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cholden
10-09-2010, 12:04 AM
Updated with links to each posted section


01_Intro (http://www.chrisholden.net/tutor/ot_docs_01_intro.htm)
Brief history of Unreal, and links to documentation you should be familiar with.

02-Setup (http://www.chrisholden.net/tutor/ot_docs_02_setup.htm)
Information about setting up packages, and naming convention examples.

02B-Quick Scene Setup (http://www.chrisholden.net/tutor/ot_docs_02_setup02.htm)
This answers a lot of the common questions people ask as they are just getting into UDK. It shows a few basic UDK features you can activate to greatly improve presentation of a scene.

03-Material Editor (http://www.chrisholden.net/tutor/ot_docs_03_materials.htm)
Introduction to UDK's Material Editor with examples to setup a parent material for use in instancing.

04-Static Meshes (http://www.chrisholden.net/tutor/ot_docs_04_staticmeshes.htm)
What you need to know about getting models in UDK.

05-Particles
Coming soon? maybe...

06-Kismet (http://www.chrisholden.net/tutor/ot_docs_06_kismet.htm)
Add a working door, add a key to unlock said door, and many other examples.



*original post*
For those of you that have followed my recent posts, you know I've had UDK tutorials on the way. Currently, I have written and taken images for intro, setup, materials, static meshes, blockout, kismet and particles. It's a LOT of information that's taking a good chunk of time to organize, test and publish for you folks to enjoy.

Tonight I took a first pass at cleaning up my Material Editor documentation. As many questions that come up in this area of UDK development, I felt it was most important to get out. Here's the first one I'm posting:

Material Editor (http://www.chrisholden.net/tutor/ot_docs_03_materials.htm)

If you see anything that doesn't make sense, or even spelling errors, feel free to point those out as I didn't edit this as much as I'd prefer. Long way to go on this full completion, so keep reminding me to finish this.

metalliandy
10-09-2010, 12:12 AM
Thanks for posting man!
Looks groovy :)

This is really gonna help some people out.

haiddasalami
10-09-2010, 05:02 AM
Nice info Cholden. Definitely show this to people I know so they can start working with the material editor :)

cholden
10-10-2010, 01:03 AM
Oh, my god. This Kismet section was a beast. Kismet and Cascade are my most dreaded sections because they have to much creative opportunity I can only scratch the surface of in a reasonable tutorial. Glad one of those two is up.

http://www.chrisholden.net/tutor/ot_docs_06_kismet.htm

DKK
10-10-2010, 01:06 AM
I can't open any of them. Google chrome says it can't find Chrisholden.net

cholden
10-10-2010, 01:22 AM
Thanks, DDK. Got them links fixed for chrome users.

I've also updated my main tutorial page with links to these as well in case of any other problems linking.

cholden
10-11-2010, 12:03 AM
Hey guy,

New section up, Quick Scene Setup (http://www.chrisholden.net/tutor/ot_docs_02_setup02.htm). This is an unplanned section that I felt was a combination of different issues people commonly run into. Because of this, it needed it's own section so people aren't digging through each section for a common answer

For example "what is all this black shit around my model?" and "I added a sky, now my lighting is broke". Literally everyday question posts here and on the unreal forums.

wow-wee, five sections up.

fearian
10-11-2010, 06:00 AM
I wish I had that tut when I started in unreal, I asked nearly every one of those questions :P

adam
10-18-2010, 02:35 PM
Man, you really need to change the formatting of these :( Wide panels, grey background? Barf! :D

cholden
10-21-2010, 12:38 AM
Hey big daddy, besides not liking it, how would you format it so your barf don't barf? I mean, you admin around here, gives me the feedback sans the torment, sweetheart. Let's make a deal.

salacious_Crumb
10-21-2010, 01:08 AM
Thanks for this Cholden. I am new to UDK and was about to ask the "what is all this black shit around my model?" question. haha. Now I don't have to.

I find that there are so many pages on UDk its overwhelming, and sometimes after finding a page and reading it ,its often lacking in some information, or has way to much info, or not quite what I need. So it good to come across something clear and concise! :)

If you had to recommend more tutorials on Lighting, which would you recommend?

haiddasalami
10-23-2010, 07:36 AM
@salacious: Check out Eat3d's tutorial on UDK lighting. Definitely recommended, and the instructor walks you through the different ways the lighting in Unreal Engine has come around to.

Treacharous
10-26-2010, 12:21 PM
Cool Beans

SimonT
11-01-2010, 12:34 PM
I will check these tuts now, thanks man!

cholden
02-06-2011, 10:17 PM
Hey folks,

Jumped back on this tutorial series wrapping up a section four on Static Meshes (http://www.chrisholden.net/tutor/ot_docs_04_staticmeshes.htm). This is aimed at users new to UDK interested in getting some models in UDK using 3d Studio Max.

The particles section is written, and needs a lot of work. Hopefully, I can get that to a comfortable level to release soon as well.

attattattack
02-07-2011, 01:07 AM
Hey cholden,

I'm with Adam on changing the formatting, maybe make it narrower by putting it in column?
put the text next to the picture so we can read and see the picture without having to scroll up and down back and forth? and also the wide panel, but that's maybe because I'm browsing on my 12" powerbook. but yeah should have seen your tutorial before I made my scene, it would have been a big help. keep it up!

ConorW
04-20-2011, 10:38 AM
Great stuff! This answered a lot of my questions.

NordicNinja
04-20-2011, 01:36 PM
Definitely worth checking out. :thumbup: Thanks a lot :)

D4V1DC
04-20-2011, 04:36 PM
Great Cholden this is just what I needed, I echo/request numba 5 when you can. :)