PDA

View Full Version : TF2-Polypack - Betty Hime


Pages : [1] 2

Betty Hime
05-26-2010, 11:54 AM
Medic - "Shock Therapy" - Zzunder Corp

http://img62.imageshack.us/img62/9902/bettysupdate.jpg

My final models:
http://1.bp.blogspot.com/_dxnvaPoJc0Y/TCclH0GYNtI/AAAAAAAAAvY/39Hf1OWeRCg/s1600/test2.jpg

Hat: Ze Zinking Cap

http://i30.photobucket.com/albums/c318/Betisebetty/other/zinkingcap.jpg

Melee: Herzbrecher
http://i30.photobucket.com/albums/c318/Betisebetty/other/herzbrecherr.jpg
http://i30.photobucket.com/albums/c318/Betisebetty/other/herx2.jpg

Primary: G.elenkenpin A.kzlerator U.tilizing Z.e E.lektromagnetizm (G.A.U.Z.E)
http://i30.photobucket.com/albums/c318/Betisebetty/other/Guaze-1.jpg

Quick mock up kill icon for Defib: http://i30.photobucket.com/albums/c318/Betisebetty/other/Killicon_paddle.png

Betty Hime
05-26-2010, 01:11 PM
Here are my ideas so far

Hat:
http://i30.photobucket.com/albums/c318/Betisebetty/shock.jpg


Its going to be fun figuring out effects... if I'm allowed :p

Melee:
http://i30.photobucket.com/albums/c318/Betisebetty/defib.jpg


Hopefully I can use the bonesaw animations. After doing some research I realise that you are supposed to have the two alternating electrical currents for a defib to work, so i figure perhaps the two wires could go to one pad, making it highly unstable! Which would fit with the medic's nature :p

Primary: TBA Not quite decided on this, but I figure wither the weapon could be electally charged, or it could cause some kind of stun to the player. I'm thinking either a battery like the razorback that would spark (if i figure out how to do this) or perhaps a visible electric current in the weapon.

My modelling skills are basic at best, so this should be fun :D Any opinions or ides would be lovely. I have chosen not to do a replacement for the medi gun as I think the kritzkreig would fit in with my theme, and I'd only be remodelling the same weapon.

I will specify I am aware that we're not supposed to think up what the weapon does, but I think it's nice to at least have an idea :p

Update: I am thinking for the needle gun to do a variation on the Gauss Rifle (http://en.wikipedia.org/wiki/Coilgun). It's electormagnetically charged so I think it fits well with my theme. AND! have a pun on Gauze in the name :p

HonkyPunch
05-26-2010, 01:52 PM
I like the shock paddle idea, works well for the medic. I could picture the medic yelling "Clear!" in his german accent and then electrocuting the heavy, or perhaps an enemy. Maybe the weapon could knock the enemy back, and stun them briefly?

-Job-
05-26-2010, 02:16 PM
Doctor would have to have paddles in each hand. Could be back mounted. Love the idea.

Betty Hime
05-26-2010, 02:46 PM
Doctor would have to have paddles in each hand. Could be back mounted. Love the idea.



Hopefully I can use the bonesaw animations. After doing some research I realise that you are supposed to have the two alternating electrical currents for a defib to work, so i figure perhaps the two wires could go to one pad, making it highly unstable! Which would fit with the medic's nature :p


Tah -dah! And I think it'd be best to be on the belt, as I don't think they'd replace the medipack. I did oringally consider making a custom animation so the medic would hold 2 paddels but then the 3rd person animation wouldn't work, so I think this way is better!

Betty Hime
05-26-2010, 02:56 PM
More Ideas for the hat
http://i30.photobucket.com/albums/c318/Betisebetty/shock2.jpg

Y_M
05-26-2010, 03:05 PM
Send them into the backpack, one into each of the two things sticking out of the top?

Betty Hime
05-26-2010, 03:07 PM
Send them into the backpack, one into each of the two things sticking out of the top?

Thats what I was thinking but I'm worried they might come out and look a bit horrilbe as he moves.

Quick almost final sketch of Defib!
http://i30.photobucket.com/albums/c318/Betisebetty/defib2.jpg

Betty Hime
05-27-2010, 03:45 AM
Oh dear I havent progressed much.
http://i30.photobucket.com/albums/c318/Betisebetty/other/box.jpg

Buck
05-27-2010, 03:54 AM
Cool idea would be having it on medics back with wires comming out from each side to the defribs so he can use 2 hands, would also look pretty sweet in game.

Ruskeydoo
05-27-2010, 03:58 AM
Cool idea would be having it on medics back with wires comming out from each side to the defribs so he can use 2 hands, would also look pretty sweet in game.

^this

Betty Hime
05-27-2010, 07:17 AM
^this

Yeah but then I don't think it would make sense, in the context that the medi pack fuels the medi gun. So i'm thinking I will do this. I had to streamline the box a little to fit in with the sort of sizing of the other packs attached to the medics belt.
http://i30.photobucket.com/albums/c318/Betisebetty/other/medicc.jpg

Acumen
05-27-2010, 11:20 AM
oh man, that's what i call a cohesive theme :D
wish i could've come up with that. very cool ideas for all of your items. gonna have to keep an eye on that !

Betty Hime
05-28-2010, 01:32 AM
So. I was plodding along making my model, thinking all models had to be smoothed... when i realised that, that probally wasn't the best approach. So I'm going to have to have a rethink of what edges i want smoothed etc :S in the meantime. This is what I had, so I'm going to try and keep it sinilar-ish if i can. The bonesaw is in there for comparison.
http://i30.photobucket.com/albums/c318/Betisebetty/other/1.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/2-2.jpg

willy-wilson
05-28-2010, 01:45 AM
I wouldn't be doing subd, normal maps are hardly used in tf2

Betty Hime
05-28-2010, 02:49 AM
I wouldn't be doing subd, normal maps are hardly used in tf2

Thats what I realised :| time to start again.

Betty Hime
05-28-2010, 03:42 PM
Oky dokes so i have remodelled from scratch and here is what i have. I think I had a problem importing the model to check sizing, look at that bonesaw... oops! Damn you maya 2010!! But yes, I will have to stick bones in that wire to make it curved i think... But yes opinions.

Now i have two things to consider.

1. Where will the paddle go when it's not being held.

2. Should I add a second defib, I was planning on just having both wires attached to the one paddle....

http://i30.photobucket.com/albums/c318/Betisebetty/other/medic1.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/medic2.jpg

Y_M
05-28-2010, 03:52 PM
Love that, looks great :D

I'd make the paddle itself a little thicker, so it's able to give someone a good thwack and not break.

Also make sure his elbow doesn't clip into the main unit (add a hook for a second paddle on the main unit, defibs always have two paddles, yours only has one :( )

TeriyakiStyle
05-28-2010, 04:09 PM
Great idea and execution it works really well with the medic.

Khthon
05-28-2010, 04:51 PM
Will the hanging wire be hard to execute properly with animations/clipping? You could always put a 'wireless' antennae thing on the paddle. Retro 50s radio tower deal.

Luxy
05-28-2010, 05:11 PM
Oh my god this is awesome.

Have the second padel trailing behind, attached to his hip pack thing there.

Betty Hime
05-28-2010, 05:12 PM
Love that, looks great :D

I'd make the paddle itself a little thicker, so it's able to give someone a good thwack and not break.

Also make sure his elbow doesn't clip into the main unit (add a hook for a second paddle on the main unit, defibs always have two paddles, yours only has one :( )

Yush! I will consider your sugesstion. About the elbow thing, it's going to be inevitable, hopefully though no one will notice, I've been watching ingame as he often goes throught the gemotry of his other pack... so I'm sure it'll be ok :o
And yeah, perhaps I could just leave it dangling down or something?

Will the hanging wire be hard to execute properly with animations/clipping? You could always put a 'wireless' antennae thing on the paddle. Retro 50s radio tower deal.

I don't know if it'll be too clear what it is with the antennae idea, but thanks for the suggestion I'll keep it in mind. And in regards to the wire I'm not to sure yet... I've been looking at jiggle bones? But I've never done it before... so it'll be quite the challenge :|

Betty Hime
05-31-2010, 08:21 AM
Ok so mock up of possible colour combinations... Also what colour do i do the paddle :S
http://i30.photobucket.com/albums/c318/Betisebetty/other/defibcolortest.jpg
Also I'm wondering whether to model an extra panel on there now.

