Stitch
09-11-2010, 07:01 PM
Hi all,
I just finished this 3D environment; it was a modular construction project inspired by the Long Room in Trinity College Dublin, and was built from scratch using all original content created in Maya, Photoshop and UDK over the course of 95 hours during a 2 weeks span.
All screenshots and stills are taken directly from the level in UDK and are completely unedited.
Scene information:
11,533 triangles
696,882 instanced triangles
8 x 1024 texture maps (4 diffuse maps w. alpha channel spec + 3 normal maps + 1 grayscale map)
More images and contact sheets at http://brianharries.com/3d_library.html
Open for critique & enjoy!
http://brianharries.com/bharries_library_0006_Layer%205.jpg
http://brianharries.com/bharries_library_0007_Layer%203.jpg
http://brianharries.com/bharries_library_0005_Layer%206.jpg
all content © Brian Harries 2010
I just finished this 3D environment; it was a modular construction project inspired by the Long Room in Trinity College Dublin, and was built from scratch using all original content created in Maya, Photoshop and UDK over the course of 95 hours during a 2 weeks span.
All screenshots and stills are taken directly from the level in UDK and are completely unedited.
Scene information:
11,533 triangles
696,882 instanced triangles
8 x 1024 texture maps (4 diffuse maps w. alpha channel spec + 3 normal maps + 1 grayscale map)
More images and contact sheets at http://brianharries.com/3d_library.html
Open for critique & enjoy!
http://brianharries.com/bharries_library_0006_Layer%205.jpg
http://brianharries.com/bharries_library_0007_Layer%203.jpg
http://brianharries.com/bharries_library_0005_Layer%206.jpg
all content © Brian Harries 2010