View Full Version : Modo 401 is here! :D
06-19-2009, 10:33 PM
Well guys i've been waiting for this new build for a while :)
next is Zbrush 4!
http://www.luxology.com/trymodo/ - edit the trial isn't here just yet. But for those who purchased.
06-19-2009, 10:55 PM
I just finished installing Vista 64bit to take advantage of this, hopefully I won't regret going over to Vista. I'll get back to you on how it's working for me, 1st I need to redo my key bindings and see if the scripts I like to use still work.
4 seems like a good number :P
Since there are no trial yet, I've just checked their forum and maybe this thread might interest you.
Modo401 is sluggish?
PC graphic card recommendation for Modo 401?
Seems like some users having some bad experience with openGL and performance related to hardware.
06-20-2009, 01:44 AM
wiiiieeeeee finally :D
06-20-2009, 03:50 AM
Strange I havn't encountered any sluggish performance yet.
I'm using 2 512mb 8800 SLI Nvidia for cards, with 4 gigs of ram on a 32 bit ultimate vista.
I guess i'll have to dig deeper and try doing some of those demonstration features like a field of hundreds of thousands of human characters or rhino's in their case ^^
06-20-2009, 09:58 AM
I look forward to checking this out.
06-20-2009, 10:38 AM
Yeah... its pretty awesome, but I have some performance issues actually, when I have a UV-window, selection is slow, yeah, the model is ultradense, but still. Viewport performance is awesome though, +10 million pollys in sub-d mode without even a hint of slowdown :D
Also..I love the presets ^^ oooh yeah :D
06-20-2009, 01:21 PM
I love the presets, I love the preview render, I even love the presentation of the program. I am however finding a lot of bugs with the backdrop items. It's not horrible and I can work around them but meh, bug report. I'm still combing through a lot of what's available and integrating it into my pipline.
06-20-2009, 05:35 PM
I'm playing with the x64 version, and i have had a few crashes, one changing the ui from modo 401 to 301 :S.
Presets does not work with edges :S, and the painting methods have been reduced from 3 to 2, there's not the view projection method.
Another thing i have tested is that the renderer is slower, almost the double. Materials haven't got the blend modes and opacities now :(.
There are too many minor changes... i love the preset library, now i can have dozens of models ready to use ^^.
I have noticed the user reference videos points now to the luxology page... 1+gb of content and they cut all the videotutorials from the previous version. It's a shame not to be able to see the examples, luxology.com must be like collapsed.
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