Also I'm quite liking the heartbeat monitor like they have on the dispenser... anyone know how it's done?

Karkasmolenklok
05-31-2010, 08:23 AM
I like it!

Zwebbie
05-31-2010, 08:31 AM
Do some of the colour mockups on a textured picture; I think that'll give you more clues of how it fits into the overall composition. I think the team coloured base might work best, because white and grey are already abundantly present in the hip area, and the box might be unnoticeable if it were the same colour.

Betty Hime
05-31-2010, 08:33 AM
@ Zwebbie

Good Idea, guess I'd best start unwrapping it :|

nofacej
05-31-2010, 08:36 AM
I'm liking B the most. It contrasts nicely with his outfit and really looks like an electronic device from the time period. I prefer the display on A though.

Betty Hime
05-31-2010, 12:48 PM
http://i30.photobucket.com/albums/c318/Betisebetty/other/4.jpg

No specualr pass yet or AO whatever it is called. Flat textures only (WIP) Still need to sort out that handle.

http://i30.photobucket.com/albums/c318/Betisebetty/other/2-1.jpg

Yes.... the medics textures are completely messed up! I somehow managed to import the invuln head haha! But it gives you a general idea of what the colours will be like.

Y_M
05-31-2010, 01:05 PM
Loving it :D

Still needs that second paddle hooked to the side of the main unit though.

Betty Hime
05-31-2010, 01:20 PM
Loving it :D

Still needs that second paddle hooked to the side of the main unit though.

Yeah going to sort out the one paddle and make sure that is all working perfectly before adding the second paddle. I'm only a beginner give me a chance :p

Ikimono
05-31-2010, 02:54 PM
Go with the Team color for the main bit. Please don't use Mann Co either; lots of potential for something like:
"Stingel Schapper"
"Schappen Meister"
"Owcher Meisken"

Pogo
05-31-2010, 04:32 PM
Herz Halter
pseudo german, but along the lines of heart stopper.

Brust Paddel
literally: chest paddle

Ikimono
05-31-2010, 04:34 PM
Herz Halter
pseudo german, but along the lines of heart stopper.

Brust Paddel
literally: chest paddle
Oh come on, you know "Owcher Meisken" (owch my skin) is much more catchier :P

Clusternate
05-31-2010, 05:40 PM
Oh no

Herz Halter sounds sooo terribly bad. rly ... trust me
Brust Paddel is out of the line and Owcher Meisken is mayby catchy but is not even a bit german. Sounds really ridiculous.


How 'bout

HerzBreaker (heartBreaker)
BlitzKrieg (thunder-war) <-- Kinda like this one^^
Bolteneizer [Bolteniser]
Schockgeber (Shockdealer) <- one german name for the Defibrilator

re.wind
05-31-2010, 05:56 PM
you're probably better off using a simple 2D string with phone cord texture on it to save a ton of triangles, as i'm assuming the cable will be jigglebone'd to some extent. If that is too un-detailed, then challenge yourself to create the helix under 200 triangles. It currently looks like the most triangle-intensive part of the model, by a factor of 3.


Another suggestion is to get some spiky stuff into the shockpad, sort of like a two-pronged bonesaw with arcing sparks to give a clear impression of lethality.


Another option is if the medic holds both pads in either hand with some arcing going between the two pads, emphasising lethality. (again).


Maybe i just want electricity sparking around. >:-p ^_^

Y_M
05-31-2010, 07:05 PM
you're probably better off using a simple 2D string with phone cord texture on it to save a ton of triangles, as i'm assuming the cable will be jigglebone'd to some extent. If that is too un-detailed, then challenge yourself to create the helix under 200 triangles. It currently looks like the most triangle-intensive part of the model, by a factor of 3.

Looks like the rest of the model is low poly enough for the cord to stay as poly-dense as it is to be fair.

Khthon
05-31-2010, 08:05 PM
I wouldn't mind a new company name on the unit with a logo with a lightning bolt incorporated (Lightning Bolts Inc.?) into it.

Great concepts, and good luck to you.

Betty Hime
06-01-2010, 01:22 AM
@ Y_M

Yes I really wanted the cord to be a helix, so I was trying to keep the count at low as possible, as it is it's only 2800, 1600 of that being the string, so i have enough left for an extra paddle and string, so that'll bring me up to 4700, so really i could probally get away with adding a few more divisions to the helix.

@Re.wind

I dont think I'd have enough room on my texture to add a good enough texture for the cord, but i think a flat colour works ok. I really want the defib box to be the main textured thing.

Jiggle boned I want alsmot definately the only thing stopping my is my lack of knowledge right now. I am also looking into how I can also make the cord stretch, so it is attached to the box and paddle.

I have also considered particle effects, but again only lack of knowledge is stopping me! Oh the joys of being a begginner. I also want to find out how they did the animation on the dispenser so i can copy that for my defib box.

@ Everyone

I am loving the name suggestions please continue!!! I only used Mann co, becuase i thought all vavle weapons had a theme and also it's nice and square and fits in the texture nicely.

Thomas Truong
06-01-2010, 01:48 AM
Looks pretty cool.
I may have missed this detail in an earlier post, but were you going to make new animations for this weapon as well, because if it's considered, any work you save them in the long run will probably get you more brownie points.

Betty Hime
06-01-2010, 04:08 AM
Looks pretty cool.
I may have missed this detail in an earlier post, but were you going to make new animations for this weapon as well, because if it's considered, any work you save them in the long run will probably get you more brownie points.

I'm considering it, I am an animator, so that part wouldn't be too hard. It would be working out all the technical stuff that I'd have trouble with :| Depends if i get time. We have to make 3items afterall.

HerzBreaker (heartBreaker)

Love this! I am stealing!

Fragus
06-01-2010, 10:29 AM
a little but important detail, add highlights to edges, and use gray-dark gray brushes where the shadows would be

Khthon
06-01-2010, 11:26 AM
Lightning bolt logo for whatever company name you decide would work great, you could also put the lightning logo on the metal paddle itself to make it more interesting...these are some real defibrillator logos for ref-
http://www.ogs.state.ny.us/bldgAdmin/defibrillators/aedlogo.gif
http://www.shibumaku.jp/mk-weekly/w-2005/w-2005-2/sep/aed.jpg
http://www.mvg-mobil.de/images/sicherheit/Defi-Logo_small.jpg
http://flashpointsystems.ie/images/T/aed%20logo.jpg
http://z.about.com/d/firstaid/1/0/V/B/-/-/MyklRoventine.jpg
http://www.shopmedrx.com/ProductImages/m3068a.jpg
http://www.jardinefuneralhomes.com/pad_logo_1.jpg

dickless
06-01-2010, 03:32 PM
EDIT: Oops! Thought the first page was most recent.

Betty Hime
06-01-2010, 03:37 PM
http://i30.photobucket.com/albums/c318/Betisebetty/other/light.jpg

Yes... i'm not very good at coming up with names. What do you think? I think 2nd might be too detialed on such a small scale.

Alternitavely I could just have the logo by itself.

Psyke
06-01-2010, 03:51 PM
i'd change the name on number 3.....

Betty Hime
06-01-2010, 05:06 PM
So this is what I'm thinking so far?http://i30.photobucket.com/albums/c318/Betisebetty/other/progress.jpg
Unsure if i need the name or not. Enough for today, gonna tackle the ao bake tomorrow!

Fragus
06-01-2010, 05:36 PM
So this is what I'm thinking so far?http://i30.photobucket.com/albums/c318/Betisebetty/other/progress.jpg
Unsure if i need the name or not. Enough for today, gonna tackle the ao bake tomorrow!
Make the heart an icon, in a circle or something, with borders it will look better and more professional! :)

Betty Hime
06-02-2010, 08:31 AM
http://i30.photobucket.com/albums/c318/Betisebetty/other/hat2.jpg
Bottom left was just for trololols. I like bottom right what do you guys think?
Reference
http://i30.photobucket.com/albums/c318/Betisebetty/other/ref.jpg

I want to make clear as well, that I'm only using an electric chair as ref, becuase its more interesting then a regular metal band.

