Stitch
01-27-2010, 12:05 PM
Hi all,
I'm trying to make a kismet system that will basically allow me to create a gun that fires a dynamic physics volume that interacts with the first thing it hits. Ultimately I want the physics volume to reverse gravity and its intensity be controlled by the player (pressure or time sensitivity on the controls).
I'm still learning the ropes with Kismet and I have never used a functioning dynamic physics volume. Any help is much appreciated.
Thanks!
I'm trying to make a kismet system that will basically allow me to create a gun that fires a dynamic physics volume that interacts with the first thing it hits. Ultimately I want the physics volume to reverse gravity and its intensity be controlled by the player (pressure or time sensitivity on the controls).
I'm still learning the ropes with Kismet and I have never used a functioning dynamic physics volume. Any help is much appreciated.
Thanks!