samgriffiths
03-22-2009, 11:15 AM
For which Engine - Undecided
Current Polycount - 1 mill (HP)
Max Polycount - 10k Triangles
Texture Size - 1024/2048 (Undecided)
Description of background information on piece - I was watching blade two and gained inspiration from outfit and character.
Where are you looking to receive criticism - Design, workflow, texturing and LP modeling when applicable.
I am creating the high poly first using hard surface techniques for his cloths, before I take them into mudbox to add minor creases at stress points.
Outfit is a mixture from Blade films 2 and 3.
To confirm, finished model will be full character, not just bust.
_________________________________________________
Reference :
http://www.modelworks.de/pics/blade-final.jpg
Model
http://img140.imageshack.us/img140/7355/shot1.png
http://img140.imageshack.us/img140/9711/shot2.png
I'm trying to improve as much as possible now that I turned 18 a couple days back, in a whole new league now :(
Feedback and Crits, thank-you.
Current Polycount - 1 mill (HP)
Max Polycount - 10k Triangles
Texture Size - 1024/2048 (Undecided)
Description of background information on piece - I was watching blade two and gained inspiration from outfit and character.
Where are you looking to receive criticism - Design, workflow, texturing and LP modeling when applicable.
I am creating the high poly first using hard surface techniques for his cloths, before I take them into mudbox to add minor creases at stress points.
Outfit is a mixture from Blade films 2 and 3.
To confirm, finished model will be full character, not just bust.
_________________________________________________
Reference :
http://www.modelworks.de/pics/blade-final.jpg
Model
http://img140.imageshack.us/img140/7355/shot1.png
http://img140.imageshack.us/img140/9711/shot2.png
I'm trying to improve as much as possible now that I turned 18 a couple days back, in a whole new league now :(
Feedback and Crits, thank-you.