View Full Version : Sketchbook: EmAr
As I want to post more and more of these, I thought it would be convenient to make a sketchbook thread. Here's my sculpture stuff:
EDIT: Any C&C are welcome :D
A quick head for today:
I did another quick one:
Another orange guy:
I think I'm getting the hang of ZBrush at last :)
Some sketching from today:
12-06-2009, 05:10 PM
I really dig the creatures - those zbrush scuplts and concepts. They've got a really believable feel to them. They're a little odd, but creatures ARE odd. We're digging up fossils all the time, or discovering things in the ocean that are incredibly interesting, shapes, sizes, functionalities. And you're getting a good feel for that in your creatures, it makes them really believable.
Keep going mate, I'd love to see more.
Thanks Two Listen, I'll definitely add more stuff as I sketch :)
Some silhouettes and a karate raptor:
12-12-2009, 04:30 PM
Some of them look a bit stiff, but the bottom right two. Those should be developed more. And that crab thing.
Thanks Gallows, I just got ZBrush 3.5R3 and played with the new trim brush, it's so much fun :D
Something from today:
Great stuff coming along here. Keep up the work and keep that reference, inspiration, and patience close to heart. I'd love to see more of the traditional head bust sculpts taken further!
Thank you Tumz :)
This is not done yet but the progress is enough to show my mistakes I guess :)
Trying to get used to sculpey again:
I started this head today:
This time I modeled a base mesh in Silo instead of starting with a sphere in ZBrush and retopologizing. I can upload the basemesh if anyone thinks it could be useful for them :)
new basemesh, new head, hopefully somewhat better:
A sketch I did today, I must spend more time with this stuff:
I also worke a little more on this guy:
EDIT: added some color
04-30-2010, 06:32 PM
keep it up man. all these look weird but cool
04-30-2010, 09:15 PM
Haha, I like that head! It has a lot of character to it!
05-01-2010, 12:43 PM
kinda looks like a pharoah :D
Thanks for the comments guys :) Here's a quick head from today. I also recorded a timelapse this time:
A pacman sculpt ;)
06-17-2010, 05:02 PM
Here's my 2 cents; keep up working on those humans and study alot more anatomy. I cant't see any use in making all those random sculpts as they all lack the same thing, the feel of muscle/flesh underneath the skin.
You're right AimBiZ, I'll work on my anatomy skills next. Here's a sniper scope for now though :) Saw this one in this thread:
Read some anatomy stuff and sketched a little today. Probably I'll do the same thing tomorrow :)
I learned that ZBrush could crash and lose your work too :(
Some drawings from today:
07-25-2010, 04:05 AM
the dragons head model looks perfect, love to view this work :)
keep it up
Thanks D_D :)
some form rendering attempts
I'm not aiming anything with these, just sketches:
worked on this guy a little more. Even though I'm making tis to get used to ZBrush again, it's fun :)
Some progress on my skull study:
Yesterday or 2 days ago:
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