View Full Version : Help with UDK ! please
ayoub44
10-09-2010, 03:43 PM
hi
i'm new here in this forum : )
and i have a small question about UDK ...
in this img
http://img17.imageshack.us/img17/189/test6k.jpg
i wanna know how to make that glow on the board :poly118:
thanks :)
haiddasalami
10-09-2010, 04:07 PM
I assume by board you mean that brown stuff right? You need an emissive map.
ayoub44
10-09-2010, 04:15 PM
that one
http://img535.imageshack.us/img535/5264/showmq.jpg
how can i make it with emissive map ?
i found that , but she don't look like the previous image @_@
http://i3.photobucket.com/albums/y65/NinjaKrow/3DBuzz/SaberGlowTest03.jpg
m4dcow
10-09-2010, 05:51 PM
In the material editor you probably want to do a multiply on the emissive map so it "glows" more.
metalliandy
10-09-2010, 06:10 PM
The glow you are seeing in the first image looks like bloom to me (i dont think they would use emissive maps on a rail :P)
This happens when anything is pushed past the value of 1.
To reproduce this just multiply your texture by a constant with a value greater than 1
ayoub44
10-10-2010, 04:55 AM
thanks guys .. i put my object on udk and make one point light with higher power and booom
i have glowing :) .. and i thinks she make glowing only on white area ; img :
http://img809.imageshack.us/img809/6255/glow.jpg
is that the right way ?
haiddasalami
10-10-2010, 07:13 AM
Yup you just need to push the values past 1 for more bloom effect.
polygunz
10-11-2010, 07:56 AM
or perhaps increase the bloom in the postprocess chain?
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