Thewiruz
03-20-2010, 02:21 PM
Hello
i have a problem with a mesh in 3ds max,I have unwrapped it in UVlayout and exported it back to 3ds max,I then imported a highres mesh and made a render to texture test.
When i did a fast texture test i see that the uv cuts is visible and im not sure what´s wrong here.No flipped faces
http://img692.imageshack.us/img692/4073/problemmy.jpg (http://img692.imageshack.us/i/problemmy.jpg/)
i have a problem with a mesh in 3ds max,I have unwrapped it in UVlayout and exported it back to 3ds max,I then imported a highres mesh and made a render to texture test.
When i did a fast texture test i see that the uv cuts is visible and im not sure what´s wrong here.No flipped faces
http://img692.imageshack.us/img692/4073/problemmy.jpg (http://img692.imageshack.us/i/problemmy.jpg/)