Betty Hime
06-02-2010, 09:24 AM
http://i30.photobucket.com/albums/c318/Betisebetty/other/ao.jpg
Just doing an AO bake test. Something has gone horribly wrong with that handle... might have to think of re-uving that!

Mizzymizzy
06-02-2010, 12:43 PM
I like the top left one.

Meower
06-02-2010, 01:20 PM
The light bulb is amazing. That or the last one.

Karkasmolenklok
06-02-2010, 01:36 PM
If you could manage 3 with a lightbulb that would be amazing. I also like the combination of brown leather bits and grey metallic bits, they give it more character contrasting each other than one or the other has alone.

xilefian
06-02-2010, 01:39 PM
I dislike all the hat, they seem rather scary to me and personally, I can't make the connection between the defib and the hat.

How about the first one without the wires, in-stead of a metal band have it white, and a large, comical lightbulb at the top?

Karkasmolenklok
06-02-2010, 01:55 PM
I dislike all the hat, they seem rather scary to me and personally, I can't make the connection between the defib and the hat.
The "hat" is the headgear for the electric chair.

Defribrillators, electrocution, electric chair, lightbulb.

Calabi
06-02-2010, 02:04 PM
I think the electrocution hat may be a bit too macabre(bad taste).

I like the lightbulb one though.

xilefian
06-02-2010, 02:08 PM
I think the electrocution hat may be a bit too macabre(bad taste)..
After learning what the hat is, I agree with this

Lightbulb would be good, would stick with the electricity theme.

Karkasmolenklok
06-02-2010, 02:09 PM
I think the electrocution hat may be a bit too macabre(bad taste).
You do realize this is a game where you can douse a person who is on fire with piss and then decapitate them, where you taunt people after killing them and it gives a freeze-frame where it points out where various giblets are?

xilefian
06-02-2010, 02:13 PM
You do realize this is a game where you can douse a person who is on fire with piss and then decapitate them, where you taunt people after killing them and it gives a freeze-frame where it points out where various giblets are?
But it does that in a humorous way, electric chair just seems distasteful (Thanks for the word, couldn't describe it before)

Karkasmolenklok
06-02-2010, 02:28 PM
But it does that in a humorous way, electric chair just seems distasteful (Thanks for the word, couldn't describe it before)
I fail to see the objection as to what makes a reference to an electric chair next to a defribrillator distasteful as opposed to, say, burning them to death with a flamethrower while they scream "My flesh! It burns!" and having an achievement for it called "Makin' bacon"

xilefian
06-02-2010, 02:31 PM
Something about electric chair seems not as funny as lighting people up while they scream "Oh! Ah! Ah! Fire! Fire! Fire!"

Karkasmolenklok
06-02-2010, 02:33 PM
Something about electric chair seems not as funny as lighting people up while they scream "Oh! Ah! Ah! Fire! Fire! Fire!"
The Addams family would disagree.

Calabi
06-02-2010, 02:33 PM
You do realize this is a game where you can douse a person who is on fire with piss and then decapitate them, where you taunt people after killing them and it gives a freeze-frame where it points out where various giblets are?

I know but, certain things have certain associations, if they had that in game, every time I see it, it would bring up the thoughts that, that hat is what they kill real people in and the unpleasant visual images like the above.

Sometimes there are things that dont fit that push things too far in a certain direction.

xilefian
06-02-2010, 02:34 PM
The Addams family would disagree.
Because they did it to a creepy short guy who looks like my uncle, not to the poor medic who only want to spill the blood of his enemies and ubercharge a few hwguys

Could you please try a big lightbulb on top without the wires?
Pweeeeeease

Karkasmolenklok
06-02-2010, 02:35 PM
I know but, certain things have certain associations, if they had that in game, every time I see it, it would bring up the thoughts that, that hat is what they kill real people in and the unpleasant visual images like the above.I still cannot fathom the notion that the electric chair could be more macabre than a flamethrower, having seen what flamethrowers really do to people.

ParingKnife
06-02-2010, 02:37 PM
Obviously, we haven't been desensitized enough to the electric chair, unlike guns, fire, frag, etc.

On topic, I like the lightbulb, although the reference in general is not apparent to me without being told.

Have you considered other designs for the paddle handle? I'm assuming this one is the easiest to fit in the medic's hamfists.

xilefian
06-02-2010, 02:37 PM
I still cannot fathom the notion that the electric chair could be more macabre than a flamethrower, having seen what flamethrowers really do to people.
With fire you can have a lot of comedic outcome, my friend set their face on fire and are scarred for life, on the other hand, I accidentally set my desk in school on fire in chemistry and everyone was lol'ing for the rest of the day.

An electric chair only has one outcome, because being reduced to a pile of smouldering ash wouldn't fit in the TF2 universe.

Karkasmolenklok
06-02-2010, 02:38 PM
An electric chair only has one outcome, because being reduced to a pile of smouldering ash wouldn't fit in the TF2 universe.
Um what? You have it backwards, the fire is what does the 'pile of smouldering ash' thing.

xilefian
06-02-2010, 02:40 PM
Um what? You have it backwards, the fire is what does the 'pile of smouldering ash' thing.
But that doesn't happen in TF2, they run around like madmen, dive into water pools, collapse at the top of a bridge and plummet to a splat, or just take the pain and stand there

EDIT: how about like this: I don't see much chance of a hat that is simply the head-piece of an electric chair helping a model pack on it's way to victory

Karkasmolenklok
06-02-2010, 02:42 PM
Yeah and a guy wearing an electric chair hat with a lightbulb on top doesn't either.

Anyway, I don't intend to argue it further. Suffice it to say I find the objection silly.

Y_M
06-02-2010, 03:01 PM
bottom or middle right gets my vote.

Clusternate
06-02-2010, 03:45 PM
I like the first on the Top left too.

Bottom right looks maybe most similar to the original, but it looks quiet ridiculous.

The hats has to "style" the class and that "hat" (more mask or frame than a hat) is not really making this class look bedder.
I would fit to the weapon but the just wouldn't be nice to wear.

PS. Do u have a name yet?

I'm german and could give u some hints.^^

EvilShadow777
06-02-2010, 04:23 PM
Bottom left, light bulb helmet ftw.

Betty Hime
06-02-2010, 04:26 PM
Wow! Such a debate going on in my thread! To be honest I don't think it's a problem the medic having an electiric chair hat. He's a crazy fool anyway, so why not? I wanted to go with the theme 'shock therapy' so... I'm not going to argue over that. I'm quite amazed that you think it's going a bit too far but I can see where you are coming from. I guess thats for valve to decide whether its appropriate or not.

Personally I'm worried bottom right will have too high tris count. I love the idea of having a lightbulb but I have no idea how to add a lighting effect. I wouldn't want it without it. I also dont want the light bulb floating over his head, so it'd definately have to be attached in some way.

I agree with Karkasmolenklok (http://www.polycount.com/forum/member.php?u=33553) about the metal and leather contrasting I think i'll include that!


PS. Do u have a name yet?

I'm german and could give u some hints.^^

That would be lovely? I was thinking of having a runnin theme of one company for all my products too, what do you think of licht industrien?


Have you considered other designs for the paddle handle? I'm assuming this one is the easiest to fit in the medic's hamfists.
I didn't but only because I wanted to keep to the typical defib look, and yes it fits in his hand nicely. Somepeople have suggested putting spikes on it or something to make look more lethal but I'm not convinced yet.

Edspear
06-02-2010, 04:27 PM
I think if you could put the lightbulb on the top right one it would look pretty good. But again leather would clash with a lot of the other stuff. But maybe you can just do like a metal dome with a light bulb on top of that, maybe even a little pull string for the lols... A lamp hat...

In short the light-bulb would be mandatory on a thing like this.

Karkasmolenklok
06-02-2010, 04:31 PM
I love the idea of having a lightbulb but I have no idea how to add a lighting effect.
This is definitely the place to find people who do.

But not me. I don't know crap.







Don't judge me. I'm sure I know lots of other stuff I don't even know about.

