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View Full Version : Workshop #3 - ReconProG


ReconProG
04-29-2010, 02:55 AM
I might be a bit late, now that WS#4's out but here's my take on the melee weapon:
~1100 polys
http://img69.imageshack.us/img69/3356/wire4.th.jpg (http://img69.imageshack.us/img69/3356/wire4.jpg)
http://img41.imageshack.us/img41/2357/wire3m.th.jpg (http://img41.imageshack.us/img41/2357/wire3m.jpg) http://img684.imageshack.us/img684/5174/wire2i.th.jpg (http://img684.imageshack.us/img684/5174/wire2i.jpg) http://img109.imageshack.us/img109/2676/wire1j.th.jpg (http://img109.imageshack.us/img109/2676/wire1j.jpg)

I'll post the high poly as soon as I get home. I haven't got any shots of it uploaded anywhere.

ReconProG
04-30-2010, 12:43 PM
Here's the high poly model:
http://img297.imageshack.us/img297/7621/hp1f.th.jpg (http://img684.imageshack.us/img684/2817/hp2cr.jpg)
http://img684.imageshack.us/img684/2817/hp2cr.th.jpg (http://img684.imageshack.us/img684/2817/hp2cr.jpg)

And a wire frame render:
http://img203.imageshack.us/img203/8931/hpwire2.th.jpg (http://img203.imageshack.us/img203/8931/hpwire2.jpg)
http://img202.imageshack.us/img202/6903/hpwire1.th.jpg (http://img202.imageshack.us/img202/6903/hpwire1.jpg)