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hawken
04-01-2008, 08:07 PM
Can I suggest writing "POLYCOUNT" in text, about 1em (16px) and using the green smiley next to it? Also ditching the tag line of "videogame art resource & community"?

My other preference would be just to have the green smiley about 32px tall in the top left corner and be done with it.

a lot of us browse at work, having polycount HUGE in some unrelated font (to the normal polycount logo) is basically an advertisement to everyone that we are browsing the web.

flaagan
04-01-2008, 08:13 PM
You could always just block the image.

ElysiumGX
04-01-2008, 08:24 PM
you ARE browsing the web. maybe you shouldn't be. the smiley is dumb. stop it.

k bye

adam
04-01-2008, 09:17 PM
Mm, the slogan stays. Whether its apart of the header graphic or not is debatable.

As for the graphic - I'm really eager to see your take at (hawken*) it and would love for you to actually mock something up.

*Side note: Your msn is bugged. I was getting spammed with this message:
?OTR?v2?
2 has requested an http://www.cypherpunks.ca/otr/. However, you do not have a plugin to support that.
See http://www.cypherpunks.ca/otr/ for more information.

hawken
04-01-2008, 09:43 PM
sorry I use the encryption offered by Adium

Not sure where to turn it off!

dejawolf
04-01-2008, 11:10 PM
what the hell happened here? polycounts gone all windows XP

hawken
04-02-2008, 01:48 AM
you might as well email me Adam ;)

headengine
04-02-2008, 02:07 AM
I like it, 'tis cool. My only crit would be that it's a little big and overpowers the page?

Maybe if it were 60% of that size it might work better - just my opinion!

peppi
04-02-2008, 04:50 AM
I agree that it might be a bit dominant at the moment (though that's probably a matter of taste). The fresher colour is nice for sure. Anyways, here's a cheap mockup for a lighter header.. it's got the old logo without the filler stuff, plus greentooth. Just my 2 cents.. Click (http://www.peterboehme.com/webpics/polycount/polycount_header_mockup.jpg)

perna
04-02-2008, 04:54 AM
I like peppi's mockup, "polycount" should just be 50% bigger imo

sinistergfx
04-02-2008, 05:56 AM
Peppi's got the idea. Let's keep it clean and minimal!
All this bubbly shiny button stuff is just bleh.

Jesse Moody
04-02-2008, 06:59 AM
I do rather like Peppis design.

rooster
04-02-2008, 07:25 AM
i like peppis use of the old font, i dont see why we should change that

Tumerboy
04-02-2008, 07:29 AM
Agreed.*

*but that was too short apparently. . .

Slum
04-02-2008, 07:29 AM
agreed with rooster. I love the old font.

MoP
04-02-2008, 07:32 AM
Yeah, peppi's is cool... nice and minimal and retro, although I agree with Per, it should be 50% bigger.

MightyPea
04-02-2008, 07:47 AM
I could definately get behind Peppi's mockup. No offense to all the hard work Adam put into this, mind you. Just a matter of preference.

Frankie
04-02-2008, 07:49 AM
Again per is wrong, percent is "out of 100", 50 out of 100 is 0.5 so 50% bigger is actually smaller. I think the logo should be 150% bigger.

rooster
04-02-2008, 08:04 AM
i dunno man, he's saying he wants it bigger, ok by how much? by 50% of the original. it works for me.. he could *either say it should be 50% bigger, or 150% of the size it is
edit: wait wait, wtf am i defending per? frankies right

Frankie
04-02-2008, 08:06 AM
no thats like saying I want it half bigger

rooster
04-02-2008, 08:08 AM
i dunno man if you increase something by 100% arent you doubling it? you're not keeping it the same

Joshua Stubbles
04-02-2008, 08:09 AM
Just make it twice as big damnit! Now shut it! :D

Frankie
04-02-2008, 08:10 AM
no 100% is like saying make it 1 times as big.