Edspear
06-02-2010, 04:39 PM
I once again have prepared a mock up of the possible light bulb hat appearence. It is a very rough doodle done within 15 secconds so don't look upon it too harshly.
http://i1043.photobucket.com/albums/b439/Edspear/Light-Bulb-hat.jpg?t=1275521864

Betty Hime
06-02-2010, 04:41 PM
This is definitely the place to find people who do.


I have had a lot of help from you guys! I'm still trying to work out multiple things right now.

1. scrollable texture on my defib box, like on the dispenser
2. spark effects for the paddle? (maybe)
3. Making the wire stretch between the paddle and the box

and now

4. lighting effects for the bulb.

Wow i chose something really complicated >_<

Karkasmolenklok
06-02-2010, 04:43 PM
You could include a note suggesting that they just use the same spark effect they use for sappers.

Fragus
06-02-2010, 04:44 PM
I have had a lot of help from you guys! I'm still trying to work out multiple things right now.

1. scrollable texture on my defib box, like on the dispenser
2. spark effects for the paddle? (maybe)
3. Making the wire stretch between the paddle and the box

and now

4. lighting effects for the bulb.

Wow i chose something really complicated >_<
Yeah, especially the lighting. Very frustrating because source is stubborn as a donkey!

Betty Hime
06-02-2010, 04:44 PM
Well i was thinking if i couldnt work out how to do it i'd just have to say that. Want to put in as little work as possible for valve though to give myself a better chance. But reading through tutorials can onloy get me so far >_<

Clusternate
06-02-2010, 05:30 PM
That would be lovely? I was thinking of having a runnin theme of one company for all my products too, what do you think of licht industrien?


nhaa "Licht Industrie" (without n) sounds ... well sry ... stupid. :D

How 'bout "Blitzkrieg corp." (blitz = lightning) the "corp" to make it a lil bit more american. Its unusual to add company, industry, corp or else to ur company name in germany.

Or try somthing like "GmbH" which is similar to "Ldt."

some samples:

Zzunder GmbH

Überleuchten Ltd. (leuchten = to shine, Leuchte = lamp, light, but sounds not really a cool)

ÜberSpannung [Ldt.] (Spannung = Voltage) this one is a lil bit funny, because its ambiguous. The whole name could be translated like: "pushing to far; to span".

I hope this helps a bit.^^
But now i'll sleep. :P (2:30 am) ;-O

Twigbag
06-02-2010, 06:03 PM
LOVE the defibulator idea!

Betty Hime
06-03-2010, 12:56 AM
nhaa "Licht Industrie" (without n) sounds ... well sry ... stupid. :D

Zzunder GmbH



Yeah... My german sucks XD

zzunder sounds a bit like thunder :D i quite like it reckon i could get away with putting corp on the end of it? we could say its a german company based in america?

Btw I called me befib Da Herzbrecher 9000 does that sound non-silly?

Clusternate
06-03-2010, 04:52 AM
zzunder sounds a bit like thunder

Well it IS thunder just spoken with german accent.^^


Just "Herzbrecher" would do it. (The Herzbrecher, "da" and "9000" does not fit)

Even if its translated wrong. ^^ Right would be "Herzensbrecher" but it would be to long.

btw. it has a wrong meaning. but never mind sounds correct :D

Betty Hime
06-03-2010, 04:55 AM
Wohoo! So i'll have

Herzbrecher as name for my defib

zzunder corp for my company

what about a name for my hat D:

Clusternate
06-03-2010, 05:34 AM
cool^^

I would try something like " Last Hat u gonna wear". (from an Electric chair ^^)

"Letzter Hut"

If u stay with the light bulb:

"Letzte Erleuchtung" = last inspiration

Khthon
06-03-2010, 05:55 AM
Just make the cap, if it has a lightbulb, be called the Thinking Cap!

"All right everyone, put your thinking caps on!"

http://4.bp.blogspot.com/_S420N_mqVPQ/Ri1RGqZis2I/AAAAAAAAAQo/4ebv9rgTV3U/s320/thinkingcapwhoa_color%5B1%5D.gif

Betty Hime
06-03-2010, 11:16 AM
Just make the cap, if it has a lightbulb, be called the Thinking Cap!

"All right everyone, put your thinking caps on!"



Thats excatly what i didn't want to do :/
I think I'll do a variation of the very last one.

http://i30.photobucket.com/albums/c318/Betisebetty/other/hat3.jpg

I'll leave at this for now, and when i start modellling it I'll see how feasible it is.

Also I've had an idea for my primary weapon. I am thinking for the needle gun to do a variation on the Gauss Rifle (http://en.wikipedia.org/wiki/Coilgun). It's electormagnetically charged so I think it fits well with my theme. AND! have a pun on Gauze in the name :p

Some Jerk
06-03-2010, 01:32 PM
Hm, the light bulb should only light up when he's fully charged.

Karkasmolenklok
06-03-2010, 01:42 PM
Hm, the light bulb should only light up when he's fully charged.
If it can be done, it should be.

Of course, that is basically a big "SHOOT ME!" sign to snipers.

TheMetaKnight
06-03-2010, 02:21 PM
I'm liking the medic stuff I see here :D That hat is just awesome.

Also, I'm not sure if you're still looking for ideas... but I recall an earlier post about where to put the paddle when not using the defibrillator. Perhaps two metal loops on the forward facing side to act as a "holster" for the paddle handle?

Just my 2 bits.... can't wait to see what's next :thumbup:

Some Jerk
06-03-2010, 02:31 PM
Of course, that is basically a big "SHOOT ME!" sign to snipers.

So is the energy he emits from his gun and the fact he loudly shouts that he's charged every time. XD

Karkasmolenklok
06-03-2010, 03:29 PM
So is the energy he emits from his gun and the fact he loudly shouts that he's charged every time. XD
lol true enough.

Betty Hime
06-04-2010, 08:29 AM
I need some help! When I render out my weapon it looks like this, look right some sort of wierd texture that looks like it was an old one i did. I've been through the hyper shade and deleted anything that loked unneccesary and it's still there :(

http://i30.photobucket.com/albums/c318/Betisebetty/other/balls.jpg

Also I'm getting those starange black edges around some of my objects, this is becuase of the ao bake being applied on top, is there anyway to get around that? or am i just going to have to draw on the aobaked layer? :s

Swizzle
06-04-2010, 12:28 PM
I don't know what the problem is with the render, but I can tell you that if you don't have enough edge padding when you go to bake your AO, it'll give you nasty artifacts like those black borders. Try rebaking the AO with a couple more pixels of edge padding.

Baby Stomper
06-04-2010, 12:33 PM
So is the energy he emits from his gun and the fact he loudly shouts that he's charged every time. XD

Or how about the fact that just being a Medic makes him a big "shoot me" sign?

Snowloss
06-04-2010, 12:42 PM
Or how about the fact that just being a Medic makes him a big "shoot me" sign?

I usually 'main' Medic and I'll tell you one thing, I did NOT like the week of the Sniper/ Spy update... good lord.

Betty Hime
06-04-2010, 02:57 PM
I don't know what the problem is with the render, but I can tell you that if you don't have enough edge padding when you go to bake your AO, it'll give you nasty artifacts like those black borders. Try rebaking the AO with a couple more pixels of edge padding.


EDIT:

Got the edges of the ao bake to padd a luittle like you said. Took me a while to find but it was the last option in the bake menu in the end.

ALSO I managed to get rid of the horrible render. I ended up making a new scene and importing my models and then it seemd to be fine :\

So here is my WIP now. I've got evrything working, just the actual painting to do. oh yeah i didnt join the wire in these renders but you get the picture!

http://i30.photobucket.com/albums/c318/Betisebetty/other/la.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/da.jpg

Betty Hime
06-05-2010, 06:21 AM
Update:

Giving the deib a bit of a rest, started on the hat. Having a hard time keeping the polycount down. Currently on 690! :s and i'm still unsure how to make those holes.

http://i30.photobucket.com/albums/c318/Betisebetty/other/hat_1.jpg

Khthon
06-05-2010, 06:41 AM
You could make textured on bolts instead of holes.

Betty Hime
06-05-2010, 06:53 AM
You could make textured on bolts instead of holes.

I was thinking that. Maybe resort to a normal map?

