View Full Version : Sketchbook: naturon
07-07-2010, 12:24 PM
Hey guys and gals,
Here's a bunch of stuff I've slowly been working on for the past month or so, I need to get to a place where I'm comfortable applying for art jobs in the games industry again so I hope you can help me out :)
An old Sydney Harbour Bridge I did a while back for a L4D Campaign that never saw the light of day :(
A half finished bust of a mate of mine:
Into the normal mapping stage with another mate:
A sculpt I did a while back of a highbacked leather chair ... it was for a game-artist.net speed modeling challenge if I remember correctly.
A couple of sketches ... (you can probably tell what my inspiration is :P)
Aaaand last but not least a Fire elemental dude I've been working on just for s and g's ...
I appreciate any advice you can give ... go nuts :)
07-07-2010, 02:03 PM
Another little piece ...
07-08-2010, 03:48 PM
Some more stuff, work in progress buddha secret chamber thingimabob ... tell me what you think, don't be afraid.
And a bit more work on one of my sketches
07-11-2010, 02:33 AM
More updates ... no comments?
08-01-2010, 02:29 AM
So I've been into digital painting more than 3D art lately and have start recording the process ... progress so far
you can see a few others on my youtube channel as well
(I'm not sure how to embed video on these forums)
let me know what you think or have any tips :)
08-05-2010, 05:18 PM
Some more digital painting ... and an updated screeny of the old tree arch ruin thing.
08-15-2010, 03:51 PM
Hey guys I'd love to get some crits on this little prop ... the textures not fully complete but i thought Id chuck it up and see what anyone thought before I keep working on it. :) cheers
08-15-2010, 07:44 PM
cool, but the bride ehhhh not to much on the bridge, because the two towers on the entrance and the exit are total crap, they look like you just made two boxes and put pictures on them but the tree fort, the chair, and the fire hydrant are awesome
08-15-2010, 11:09 PM
Cheers man, I totally agree on the bridge. Not my best work. I was just trying to get something low poly as I sky box for a L4D map I was making and I definitively have to stop showing it to people :p
Anyway heres a bit of an update on some older stuff
Playing around with repeating geometry here ... alot of fun
And heres a sharper image of this rock cave and a little rework on the texture
And another speed paint
Let me know what you think :)
08-17-2010, 07:07 PM
And I'm done with the hydrant but if you have any crits or comments please do tell :)
08-19-2010, 09:59 AM
seems your anatomy is a bit off on one of the girl studies. i like that vid. keep them coming. cheers! :)
08-25-2010, 09:18 PM
Hey thanks for the comments :) ...
@ marlfox8 - the one in my sig? yeah I know couldnt get her nose right, but thas what these speed paints are all about aye
Heres a palm I was working on today, I'm looking at doing a jungle/ cave scene ala' the first scene of indiana jones and the temple of doom inspired.
And some screwing around in unity just to get the feel of the thing
09-30-2010, 12:00 AM
So it's been a while since I posted. Been a bit busy so there's not too much ...
This is about as far as I got in the beat em up challenge ... I got unexpectedly swamped with work half way through the month and Im off to Mexico next month (woohoo!) but I reckon Ill keep plugging away at it in my own time. Im thinking of turning it into more of an isometric beatem up dealy
So yeah Crits and Comments are very welcome... destroy me :D
09-30-2010, 01:44 PM
Ok Photobucket seemed to have a problem with my latest sketch for some reason ... so here it is again
Cloth study, trying to get the forms of the body under the shear cloth.
09-30-2010, 07:14 PM
hey man, just though i'd share some things i noticed..
first of all there seems to be wear on the paint in areas that wouldn't normally get worn down ( the recesses and in sharp corners) instead try adding some grunge to add some depth, and maybe lighten up some of the outer edges.
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