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View Full Version : Environment Artist position (Naughty Dog)


Rodney
06-11-2010, 10:53 AM
Naughty Dog is hiring! We are the creators of Crash Bandicoot, Jak & Daxter, and Uncharted. We have multiple openings in our environment department at our beautiful location in Santa Monica, California.

Environment Artist

Responsibilities:


Creating models for both architectural and organic natural environments.
Trouble-shoot levels and maintain them, so they stay in frame rate, memory and design spec.


Requirements/ Bonus Skills:


3-5 years experience games or games related experience modeling and texturing environments using Maya
Strong experience and techniques in creating plants, shrubs and vines using cards/flats.
Strong artistic ability to visualize entire levels and detail with minimal concept art and direction.
Strong technical ability to manage assets to fit memory, design, and frame rate limits.
Strong polygonal modeling skills- able to generate clean and efficient models at a very fast pace.



Self-motivated- requires minimal direction, can carry on the vision for the level until completion and commit to deadlines.
Good communication skills – able to help others and ask for help when needed. Being proactive in sharing info and assets.
great team-player attitude - being flexible with new ideas, being open to direction and changes. Listening to team mates.
Deadline oriented- being able to manage and organize work so he meets all the deadlines and is able to adjust when changes happen.
Excellent eye for light, shade, and color,.
An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
Foundation in the traditional arts


Please send your resume and portfolio to candace_walker@naughtydog.com
In your portfolio please include three examples of your most impressive work. Include only environments, no character models please . . . that's another job. Best of luck!