Khthon
06-05-2010, 08:05 AM
Normal map would be okay, I spose

Betty Hime
06-05-2010, 08:28 AM
Here's What I got.... tri count... whoops! Might have to lose the light bulb :/
http://i30.photobucket.com/albums/c318/Betisebetty/other/hat_2.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/ohnoes.jpg

Screenshot of the wireframe if you have any suggestions on how i could get it down.

Snowloss
06-05-2010, 08:32 AM
The nub on the top of the bulb looks like it's eating a decent share so clipping that off should restore at least a handfull.

Betty Hime
06-05-2010, 08:34 AM
The bulb alone is 406 :/

Edit: Removed nub it's now 1190

is there anyway I can get down the sides on thewire without making it all square?

ez_jamin
06-05-2010, 08:46 AM
Filament is a bit on the dense side... maybe an alpha plane for it instead?

Betty Hime
06-05-2010, 08:49 AM
Filament is a bit on the dense side... maybe an alpha plane for it instead?

Could you clarify? Is that a plane with texture applied?

Y_M
06-05-2010, 09:14 AM
Yeah thats what I'd suggest just make the filament a single plane (2 tris) and then have it textured with an alpha channel.

If you really wanted to cut down a lot I'd remove the inner bit of glass as well as the filament and simply attach a glowing sprite like the halo particle to the lightbulb via a control point. I do not know how to do this though.

Karkasmolenklok
06-05-2010, 11:11 AM
Yeah to be honest it's kind of a boring hat without the lightbulb, whereas with it it's fantastic.

Betty Hime
06-05-2010, 12:26 PM
I got it down to 760!! Who-hoo Now then. How shall I do the bolts/screws? Do I model them or indent them using a normal map?

http://i30.photobucket.com/albums/c318/Betisebetty/other/hat_3.jpg

Khthon
06-05-2010, 01:02 PM
If you have resources I'd say model.

Betty Hime
06-05-2010, 02:51 PM
Just an update before I give this a rest for the rest of the day. i decided to model the bolts as I think having a slightly higher tri count would be better then un-unecessary normal map. So here is a quick render.
Uv it tomorrow.
1200 tris excatly.

http://i30.photobucket.com/albums/c318/Betisebetty/other/bolts.jpg

theni
06-05-2010, 03:07 PM
I love this idea! I signed up just because I applaud this for the medic.. and because I love it so much, designed this mock logo if you happened to want to still use the "Zzunder Corp" idea!

I have higher and bigger resolution images of this logo and you're welcome to use it or tweak it! Haha, just wanted to show my appreciation for your efforts. :)

http://i123.photobucket.com/albums/o287/nicole_said/zzundercorp.png

theni
06-05-2010, 03:14 PM
Ah, oops, I really wanted to help out with this particular polypack.. I just read the rules and seems like I can't! Tried to stay true to the original design on your images, but oh well..

Keep up the good work though!

Zipfinator
06-05-2010, 03:48 PM
I would suggest not having a wire connected to the back. It's going to be jerked around a lot in animations and it'll most likely be completely detached from the backpack in some animations. Also hats fall off when the player dies which means it'll have a fairly stiff wire awkwardly hanging off of the hat while it's on the ground.

Otherwise it's looking great.

Simski
06-05-2010, 04:15 PM
I would suggest not having a wire connected to the back. It's going to be jerked around a lot in animations and it'll most likely be completely detached from the backpack in some animations. Also hats fall off when the player dies which means it'll have a fairly stiff wire awkwardly hanging off of the hat while it's on the ground.

Otherwise it's looking great.
Not all hats fall off though, like the Demo fro.

Svdl
06-05-2010, 04:20 PM
It's certainly possible to have one end connected to the backpack and the other to the hat. Some stretching is going to happen, however, though hopefully not too bad.
Nice hat, too. If the amount of polys is important, you could remove every other bolt and it would still look just fine.

Baby Stomper
06-05-2010, 04:25 PM
Does it even need bolts on most of those surfaces? Can't you do with just one bolt on each side holding it together?

Karkasmolenklok
06-05-2010, 04:50 PM
Yeah I'd just go for a couple bolts, it looks like too many at the moment.

Batt
06-05-2010, 05:43 PM
I would suggest not having a wire connected to the back. It's going to be jerked around a lot in animations and it'll most likely be completely detached from the backpack in some animations. Also hats fall off when the player dies which means it'll have a fairly stiff wire awkwardly hanging off of the hat while it's on the ground.

Otherwise it's looking great.

If you need to save on tris, this would be a good idea. You could probably even go back to having the more detailed lightbulb with the saved space, too.

Khthon
06-05-2010, 08:52 PM
Are there bolts on the back of the hat? Those wouldn't be necessary. But I think you're fine even though slightly over the limit.

nofacej
06-05-2010, 10:03 PM
I'm going to have to second/third (whatever) the people saying to have less bolts and to cut the wire. Literally cutting it and having a short bit of wire flopping around could look interesting and would save on a few tris.

Betty Hime
06-06-2010, 05:00 AM
Thanks for all your comments. I removed some of the bolts, it's actually kind of nice looks a bit more asymetrical. I really wanted to keep the wire, but i attached the other end to the metal band. I know it doesn't make much sense as now it's not connected to a power source, but it's going to solve a lot of problems and i think it looks good. I don't want it danggling, just becuase i don't :p

This also requires less worrying on my part as I have enough things to worry about with the Defib right now. Still have to figure out the glow too!

http://i30.photobucket.com/albums/c318/Betisebetty/other/hat_4.jpg

Now then Name Ideas?

Khthon
06-06-2010, 05:06 AM
I know you don't like it, but I really think 'Thinking Cap' is a good name that Valve will like. Plus the Medic is smart.

Luxy
06-06-2010, 05:15 AM
Shocking skullcap?

Psyke
06-06-2010, 06:08 AM
thinking cap is a good one :o

Karkasmolenklok
06-06-2010, 06:58 AM
Ol' Sparky's Thinking Cap

Betty Hime
06-15-2010, 12:35 PM
So, I had some things to sort out last week, But I am back on the case, with so little time left, thought I'd get a start on my Primary and Work back on my textures etc Later on.

Concepts!!
http://i30.photobucket.com/albums/c318/Betisebetty/other/gun.jpg

Reference

Gauss Riffle/CoilGun (http://i30.photobucket.com/albums/c318/Betisebetty/other/ref-1.jpg) & Diagram (http://i30.photobucket.com/albums/c318/Betisebetty/other/cs-p01a_version_1_large.jpg)

Sparkwire
06-15-2010, 12:36 PM
6

Betty Hime
06-15-2010, 12:41 PM
I'll have to watch the hand placement though :p

Sparkwire
06-15-2010, 12:47 PM
I'll have to watch the hand placement though :p

i can animate it ;3

Psyke
06-15-2010, 01:20 PM
6

Hotdogbunker
06-15-2010, 02:07 PM
I really really REALLY like number 5!

Xeramon
06-15-2010, 02:10 PM
5

Betty Hime
06-15-2010, 02:37 PM
I think 5 looks like some sort of wierd alien weapon :/ I'm not sure if it fits in the tf2 universe.

Meower
06-15-2010, 04:21 PM
6

Betty Hime
06-15-2010, 04:35 PM
Just before i go to beds for the night. Here's what I have decided to do with the wires on the defibbox part. Think the tape it ok? I'm gonna paint those 2 wires one blu one red. Also wonder if i should put something connect those wires to the box?

http://i30.photobucket.com/albums/c318/Betisebetty/other/wires.jpg

Khthon
06-15-2010, 06:51 PM
I like 5. I think the tape on the defib is good.

Karkasmolenklok
06-16-2010, 02:01 AM
It looks good. I'd concentrate on getting your needlegun done though, you're running short on time.

6 looks best to me.

Betty Hime
06-16-2010, 02:42 AM
Yeah. Gonna start the needle gun today. But here is in my opinion my finished Defib. I've asked sparkwire to help me compile it... I'll probally get loads of problems and have to change a ton of stuff, but lets hope not!!
http://i30.photobucket.com/albums/c318/Betisebetty/other/Hertbrecher2.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/Hertbrecher.jpg

Khthon
06-16-2010, 04:02 AM
Really digging the texture if I didn't already say so

Betty Hime
06-16-2010, 04:14 AM
Thanks Khton, and I'm reused the dispenser texture, so hopefully that heartmonitor bit will animate ;)

Just trying some variations on 6

http://i30.photobucket.com/albums/c318/Betisebetty/other/gun2.jpg

I'm quite liking E with A's handle?

