/raphael.jpg
http://www.bischoffart.com/art/tmnt/michelangelo.jpg
http://www.bischoffart.com/art/tmnt/donatello.jpg
ao and wire
http://www.bischoffart.com/art/tmnt/ao_wire.jpg
and the highpoly
http://www.bischoffart.com/art/character_render/turtle.jpg
Regards,
Efgeni
jocose
11-10-2010, 01:09 PM
Let me be the first to say Holy Shit this is awesome. TMNT have never looked so cool. You should spend some more time on the piece of pizza. Would be rad to see some more ingredients on there. Like ANCHOVIES :)
dejawolf
11-10-2010, 01:38 PM
freaky...
Frump
11-10-2010, 01:50 PM
He looks like he's wearing black lipstick. Other than that, awesome piece. :)
I hope you do go back to it and finish off the lower half of his body. As I was scrolling down the page it kept throwing me off that he ends at the waist.
crazyfingers
11-10-2010, 02:03 PM
These are quite good, even without legs! But they look like angry bull dykes with that black "lipstick", shrug it is a very interesting interpretation though. Would love to see a more vibrant range of color on the shells that you accomplished so well on the skin.
cycloverid
11-10-2010, 02:29 PM
I agree with the other comments on here, but great sculpting and direction so far.
The cloth, especially on the bandannas, feels a little papery to me. Maybe the cloth is really thin and frayed more at the edges. This might work well with the rugged look you have going. Or, maybe it should be thicker and rounder at the edges and sturdier looking.
Great work though man, I love turtles!
plyrs
11-10-2010, 02:46 PM
Oh how I wish these were hidden unlockable characters in gears of war 3. Amazing work.
jstyles84
11-10-2010, 06:17 PM
Nice one blitz. The lips are kinda odd though, still great work.
Harry
11-10-2010, 07:09 PM
wise man say, forgiveness is divine but never pay full price for late pizza.
These are sick, however I think the waists taper inwards too much. makes it a little too obvious that the lower body and legs havent really been taken into account (i'm disappointed this wasnt made into a fullsize character ftr)
spec on the arms and vein colouration is awesome. Donnies' fabrics might be a bit oversaturated I think. Spec on the cheese on the pizza needs to be inverted a bit from the diffuse i think, its taking on a metallic look atm.
Grats on colouration around the face and mouth too, not overdone but still has a fleshy lively look to it
Everyone's doing such awesome ninja turtle redesigns, i wanna join in
blitz
11-11-2010, 12:50 AM
first thanks all for the nice feedback. :)
I know its stupide i didn't make the whole character. Later after my other stuff is done i will create the legs and give every character his one touch, even more as it is right now. Will just take a bit time, hope not too much.
Mistry10
11-11-2010, 08:17 AM
great work dude !
Andreas
11-11-2010, 08:44 AM
I think it would be better if you had them sticking out of a manhole, cause right now it seems weird that you created so many props for each character but didn't do the legs (yet). Plus it would be more relevant to the IP than just sticking it on a pedestal.
Free_Fall
11-11-2010, 09:21 AM
Oh how I wish these were hidden unlockable characters in gears of war 3. Amazing work.
It looks a bit odd I agree, but when looking at photo's of actual turtles the beak does look a like.
Great work btw! :thumbup:
Mate these are ace, I noticed Donatello's crossed arms clip with his chest making it look unnatural, maybe worth a look. Good interpretation fella :)
moose
11-11-2010, 10:45 AM
awesome! these totally rock :)
My only comment is that i think the specular on the lips is a little heavy, and it gives the appearance of buck teeth on them. If not for this piece, in the future, tone the lips down some and make the highlight more even?
whats_true
11-11-2010, 10:52 AM
awesome! these totally rock :)
My only comment is that i think the specular on the lips is a little heavy, and it gives the appearance of buck teeth on them. If not for this piece, in the future, tone the lips down some and make the highlight more even?
This whole time, i thout they were teeth! Yeah, tone it down and take the gothly black off of it. And were the purple turtles Stick!
blitz
11-11-2010, 10:54 AM
Thanks a lot for the nice comments.
