View Full Version : Medieval Environment
12-11-2009, 10:09 AM
Hi, this inspired by Thief 3, ( cuz I am such a fan), I made it a month or so ago, however the polycounts and textures are in higher res than the in-game props, and its a bit different, as it is twisted through my perception :) I used Mudbox and 3ds Max 2009, and Photoshop ofcourse. here it is http://media.snimka.bg/5050/016354637.jpg
12-11-2009, 10:57 AM
The image seems very dark and very compressed, do you have a larger version? It's hard to see any details.
12-11-2009, 11:02 AM
The scene is to dark, I can hardly make out the house near the tower in the background, the windows seem to small to Me. I agree with 3DLee about it looking too compressed, to an extent.
Alot of medieval allys are very compressed and tight in real life though, so I guess the trick is trying to balance stuff and having it not being to compressed, but yet still giving the illusion that it is a tight space without appearing to cramped.
Another Thief fan here. I think the lighting can be pushed more and the stone textures could do with some depth.
12-11-2009, 01:13 PM
Looks pretty cool.
Have you tried the Dark Mod yet? (see sig) (you need Doom3)
Always cool to see more people making Thiefish content.
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