Vrav
06-09-2009, 08:12 AM
Woohoo! First workshop underway, thanks P.I.G. and EQ for getting it started.
Here's my start, all Silo.
OBJ: WIP (http://clocktock.com/vrav/resources/pcworkshop/bimgaw1-vrav-wip.obj)
http://clocktock.com/vrav/resources/pcworkshop/bimgaw1-vrav-01.jpg
Semi-new ground for me, tried a few things I'd never gotten around to experimenting with. I took a few screenshots of my process along the way if anyone wants to see what I did for any given part. First thing I did was the NV button, which was interesting; it's not perfectly smooth with the letters stitched in like that, but I felt compelled to try. For a tiny detail, it works. Despite having integrated the three buttons into the plastic frame, they are actually detached to allow for pushing if need be. The only floaters so far are the hoods, which look fine; if I were to model the "-off-" and "on--" designations, they'd probably be left floating too.
I used 24-sided cylinders for the screws and round button. This made merging with the plastic and still keeping shape a bit easier to handle. Additionally, due to the radial distribution of loops on the top of the screws, I was able to just cut in the X shape without having to do any boolean or custom stitching (as was done with the buttons). Since the screws are nestled in recessions, it isn't a problem to detach and rotate for a break in symmetry.
Here's my start, all Silo.
OBJ: WIP (http://clocktock.com/vrav/resources/pcworkshop/bimgaw1-vrav-wip.obj)
http://clocktock.com/vrav/resources/pcworkshop/bimgaw1-vrav-01.jpg
Semi-new ground for me, tried a few things I'd never gotten around to experimenting with. I took a few screenshots of my process along the way if anyone wants to see what I did for any given part. First thing I did was the NV button, which was interesting; it's not perfectly smooth with the letters stitched in like that, but I felt compelled to try. For a tiny detail, it works. Despite having integrated the three buttons into the plastic frame, they are actually detached to allow for pushing if need be. The only floaters so far are the hoods, which look fine; if I were to model the "-off-" and "on--" designations, they'd probably be left floating too.
I used 24-sided cylinders for the screws and round button. This made merging with the plastic and still keeping shape a bit easier to handle. Additionally, due to the radial distribution of loops on the top of the screws, I was able to just cut in the X shape without having to do any boolean or custom stitching (as was done with the buttons). Since the screws are nestled in recessions, it isn't a problem to detach and rotate for a break in symmetry.