I started already with his legs and if i like my first concept, he will get his legs very soon. Will also fix the other stuff. :)
moose: will try it out after i finish his legs. Have also to play with his color maybe. Thanks for the feedback.
blitz
11-12-2010, 11:51 AM
hey
I started on his lower part. playing around to get the right shape and how the details should look like.
Trying to get the same look as his arm.
http://www.bischoffart.com/art/tmnt/turtle_leg.jpg
itsmadman
11-12-2010, 01:17 PM
Man they look very ugly in the face but if there were a such thing as a mutant turtle in the real world it would def look like that
Jungsik
11-12-2010, 01:51 PM
WHAT THE FLYING MONKEY
AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
blitz
11-12-2010, 03:59 PM
thanks you both :)
Klumpmeister
11-12-2010, 05:25 PM
Man this is showcase material!
Huntard
11-12-2010, 05:26 PM
Amazing work! I wish they made the movie with this style of characters. My only critique would be the lip color could be blended a little more with the flesh tone to lose the lipstick look that others have commented on. Fantastic work definitely following this thread.
Makkon
11-12-2010, 09:56 PM
OMG YES.
You have a texture that really compliments your beautiful sculpting too. Amazing!
blitz
11-15-2010, 12:12 PM
Huntard: will tweak the lips later.
new update
now with 2 legs :)
http://www.bischoffart.com/art/character_render/turtle.jpg
buddikaman
11-16-2010, 02:03 AM
Love it
Jedah
11-16-2010, 02:45 AM
Specular on the lips makes them look like they have lipstick and messed up teeth. Other than that this is top stuff.
blitz
11-16-2010, 07:21 AM
Like i said already, will fix it after the legs are done.
anyway, thanks :)
JGcount
11-16-2010, 12:43 PM
This is great, however, the very uniform shader is hurting your sculpting imo. Especially on the pizza that looks like its covered in plastic
RiotForQuiet
11-16-2010, 02:17 PM
really solid work man, can't wait to see the full body finished
Huntard
11-16-2010, 02:27 PM
Great sculpting work on the legs! They look a little small though when attached to the body. Can you scale them up a bit? Keep up the good work!
blitz
11-17-2010, 01:05 PM
Thanks :)
I scale the legs, so hope its looks not too strange anymore.
first normal map test
http://www.bischoffart.com/art/tmnt/tmnt09.jpg
blitz
11-18-2010, 03:33 PM
well here a little update for the one who like to see it. :)
http://www.bischoffart.com/art/tmnt/tmnt10.jpg
will tweak as next the lips and start to make some cool poses.
Hope you like it so far.
itsmadman
11-18-2010, 04:03 PM
The more i look at these ugly guys the more they grow on me. maybe make the bandannas around there eyes longer, so it can drap down on there chest. i know its a little bit more work but i always thought that made them look a lot more bad ass. also change the shade of green on the different turtles they always were a little different in skin color
Huntard
11-18-2010, 04:05 PM
Looks Great Blitz! Fantastic work!
ErichWK
11-18-2010, 06:56 PM
this is the Arkham Asylum of the Teenage Mutant Ninja Turtle universe.
blitz
11-19-2010, 01:02 AM
itsmadman: I will touch every turtle, so everyone looks a bit more different as just the weapons and fabric part. Thanks for the feedback.
Huntard: thanks men! :)
ErichWK: i love Arkham Asylum, awesome game!! Big thanks for the compliment.
beancube
11-19-2010, 05:23 AM
my favourite rendition of tmnt ! rad dude
JonathanF
11-19-2010, 01:17 PM
Im digging this style man. great job! really love the shell work! His swords need to have hard edges on the low poly before you bake.. you are getting a rounded effect on those swords and they are not look as intimidating as they should be. Great job none the less though!
friggin awesome work blitz. Is that last screen a really lowpoly model? Ridiculous.
Thegodzero
11-19-2010, 08:24 PM
Sick work!
blitz
11-20-2010, 08:51 AM
Thanks guys =)
yeah its a lowpoly model, has around 6k polys. Thanks ;)
itsmadman: dont get it. Its exactly like the highpoly, so like i want it. One site sharp edge, the other not. But anyway, thanks.
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