View Full Version : Game Art Workshop - Topic Suggestion
06-08-2009, 06:11 PM
Bi-Monthly Game Art Workshop - Topic suggestion
If you have a cool idea for the workshops, please do so here, there are a few rules:
1. Do not post unless you have an image, replies like "oh that is so cool", will just clutter up the thread.
2. You may post multiple images, but dont go crazy with it, stick with a few good ones rather than dumping 50 images in one post.
3. If you find good reference with multiple images, post one or two images here, and link to the website with the rest of the images.
Something important to note, the more reference you can provide the better. If you post a blurry, low res image from a poor angle and thats it, there is a good chance your topic will not be chosen. Something with high-res images from multiple angles is always preferable.
06-09-2009, 11:25 AM
Changing my vote. Lightsabers baby!
06-11-2009, 01:03 PM
FPS Hands (If there are going to be organic topics too)
(Image creepy enough for ye?) :P
06-11-2009, 01:25 PM
Mountain bike, lots of variety and complexity there, and variety in models (pennyfarthing ;))
06-11-2009, 02:47 PM
Trees, vines, bushes or any other kind of organic plants.
06-11-2009, 03:45 PM
Proper vehicle edge flow is often overlooked and would make a great topic for alot of users.
06-11-2009, 03:47 PM
06-11-2009, 06:39 PM
Hey guys, post some images a long with your ideas!
06-11-2009, 07:22 PM
I havent seen many chandeliers, If a high poly bake is being made its interesting to see how. Also if its straight diffuse / spec (lower poly ect) its also interesting to see how the creator decides which parts are alpha and which are modeled and how that is all handled.
Also texturing, they usually have iron, metal, paint, crystal and light/glow/flickering which is interesting to see different takes on that!
06-15-2009, 08:29 AM
How bout some shoes?
06-17-2009, 08:38 AM
a tree! Too many people are not very good at making trees, and a lot of artists seem to avoid having to make vegetation! Would be good practice, and there's lots of different techniques to explore =)
06-17-2009, 05:15 PM
trees would be most awsome.....
could pick a reference tree, game type(makes a big difference to how they should be constructed), specs and see all the different ways of making it
07-04-2009, 04:23 PM
I'm not even sure I could make this, but how about...
07-04-2009, 05:50 PM
What the hell is that? LED flashlight? More links to info on what that is, plz
07-04-2009, 05:55 PM
That looks cool. the middle pic 2nd object on the right looks like a futuristic observation tower.
07-06-2009, 12:45 AM
It's a lumaray flashlight.
08-04-2009, 09:18 PM
How about a gauntlet? There is hard and soft surface, organic material for the leather gloves etc and some pretty approachable texture work for the etching etc.
I feel the natural progression now is to do combined hard and soft surface.
08-06-2009, 12:43 PM
Longshot- but what do you guys think of that robot in the center of the image? I think it would be pretty fun.
08-06-2009, 01:20 PM
how about a 4 barrel holley...
08-06-2009, 02:16 PM
That thing would be intense! I'd love to see some of the pro hi-poly guys here tackle it though. I'm sure we'd all learn tons.
A bicycle could be fun?
Found this in another thread:
Jaws of life anyone?
11-18-2009, 08:32 AM
well our last one was a melee weapon, maybe we could do a ranged weapon for the next one??
11-24-2009, 09:51 AM
maybe futuristic vehicles seen as we've already done hand-held weapons
12-27-2009, 10:19 AM
what's taking so long! somebody add the barrel workshop already! :)
12-27-2009, 01:16 PM
Hand painted textures maybe :]
02-05-2010, 01:47 PM
02-25-2010, 09:49 AM
06-07-2010, 10:14 PM
I have z (http://dl.dropbox.com/u/2323296/PC%20Folder/Workshops/Audi_R8_v10.zip)ips (http://dl.dropbox.com/u/2323296/PC%20Folder/Workshops/Audi_R8_spec_unk.zip) packed full of more images as well.
07-01-2010, 12:36 AM
Hi what about weapons from movie? something like this from disctrict 9
07-01-2010, 12:56 AM
Or car part? exaple engine, interior parts(steering wheel):
07-14-2010, 03:07 PM
I agree with the district 9 one. So, any news on when we may start the next one?
08-11-2010, 06:56 AM
Are we going to have a next one?
08-12-2010, 12:10 PM
I like the district 9 idea, we'd want to have a lot of ref for the less popular designs though...kinda hard to find.
08-12-2010, 05:41 PM
Heck, we would need better refs for the normal ones. I can barely fin enough for a good model...
an aggressive napkin
08-15-2010, 01:26 AM
Are these dead? D:
08-15-2010, 10:20 AM
I hope not! I really wanted to participate in one of these!
08-15-2010, 11:32 AM
District 9 would be cool
10-13-2010, 08:59 PM
Is anyone checking this? Another Workshop would be awesome!
How about a workshop for a realistic in-game character model?
05-05-2011, 11:25 PM
maybe a vehicle or something, the last workshop was a bit of a flop, I think people are more interested in guns and such instead of cameras
05-17-2011, 11:28 AM
The whole point of this is to model something as realistically and as properly as possible lhazard, the topic is irrelevant, as long at its something that looks cool. Having said that...
12-28-2011, 04:37 AM
Hi, would b nice to know how to go about this in Zbrush to 3D Max workflow.
03-12-2012, 11:01 AM
Hey is anyone else logging in points to win free prizes from the Mystic Oracle Slot Machine. ( https://play.google.com/store/search?q=mystic+oracle+slot+machine&c=apps=).? I am no expert at playing slots but this doesn't seem like gambling to me. It's a free game where you just keep winning points. I don't know how many points I need to win big prizes but I'm setting up an account so I can play online too (games.maars.net).
03-12-2012, 12:54 PM
A buddy of mine saved up points and got the Ipod as a prize. Ill try to find out from him how many points he used to win, but I'm sure the cruise is much more. He should have kept playing and saving his points for something bigger
03-17-2012, 11:04 AM
I just downloaded the game too, nice looking and realistic slot game
03-17-2012, 11:05 AM
Stop spamming the thread. You are not fooling anyone.
07-08-2012, 06:14 AM
Hand painted textures maybe :]
i vote this as well. hand painted textures baffle me atm.
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