natetheartist
09-24-2010, 01:46 PM
Please forgive/point me in the right direction if this has been covered.
How do i turn down or turn off the realtime "ambient occlusion" pass in UDK.
It's way too intense for what I'm doing, and i HATE that it applies it to the edges of every object, regardless of distance....
(I'm talking about the actual dynamic pass, not lightmass).
Thanks in advance.
How do i turn down or turn off the realtime "ambient occlusion" pass in UDK.
It's way too intense for what I'm doing, and i HATE that it applies it to the edges of every object, regardless of distance....
(I'm talking about the actual dynamic pass, not lightmass).
Thanks in advance.