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View Full Version : udk lightmass problem


Daniel Doerksen
12-28-2009, 09:20 PM
http://img684.imageshack.us/img684/8818/ahhf.jpg

single point light, each square section is just copied over, not sure why the lighting isnt shading correctly, if i force dynamic its fine. why is the static lighting giving me that effect when its built?

00Zero
12-28-2009, 09:27 PM
seems like its not using lightmaps. it looks like its using vertex lighting. does the model have a 2nd channel for lightmaps? double click the asset in the browser, is it pointing to the correct channel for lightmaps?

also. this thread is for all UDK issues:
http://boards.polycount.net/showthread.php?t=67290

Daniel Doerksen
12-28-2009, 10:26 PM
ill post in other section