Khthon
06-16-2010, 04:28 AM
I like the double wires for the ribbed things in E. I like the handle/grip shape of D. I like the extra metal thing under the barrel mouth of A.

Betty Hime
06-16-2010, 04:53 AM
Been doing a few minor tweaks. Been posting one after the other I know, but I need to get things moving. I'm going to do 6 just posting so you can see my thought process!!

http://i30.photobucket.com/albums/c318/Betisebetty/other/gun3-4.jpg

Simski
06-16-2010, 05:00 AM
The Defib is looking really cool :O

I wonder what stats it would have, although I'm aware this is irrelevant :P

Sparkwire
06-16-2010, 08:36 AM
sup

http://www.livestream.com/sparkwire
rigging it up and stuff

Khthon
06-16-2010, 09:09 AM
@ simski - Maybe it would debuff enemies somehow (slow? can't be healed/overhealed for a time? stun? minicrit overhealed enemies?) and give near death allies a temporary health boost (like pills in L4D).

At the cost of 30% damage or something.

And maybe it would full crit people covered in jarate/water particles from just leaving water.

Oh well it useless speculation but fun.

-

@ Betty - Maybe put some taser-looking doodads on there. Some taser and electroshock baton refs-

http://www.techwisetech.com/products/ima/131.gif
http://www.thetaser.com/images/img_faq_inside.jpg
http://edwindwianto.files.wordpress.com/2010/04/taser-x12-001.jpg
http://www.staffpatrol.com/products/images/expandingstun.jpg
http://img.alibaba.com/photo/51046817/Electric_Baton.jpg

Simski
06-16-2010, 11:10 AM
Can you have Sparkwire make the wire longer?

He said he can't have it be curly, and while that does make me a bit sad, I can sympathize with that.
However I do not like that when he made the wire straight, he made it the same length between the Defib and the pad as it was when it was curly. The curly wire was justified for being this way, the curls are designed to make the long wire retract and take up less space.

When done the same way with the straight wire it did however make it severely shorter, and it does not look good. When I asked him to make it longer, he simply said "it doesn't need to be longer, it stretches".

This is not a demand, but it is a suggestion I would like you to reconsider to keep this a good looking unlock even without the curly wires.

Sparkwire
06-16-2010, 01:33 PM
http://sparkwire.thanez.net/tf2/polycount/defibs/worldmodel.jpg
http://sparkwire.thanez.net/tf2/polycount/defibs/viewmodel.jpg

Ikimono
06-16-2010, 01:39 PM
I need these in game. Now. So i can run up to buddies and go "Survive!" *ZAP*

Betty Hime
06-16-2010, 01:43 PM
Just playing with the wire a little now to make it look less anemic!!

Jamesbond
06-16-2010, 01:47 PM
Why does the medic hold 2 padels? isn't he only going to use 1 of the padels so it would make more sense if he only held 1.

Betty Hime
06-16-2010, 01:49 PM
Because it looks pretty!

http://i30.photobucket.com/albums/c318/Betisebetty/other/herzbrecherr.jpg

Here is the blue version with my edits. Had to make the wire straight in the end because otherwise it didn't deform properly.

Ikimono
06-16-2010, 06:41 PM
Why does the medic hold 2 padels? isn't he only going to use 1 of the padels so it would make more sense if he only held 1.
1 Paddle...It doez Nozhing!

Betty Hime
06-17-2010, 04:17 AM
Taking a break from modelling, thinking about particle effects, played around in flash. http://i30.photobucket.com/albums/c318/Betisebetty/other/defib-1.gif

I think I want B, sort of hurt sentry sparks.

Tinker
06-17-2010, 04:28 AM
D or E, although I'd have to see it with real particles if that's not excessive.

Not a big fan of the company logo on the side, I think it would look sleeker and simpler without it.

Mizzymizzy
06-17-2010, 06:35 AM
A or C

Dr. Waldo Fehr
06-17-2010, 06:49 AM
I like D or B, and what Tinker said, you may have a better chance if you submit a version with and one without the logo.

Fragus
06-17-2010, 07:16 AM
A or D

Simski
06-17-2010, 10:29 AM
B or D in my opinion.

Also, can you make it so the taped wires under the "Zzunder Corp" logo is straight as well?
It no longer makes sense that they are curly.

Ps. Is the screen above the logo static or animated?

eisiger
06-17-2010, 10:33 AM
D.

Cheeezy
06-17-2010, 10:58 AM
D

Buck
06-17-2010, 11:02 AM
Id go for D.

BANG!
06-17-2010, 11:07 AM
I would say D, not doubt.

CrazyChicken
06-17-2010, 11:09 AM
I love C.

Betty Hime
06-17-2010, 12:32 PM
I am still alive!!

http://i30.photobucket.com/albums/c318/Betisebetty/other/rar.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/ra.jpg

Simski
06-17-2010, 01:23 PM
Your doing science and you're still alive!

Karkasmolenklok
06-17-2010, 01:53 PM
How are you going to load/unload the canister?

Betty Hime
06-17-2010, 03:27 PM
How are you going to load/unload the canister?

We'll consider that when we come to it >.>

HATT!!!!

http://i30.photobucket.com/albums/c318/Betisebetty/other/electro_hat.jpg
http://i30.photobucket.com/albums/c318/Betisebetty/other/electro_hat_02.jpg

Now I just have to figure out how to get those see through textures ingame :)

Simski
06-17-2010, 03:45 PM
Now I just have to figure out how to get those see through textures ingame :)

Look at how they made it with Jarate :O

Khthon
06-17-2010, 05:33 PM
Are you sure the needler will fit Medic's anims/hands without clipping?

Betty Hime
06-18-2010, 04:34 AM
Are you sure the needler will fit Medic's anims/hands without clipping?

I'm doing it the same size as the blutsauger. It should be ok.

Khthon
06-18-2010, 03:06 PM
I'm doing it the same size as the blutsauger. It should be ok.


The reason I asked was the metal surrounds the trigger and the Medic's hands are gigantic ham fists.

Betty Hime
06-23-2010, 08:13 AM
OK! I need some opinions people!! Tape? No Tape? Placement?
http://i30.photobucket.com/albums/c318/Betisebetty/other/tape_test1.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/tape_test_2.jpg

KamikazeBeaver
06-23-2010, 08:25 AM
6 all the way. :)

SixTwoSixFour
06-23-2010, 11:01 AM
Six most definitely.

Khthon
06-23-2010, 11:35 AM
I like 2 or 3. The reason I like 3 is that the first person will see that metal frame thing that is the top of the gun a lot so a little tape or something to make it more interesting would be good.

Dr. Waldo Fehr
06-23-2010, 11:41 AM
I second Khthon!

Von Krieger
06-24-2010, 02:10 AM
Bandwidth limit exceeded on the images. :(

Betty Hime
06-24-2010, 02:42 AM
Bandwidth limit exceeded on the images. :(

Fixed!

Karkasmolenklok
06-24-2010, 10:59 AM
I'm for a fully taped grip

Y_M
06-24-2010, 11:27 AM
Personally I'd just put tape on the grip (all of it). It seems out of place elsewhere. On the grip it makes sense since you want your hand to be comfortable.

Betty Hime
06-24-2010, 01:59 PM
Ok well, this is what I'm going for. If I manage to get a first person view then I might consider adding more tape. But I'm running out fo time, and need to start texturing this sucker :P

http://i30.photobucket.com/albums/c318/Betisebetty/other/gun_02.jpg

Khthon
06-24-2010, 03:13 PM
Get texturing! Maybe you'll even have time for a custom particle effect (yeah maybe, maybe...) and custom electrical shooting sound fx (riiiight, plenty of time...)

