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View Full Version : TF2 - Polypack - Dermont


Dermont
05-24-2010, 04:42 PM
I am a Medic player through and through, so thats the class I will be working on. I am thinking some steampunk style gear.

I am in visioning of what the gear would do if the medic catches on fire. His healing ability or fire rate increases as the steam water inside heats up more. Other then that it works as his normal gear. A nice balanced pros and cons.

Swizzle
05-24-2010, 05:15 PM
Hey! Good to see more of the gang joining in. Sounds like an interesting concept, so it'll be cool to see what you come up with.