jbstans
01-25-2010, 12:08 PM
Hi there,
First off, sorry if I posted this in the wrong place but I wasn't really sure where else it would go!
I've been trying to model a vaulted ceiling section for part of an environment I've been procrastinating on for quite a while now! After an awful lot of trial an error I've ended up with something I'm moderately happy with in terms of shape, but I'm getting errors in the corners and I'm not sure what's causing it- the surfaces are flat but look lumpy or uneven for some reason.
http://img5.imageshack.us/img5/8527/mayamesh.jpg (http://img5.imageshack.us/i/mayamesh.jpg/)
You can see it slightly in Maya here, it's more pronounced with a blinn or something with some specularity on it but I was silly and took the screenie with a lambert, but nevermind.
http://img37.imageshack.us/img37/6503/toolboxmesh.jpg (http://img37.imageshack.us/i/toolboxmesh.jpg/)
You can see it rather clearer in toolbox, though.
I've convinced myself it's to do with the topology in that section. I had a couple of 5 sided nasties to try to clear up in there but that's left me with some tris, though I thought they were supposed to be okay.
I'm sure it's something very daft and noobtastic but hey, after spending all afternoon staring at it and trying to work out what's causing it I figure it's more beneficial in the long term to swallow my pride and just ask the pros! What can I do to fix it? Or is it a case of "start again, but be less bad this time"?
First off, sorry if I posted this in the wrong place but I wasn't really sure where else it would go!
I've been trying to model a vaulted ceiling section for part of an environment I've been procrastinating on for quite a while now! After an awful lot of trial an error I've ended up with something I'm moderately happy with in terms of shape, but I'm getting errors in the corners and I'm not sure what's causing it- the surfaces are flat but look lumpy or uneven for some reason.
http://img5.imageshack.us/img5/8527/mayamesh.jpg (http://img5.imageshack.us/i/mayamesh.jpg/)
You can see it slightly in Maya here, it's more pronounced with a blinn or something with some specularity on it but I was silly and took the screenie with a lambert, but nevermind.
http://img37.imageshack.us/img37/6503/toolboxmesh.jpg (http://img37.imageshack.us/i/toolboxmesh.jpg/)
You can see it rather clearer in toolbox, though.
I've convinced myself it's to do with the topology in that section. I had a couple of 5 sided nasties to try to clear up in there but that's left me with some tris, though I thought they were supposed to be okay.
I'm sure it's something very daft and noobtastic but hey, after spending all afternoon staring at it and trying to work out what's causing it I figure it's more beneficial in the long term to swallow my pride and just ask the pros! What can I do to fix it? Or is it a case of "start again, but be less bad this time"?