Autocon
09-02-2010, 11:07 AM
Hey everyone, I was wondering if there is a possible way to change/replace the material on some of the already in place models in UDK.
In reality I just want to replace them with a grey material so I can study smoothing groups of things like rocks as I want to see how epic dose it to maintain the nice hard edge look without using unique textures and lots of chamfers.
Seeing the models with normal maps and difuse maps make it down right impossible to tell how smoothing is working. I tried just plugging in a custom material into the model but it dosnt update with the new material showing up in the model previewer or in game.
If anyone knows a way around this it would be great. Or if anyone knows how smoothing is handled on some of the UDK rock/cliff faces that would also be great.
In reality I just want to replace them with a grey material so I can study smoothing groups of things like rocks as I want to see how epic dose it to maintain the nice hard edge look without using unique textures and lots of chamfers.
Seeing the models with normal maps and difuse maps make it down right impossible to tell how smoothing is working. I tried just plugging in a custom material into the model but it dosnt update with the new material showing up in the model previewer or in game.
If anyone knows a way around this it would be great. Or if anyone knows how smoothing is handled on some of the UDK rock/cliff faces that would also be great.