Betty Hime
06-24-2010, 03:47 PM
Showing you my process, narrowed it down to the last 2!

http://i30.photobucket.com/albums/c318/Betisebetty/other/colourtest2.jpg

My VERY LAZY mock up of what 1st person might look like :/ getting some wierd geometry there! Might have to look into fixing that!

http://i30.photobucket.com/albums/c318/Betisebetty/other/colourtest.jpg

Chiff
06-24-2010, 03:55 PM
4 all the way, the orange wire and Zzunder corp logo make it stand out perfectly.

Psyke
06-24-2010, 04:02 PM
4

Khthon
06-24-2010, 04:22 PM
4. Too bad you can't see the wire part in first person. I suggest putting a Zzunder Corp logo on the canister thing so you can see it in first person.

Betty Hime
06-24-2010, 04:24 PM
I dont know if i want it to be that prominent. I mean it's already pretty out there on my defib.

Khthon
06-24-2010, 05:05 PM
The reason is first person kind of looks a little drab. :(

SixTwoSixFour
06-24-2010, 05:36 PM
I like the orange wire of 4, but the light grey frame really doesn't do it for me. Prefer the black.

Galago
06-24-2010, 05:50 PM
Can we see a video of the paddles in action? If you're not able to get one, PM me the files, I'll make one for you.

Khthon
06-25-2010, 03:03 AM
Maybe have orange or yellow stripes on the frame for the benefit of first person interest.

http://image.shutterstock.com/display_pic_with_logo/5774/5774,1182934327,1/stock-photo-road-construction-sign-yellow-and-black-striped-barrier-with-warning-light-and-yellow-helmet-3616668.jpg

The stripes could be jagged so they resemble lightning bolts.

Like the stripes on this guy-
http://costumzee.com/view/wp-content/uploads/2007/06/electro.gif

Betty Hime
06-25-2010, 03:09 AM
Thanks for the suggestion kthon, but I want to keep it, near as I can to the origonals,
http://media.giantbomb.com/uploads/0/5353/262512-blutsauger_super.pnghttp://media.giantbomb.com/uploads/0/7021/837247-262455_syringe_img_super_large.png
As you can see the colours are quite simplistic. Hence my last 2 choices. I think ornage might pop out a little too, much but I'll have a go when I finish uving it.

Khthon
06-25-2010, 03:11 AM
There's a reason no one discusses those guns...they're boring. :(

Betty Hime
06-25-2010, 03:13 AM
There's a reason no one discusses those guns...they're boring. :(

No-one complained about the colours in Swizzles gun http://www.polycount.com/forum/showthread.php?t=73073

Khthon
06-25-2010, 03:25 AM
I'm not trying to be mean, I genuinely think if you make a needlegun that catches Valve's attention instead of a gray gunmetal with team colored trim like every other contestant you'll be in a better place.

Karkasmolenklok
06-25-2010, 06:20 AM
I'd go with white. Isn't it supposed to be gauze?

Betty Hime
06-25-2010, 12:16 PM
White haha, might be too stark then. And Kthon I know I just felt a bit attacked >_< I might try out some more variations once it's uved. (which is taking forever btw)

On a side note got my uni results today! 2.1!!!!!!!!!!!!!!!! Yes!

Khthon
06-26-2010, 04:45 AM
Yay for you!

Betty Hime
06-26-2010, 03:26 PM
http://i30.photobucket.com/albums/c318/Betisebetty/other/1colour.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/4colour.jpg

No more time!!! gottto get this finished tonight GAH! If you are gonna say what you think do it quick, becuase I'm planning to do bottom left :p I think the orange was just too garish.

These are just quick thrown together base colours.

ScudzAlmighty
06-26-2010, 03:32 PM
top right

Khthon
06-26-2010, 03:36 PM
That red looks pink. But then, you are a girl. I assume. I like bottom left plus the lightning bolt and orange wiring things on the bottom right.

pw pw pw
06-26-2010, 03:40 PM
I like the second one, but I would get rid of the smaller logo on the little bottle. I REALLY LIKE the wire standing out more.

Betty Hime
06-26-2010, 03:46 PM
That red looks pink. But then, you are a girl. I assume. I like bottom left plus the lightning bolt and orange wiring things on the bottom right.

It looks pink becuase of the lighting, if you look the top image has the real colours.

Sikyanakotik
06-26-2010, 03:55 PM
I agree with pw^3. Copper wiring with only one logo works best.

Karkasmolenklok
06-26-2010, 05:41 PM
Still say you should make the gauze white. If it needs more detail, that's actually an appropriate place for blood. But obviously, up to you.

frostymoose
06-26-2010, 06:04 PM
I think you did a great job keeping with the style of TF2. I especially like the hat. It's well-executed and has an interesting design.

x-quake
06-26-2010, 06:39 PM
Yeah, it looks like the white is washing out a lot of the color in the renders.

Betty Hime
06-26-2010, 07:56 PM
Well. It's 4am, bed time. Will submit my entry in the morning! And if i have a spae momeent post them all together.
http://i30.photobucket.com/albums/c318/Betisebetty/other/Guazegun.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/gungunrender.jpg

Still need names for my gun and Hat, suggestions welcome.
For the gun, I'd like to have some play on the word Gauze, as I based it on a gauss rifle. For the hat maybe some acroymn for a shock cap or something? i'm really at a loss on the hat.

Karkasmolenklok
06-26-2010, 08:29 PM
For the hat maybe some acroymn for a shock cap or something? i'm really at a loss on the hat.

Zinking Cap

Khthon
06-26-2010, 11:13 PM
Hat names -

Shock Therapist's Skullcap

Shocking Skullcap

Sparky

Electric Hair (like electric chair)

Zinking Cap or Thinking Cap still make the most sense for the hat...I don't really get why you dislike it.

Needlegun names -

Gauzian Gun

Superconducting Coilgun

Rainier's Raygun (ref to Rainier Wolfcastle on the Simpsons http://en.wikipedia.org/wiki/Rainier_Wolfcastle )

Electromedicinic Pulser (ref to electromagnetic pulse or EMP http://en.wikipedia.org/wiki/Electromagnetic_pulse )

E.lectro M.edical P.ulsar (ref to EMP)

The Zzunderbolt

Crackling Cure-All

ElectroVolt

Volta's Vanguard (Volta is the guy who Voltage is named for)

The Flux Incapacitator (ref to Back to the Future's power source http://en.wikipedia.org/wiki/Flux_capacitor#Flux_capacitor )

The Jigawatz 1.21 (ref to Back to the Future http://www.youtube.com/watch?v=mjCRUvX2D0E&feature=related "1.21 Jigawatts ! The only thing that can produce that kind of energy is.. A bolt of lightning." )

The Energizer (ref to the battery type)

The Atomizer

Disintegrator

Absolute Powergun (ref to the famous quote "Power corrupts, and absolute power corrupts absolutely.")


Don't forget Valve loves pop culture references! :):thumbup:

pw pw pw
06-26-2010, 11:16 PM
Sure I can't convince you to change the wiring back to copper? You've got an awful lot of team color on that thing as it is...

Betty Hime
06-27-2010, 03:19 AM
Tried Some colour variations. http://1.bp.blogspot.com/_dxnvaPoJc0Y/TCcldZ2GVlI/AAAAAAAAAvw/i5Qxh8o7D8c/s1600/Colour_test_all_models.jpg

Final One Chosen!!

http://1.bp.blogspot.com/_dxnvaPoJc0Y/TCclH0GYNtI/AAAAAAAAAvY/39Hf1OWeRCg/s1600/test2.jpg

nofacej
06-27-2010, 04:36 AM
Please remove the sparks from the back of the needle gun. I don't think the team coloured coils look good either. Orange looked much nicer.

Otherwise great looking pack. Hope you win!

Buck
06-27-2010, 04:53 AM
I like the sparks and team color coils myself.

Betty Hime
06-27-2010, 06:40 AM
Everything submitted now. No going back! XD

Sikyanakotik
06-27-2010, 06:41 AM
Congratulations! I was hoping you'd get this in on time.

Simski
06-27-2010, 06:50 AM
Like I said, earlier, can't you replace the first parts of the cords on the defib?
It looks so weird when the first part is in curls and the later part is completely straight :S

Ikimono
06-27-2010, 09:42 AM
*didnt read above*
Good luck. I really am looking forward to sapping some spies/teammates with the paddles.

