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Niklas Elling
08-15-2009, 05:54 PM
Hiya. I've been reading these forums for quite some time but haven't posted any work of my own until now. It is a great resource from which I have learned a tonne so I'd like to thank everyone who make these forums great.

I'm currently working on making a character artist portfolio .(I'm in the last year of a swedish 3d school so I'd like to spend the last semester as an intern at a games company).

During summer I've spent some time working on a ww2 german infantry game character. Right now I'm done with the modelling and quite a bit of the texture work. As soon as I finish the textures I'll make a rig for him and possibly some animations. (never done a facial rig before so I'm looking forward to that part).

For this character I've tried to stay as much as possible to realism and historical facts and I've been spending hours and hours looking up references for uniforms and equipment.


http://dl.getdropbox.com/u/1659736/Niklas%20Elling%20WW2%20German%20Inf%20090816%20.j pg

Please give me feedback and advice on how to improve. Especially on the texturing part since that's what I'm working on right now.

I'll try to post updates regularly as I keep working on this.
(If anyone's interested the model is 11 007 tris.)

Alec3d
08-15-2009, 07:22 PM
Would like to see the uniform a little browner, maybe some dirt. Are you going to post some wires?

here's some pics I found
http://mailer.fsu.edu/~akirk/tanks/finland/finnish-soldiers.jpg
http://www.luftmodels.com/images/ALA35245.jpg
http://www.koreatimes.co.kr/upload/news/10-1(26).jpg

Harry
08-16-2009, 12:45 AM
This is feldgrau, the actual uniform colour
http://www.carparts-koeln.de/content/images/store/schleifmittel/RAL7009.small.jpg

You should model the field gear and some insignia - He looks a little bland without it

rollin
08-16-2009, 01:56 AM
the biggest problem atm is imo the render setup.. can you show a render with white light and without these harsh shadows?

LEViATHAN
08-16-2009, 04:11 AM
the biggest problem atm is imo the render setup.. can you show a render with white light and without these harsh shadows?

^

Just go with a 3-point light render.
But other than that it looks like a very decent model with a very balanced pose and good proportions, though it's somewhat on the poly-hefty side. Also, there appears to be a seam running down the index finger.
You could add more variation in texture, especially on the boots which look bland at the moment.

Mark Dygert
08-16-2009, 09:56 AM
lookin awesome, nice work!

Spec seems to be about the same across all materials.

dolemite
08-16-2009, 10:31 AM
I agree with vig, the spec on the uniform should come down a bit.

Other than that it looks really great! Nice clean bake man!

Niklas Elling
08-16-2009, 05:53 PM
Thanks for the feedback. I've added some colour variation to the fabric (stains, washing etc), included the chest eagle and collar insignia as well as worked more on the leather of the boots.

I've also changed the light setup to include only white lights as well as toned down the backlight.

I have included some new renders as well as wires below.

Harry: Feldgrau is known to have varied alot in colour. Especially towards the end of the war where the quality of the dyes used were extremely poor. (most noticable at the eastern front). Feldgrau is often inaccurately portrayed as being uniformly very gray (most likely because of the name and some of the SS uniforms) but in reality it was most commonly different shades of green.

http://dl.getdropbox.com/u/1659736/NiklasElling090817a.jpg
http://dl.getdropbox.com/u/1659736/NiklasElling090817b.jpg

LEViATHAN
08-17-2009, 03:34 AM
Looks great now.

Dr Stench
08-17-2009, 03:50 PM
I'm not that sure about the wires used for the creases on the arms.