View Full Version : Sketchbook: Minotaur0
Minos
06-27-2009, 12:15 PM
Hello guys!
I've been doing lots of concept paintings lately. I'd love to hear some crits on them.
(Most recent ones on top)
http://www.thiagoklafke.com/misc/sketches/sp_021_spacecraft02.jpg
http://www.thiagoklafke.com/misc/sketches/sp_018_spacecraft.jpg
http://www.thiagoklafke.com/misc/sketches/sp_014_lab.jpg
http://www.thiagoklafke.com/misc/sketches/sp_013_alley_final.jpg
http://www.thiagoklafke.com/misc/sketches/sp_010_thumb01.jpg
http://www.thiagoklafke.com/misc/sketches/007_glacial.jpg
I also created a deviantart account, if you guys wanna check it: http://thiagoklafke.deviantart.com
bounchfx
06-27-2009, 05:04 PM
I dig your colors.
now do more
Joshflighter
06-28-2009, 01:40 PM
Most of them remind me of Mass effect. Lovely, especially the second one.
mheyman
06-28-2009, 01:55 PM
The first one reminds me of some old 80's videogame box art for some reason.
Minos
06-28-2009, 04:24 PM
tnx guys =)
@skayne: Really glad to hear that, that was one of my goals with that one =)
Aiight, tonight's sketch. I decided to do a series of speed paintings to try new compositions and color palettes. I'll also try to be as loose as I can, to get a better sense of big picture rather than focusing on tiny little details. There's no point in going micro if you can't get the basics first :o
This is the first one. It's called Strange Planet and it took about 2H
My main focus here wasn't the subject itself, but shadows and scale, as I felt I'm kind of lacking in these areas.
http://www.thiagoklafke.com/misc/sketches/sp_022_strangeplanet.jpg
mheyman
06-28-2009, 05:26 PM
Interesting piece. I'm enjoying the lighting situation you've set up in this painting but im a little confused as to it's focal point. I am assuming the focus is the very rectangular shape with the red lights coming from it. The problem is that it isn't creating as much contrast with the bright back light as the right side rock formation is.
My eyes are more inclined to look at the unique colors of the left rocks and the interesting contrast and framing of the right side. I'm not very interested in the structure in the middle. Maybe this is a problem, maybe it's not, should see what some other people think.
Overall though I think it's very nice, I like the palette and i like the loose strokes. Good stuff.
Minos
06-30-2009, 07:45 PM
thanks a lot skayne!
Alright, here's a WIP of something I want to work on more and possibly make a scene in unreal based on it.
http://www.thiagoklafke.com/misc/sketches/sp_023_rockyplanet_wip03.jpg
jocose
06-30-2009, 10:40 PM
One thing that I think would help these is the amount of detail in specific areas. Right now it looks as though you kind of have the same level of detail thought the image and that's fine but unless everything is all rendered and polished it makes them look kind of noisy.
What you could do is spend less time on some areas and more time on others. This would make certain things look better and draw the viewers eye to important structures and details in addition to giving the viewer a chance to see what it might look like if you really pushed the entire image without having to do all that work.
Clever use of this idea will have great results, you see it all the time in concept art.
Also, put more STUFF in the environments. A few clean ones are fine, but all your environments seam so sterile. You even managed to make that creep alley way one clean. Some junk and random props would help fill out the scene and make for more interesting composition. You could even put some stuff in the foreground to cover up parts you don't want to do.
Aside from that I agree with the comment made earlier about the colors, they are great. You have a good thing going keep making more.
Minos
07-01-2009, 06:07 AM
One thing that I think would help these is the amount of detail in specific areas. Right now it looks as though you kind of have the same level of detail thought the image and that's fine but unless everything is all rendered and polished it makes them look kind of noisy.
What you could do is spend less time on some areas and more time on others. This would make certain things look better and draw the viewers eye to important structures and details in addition to giving the viewer a chance to see what it might look like if you really pushed the entire image without having to do all that work.
Clever use of this idea will have great results, you see it all the time in concept art.
Also, put more STUFF in the environments. A few clean ones are fine, but all your environments seam so sterile. You even managed to make that creep alley way one clean. Some junk and random props would help fill out the scene and make for more interesting composition. You could even put some stuff in the foreground to cover up parts you don't want to do.
Aside from that I agree with the comment made earlier about the colors, they are great. You have a good thing going keep making more.
Thanks a lot for the crits man, prioritizing certain areas is definitely one thing I should do more!
I often get too carried out with small details before settling a good composition. I know that's an amateur'ish mistake and I'll be doing my best to avoid in the next paintings =)
Minos
07-19-2009, 05:52 PM
One small step for a man...
http://thiagoklafke.com/misc/sketches/sp_024_apollo11.jpg
My homage to the 40 years of the first lunar landing =)
Based on this picture of Buzz Aldrin assembling some experiments. (http://history.nasa.gov/ap11ann/kippsphotos/5948.jpg)
You can find other Apollo 11 pictures here. (http://history.nasa.gov/ap11ann/kippsphotos/apollo.html)
Make sure to check out other Apollo missions pictures as well, they are awesome! I specially love the ones with the lunar vehicle.
about 1.5 ~2 H
Alec3d
07-19-2009, 07:05 PM
my favorite is your second one on the first post, great lighting
Minos
07-28-2009, 07:25 AM
tnx Alec3d
Last night's sketch: Trying some different techniques and palette.
http://fc04.deviantart.com/fs49/f/2009/209/6/3/Jungle_Facility_by_thiagoklafke.jpg
Minos
10-12-2009, 11:30 AM
Hi all. Posting this new painting here for those of you not following the Unearthly Challenge threads:
http://thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step1.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step2.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step3.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step4.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step5.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step6.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step7.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step8.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step9.jpg
http://www.thiagoklafke.com/misc/sketches/sp_036_UnearthlyChallenge09_02_step10.jpg
Minos
11-22-2009, 01:00 PM
New paiting! Scavangers in a deserted town. This is sort of based on the day after tomorrow movie.
http://thiagoklafke.com/misc/sketches/sp_040_snowcity.jpg
Minos
03-14-2010, 07:32 PM
New one! Quick sketch for a UDK scene I'm working on. This is more of an attempt to set a mood rather than defining shapes (which are already modeled and placed in UDK).
http://fc07.deviantart.net/fs71/f/2010/073/8/1/Sci_fi_Corridor_by_thiagoklafke.jpg
Nitewalkr
03-14-2010, 07:40 PM
Nice arts!! Your work reminds me of Starwars....for some reason.
Thanks for sharing. :)
marlfox8
03-17-2010, 01:18 PM
nice i like your ideas
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