Khthon
06-27-2010, 01:06 PM
So Betty, what did you end up naming them?

eXistance
06-27-2010, 02:14 PM
Good luck! Great entry :D

Betty Hime
06-28-2010, 02:28 AM
So Betty, what did you end up naming them?

It's all on the first page. About 2 hours spent on sunday going GAAAH what do I name them!?!

Also I am planning on doing a fake update page tomorrow, but I am not at home today :P

Thomas Truong
06-28-2010, 02:47 AM
It's all on the first page. About 2 hours spent on sunday going GAAAH what do I name them!?!

Also I am planning on doing a fake update page tomorrow, but I am not at home today :P

I'm feeling ya. I was at work all Sunday from 2 PM to midnight so I knew it was physically impossible to submit them Sunday night. So I set up 7 AM Sunday morning as the last possible moment to get everything, including the front page done and submitted in order to get enough sleep to go work at 2.

I finished sending them in and making the presentable first post done at 6:55 AM.
So happy when I went to work knowing I didn't have something waiting for me to do when I got home (as least immediately).

EVIL
06-28-2010, 02:53 AM
fantastic work there! you have really grown in this contest! it was really cool watching you figuring stuff out bit by bit

FOOL
06-28-2010, 09:43 AM
That is an excellent melee concept, I finally see people straying away from the saw concept, and it fits perfectly with the medic. He uses medical equipment incorrectly all the time, why not have him stopping peoples hearts with a defibrillator.

Khthon
06-28-2010, 11:09 AM
Excellent, most excellent. Might you have time to make an in game demo vid of the items?

Betty Hime
06-28-2010, 02:14 PM
fantastic work there! you have really grown in this contest! it was really cool watching you figuring stuff out bit by bit

Oh yes! My modelling skills before this contest consisted of some squares with a few faces extruded! Come a long way since then :p

Excellent, most excellent. Might you have time to make an in game demo vid of the items?

most possibly. I have the smds off sparkwire, as I submitted those! I'll see what I can do ;)

Very VERY quick re-render before sleep time!! Better images and stuff for tomorrow I will do. xx

http://i30.photobucket.com/albums/c318/Betisebetty/other/Guaze-1.jpg

bunivasal
06-28-2010, 10:22 PM
These are brilliant, and something occurred to me: it would be awesome if the lightbulb lit up during an Ubercharge. I realize this is an animation and particle effect combo that would probably be done by Valve, but seriously, how cool would that be?

Betty Hime
06-29-2010, 02:03 PM
Finished my Fake update Page!!

http://img62.imageshack.us/img62/9902/bettysupdate.jpg

Khthon
06-29-2010, 02:09 PM
That is a great update page, I love the advertisement page format similar to the Spy update page!

Great job Betty, I hope to see more from ya in the future.

Betty Hime
06-29-2010, 03:18 PM
These are brilliant, and something occurred to me: it would be awesome if the lightbulb lit up during an Ubercharge. I realize this is an animation and particle effect combo that would probably be done by Valve, but seriously, how cool would that be?

It would be awesome, I included it in my notes to them, so lets hope if i win they'll implement it :)

Also really quick defib kill icon
http://i30.photobucket.com/albums/c318/Betisebetty/other/kill.jpg

Also I dont know if you'd be interested in my textures, but here,

http://i30.photobucket.com/albums/c318/Betisebetty/other/th_Bettys_Defib_Blu.jpg (http://s30.photobucket.com/albums/c318/Betisebetty/other/Bettys_Defib_Blu.jpg)http://i30.photobucket.com/albums/c318/Betisebetty/other/th_Bettys_Gun_Blu.jpg (http://s30.photobucket.com/albums/c318/Betisebetty/other/Bettys_Gun_Blu.jpg)http://i30.photobucket.com/albums/c318/Betisebetty/other/th_Bettys_Defib_Red.jpg (http://s30.photobucket.com/albums/c318/Betisebetty/other/Bettys_Defib_Red.jpg)http://i30.photobucket.com/albums/c318/Betisebetty/other/th_Bettys_Gun_Red.jpg (http://s30.photobucket.com/albums/c318/Betisebetty/other/Bettys_Gun_Red.jpg)
http://i30.photobucket.com/albums/c318/Betisebetty/other/th_Bettys_Hat_Blu.jpg (http://s30.photobucket.com/albums/c318/Betisebetty/other/Bettys_Hat_Blu.jpg)

Snowloss
06-30-2010, 06:47 AM
This all came together pretty darn well. Good show!

EVIL
06-30-2010, 06:54 AM
those are some pretty sexy uv's!

Buck
06-30-2010, 07:21 AM
Yeah, you really made the best use of the UV space you had.

Psyke
06-30-2010, 07:40 AM
Also really quick defib kill icon
http://i30.photobucket.com/albums/c318/Betisebetty/other/kill.jpg


if you like i can help get this in the correct format/size/filename for you?

Khthon
06-30-2010, 06:15 PM
make a GAUZE icon too?

Betty Hime
07-01-2010, 06:32 AM
those are some pretty sexy uv's!
Oh Why thank you! i do try *winks*

make a GAUZE icon too?

I dont need a custom icon for the gun as it would just be the standard needles :)
I did ask in my notes if they'd be willing to put the origonal ammo for the blutsauger, but now I'm not sure if I want it or not.

if you like i can help get this in the correct format/size/filename for you?

And sure, lettme make a less lazy one first :P

There!!
http://i30.photobucket.com/albums/c318/Betisebetty/other/Killicon_paddle.png
how you can make it better! stronger! faster then before!

Psyke
07-01-2010, 07:55 AM
needs to be put with the rest of them with the correct file name and the correct file type :P

i'll pop open the dneg and sort it in a moment :U

Betty Hime
07-02-2010, 01:07 AM
In game testing is in the works, still a few things not quite right yet.
http://i30.photobucket.com/albums/c318/Betisebetty/medic1.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/medic3.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/medic2.jpg

Khthon
07-02-2010, 10:00 AM
What happens when the Herzbrecher isn't equipped? Does it appear on the charging unit?

Betty Hime
07-03-2010, 04:33 PM
What happens when the Herzbrecher isn't equipped? Does it appear on the charging unit?

I would want that, not that I know how.

Also buck is helping me out a little, thanks to his awesomeness I now have this to show you,
http://i30.photobucket.com/albums/c318/Betisebetty/other/prieview.jpg

Dr. Waldo Fehr
07-03-2010, 05:42 PM
I thought I saw Sparkwire putting em in an idle pose, paddles on the side for when the Medic has his other weapons out.

Amazing Gauze rifle though! Simply amazing!

Mico27
07-03-2010, 05:47 PM
Have you made Electric particle effect for the Herzbrecher yet?

Khthon
07-03-2010, 11:23 PM
That is a bigger gun than I first supposed...looks great that way, too.

Betty Hime
07-04-2010, 01:25 AM
@ Dr.Waldo Fehr that was the model for when it fasll to the ground? I think

@Mico27 I have some from a friend, but I havent been able to get them to work.

@Kthon It's actually the same size as the bluts, it only looks massive goes I got the extra hand quard, top metal thing and my cylinder at the front looks pretty big too.

Betty Hime
07-06-2010, 10:13 AM
Horray Video!
How do you embed these things?

I couldnt get the particle effect to show up in the demo recording it kept crashing! I'll see if I can get some screenshots if I can get it working again :)

Bullet
07-06-2010, 10:34 AM
YES!
VERY VERY GOOD!

Sikyanakotik
07-06-2010, 11:19 AM
There seems to be a bit of an issue with the GAUZE's reload animation. But this is still my favourite pack to win for Medic.

Betty Hime
07-06-2010, 11:40 AM
Yeah Not that I can do much about that unless I completely re-animate it hich I have no idea how to do.

Also here was the screen shots for the particle effect, not 100% sure whether they fit with the tf2 style though.

http://i30.photobucket.com/albums/c318/Betisebetty/other/pl_goldrush0010.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/pl_goldrush0009.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/pl_goldrush0008.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/pl_goldrush0007.jpghttp://i30.photobucket.com/albums/c318/Betisebetty/other/pl_goldrush0004.jpg

It follows the defib everytime it hits. There's also a tenny bit of smoke you can see there.