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PhattyEwok
09-19-2010, 12:27 AM
I'm sure this has been asked before but I couldn't find a thread anywhere

How would you make your material self illuminate for hand painted textures like you could in max.

For example in max its in the material editor with a corresponding value of 0-100...

cholden
09-19-2010, 12:36 AM
If you plug the diffuse (texture) into the emissive in UDK's Material Editor you can achieve this effect you described.

PhattyEwok
09-19-2010, 12:37 AM
awesome works great!