Frankie
04-02-2008, 08:12 AM
also you donno now because I just told you and explained it and even did some maths.

rooster
04-02-2008, 08:12 AM
no you're saing increase by x ammount of the original, in this case the full value

I feel like we're keeping alive the age old polycount tradition of arguing semantics irellivant to the actual point of the thread. good times!

Frankie
04-02-2008, 08:15 AM
ok then you can be right but per is still wrong

adam
04-02-2008, 08:18 AM
In the word of photocopies, 100% = the same size. 200% = double the size, 50% = half the size, and so on.



Anyway, good job Peppi! Once I get the vertical design working I'll come back here and give it a whirl.

Joseph Silverman
04-02-2008, 08:20 AM
Increase TO 100% if no change. MULTIPLY BY 100% is no change. Multiply by 50% halves the result. ADDING 50% takes half of the original number and adds, so, 150%. ADDING 100% doubles it, ie -

5(100%) + 100%(5) = 10(200%)


5(100%) + 50%(2.5) = 7.5(150%)

rooster
04-02-2008, 08:26 AM
does anyone else get the feeling quick reply is *too quick now?

Frankie
04-02-2008, 08:27 AM
quick reply cant be too quick thats like saying percent is too much out of a hundred

peppi
04-02-2008, 08:28 AM
Yeah but that's not the point

Japhir
04-02-2008, 08:42 AM
lol :D typical ;)

I like peppis design too, and i still gotta get used to the new flashy shiny style :D

Sa74n
04-02-2008, 08:44 AM
hah frankie is bored again
get a job ;P

Tumerboy
04-02-2008, 09:33 AM
What's your point rooster?

Frankie you are so far wrong you can't even see right from there.

Saying "I want it bigger by half" is a perfectly acceptable way to say I want it 150% of original, or 50% larger. They are all the same.

"Make it 50% larger."
The "larger" tells you that the 50% is on top of the original size. If he wanted it half size, he would say "Make it 50%"

Joshua Stubbles
04-02-2008, 10:09 AM
Cut it in half and then double it!

sonic
04-02-2008, 11:20 AM
You're all insane! The new layout/logo looks great. Good job Adam.

You could give Polycounters 40 gold bars and they'd complain about the shape.

perna
04-02-2008, 11:28 AM
I agree with Frankie

foreverendering
04-02-2008, 11:33 AM
I like peppis mockup

MartinH
04-02-2008, 11:47 AM
too late foreverending, this thread has now derailed 150 out of 50 divided by 1.5%

EarthQuake
04-02-2008, 11:48 AM
i think the new logo should be 2 cats bigger. Maybe 3 if you're feeling lucky.

Tumerboy
04-02-2008, 12:03 PM
http://icanhascheezburger.files.wordpress.com/2008/03/funny-pictures-fighting-cats-constructive-feedback.jpg

Ferg
04-02-2008, 12:04 PM
lets be reasonable now, people, my monitor can only handle 3.5 liters of graphics, and only when no other programs are running

rooster
04-02-2008, 01:31 PM
but thats only one side of the equation, the overlooked question is 'can it's filter handle the more condensed graphical chunks?'

Pedro Amorim
04-02-2008, 01:47 PM
lol
i think the someone should use the old logo but upgrade the style by 50% so its all cool and XXI centurish..

and i also like pior's design.. someone make pior's design real. stat

rooster
04-02-2008, 01:50 PM
i like tumor's cat logo, i vote for that one

adam
04-02-2008, 01:59 PM
Again - I'll be trying out these things once I can. I can't atm for technical reasons so sit tight.

bounchfx
04-02-2008, 09:00 PM
I really like how it looks personally, it's sweet.

but I do agree however that it is too big. maybe half the size it is now if you are keeping the same font and design, just aligned along the bottom of the header. Peppi's design was cool too, only a little too small if only because the 'vg art resource & community' type was bigger than the site name...

you could always just put the smiley logo in the top left or right and have that be it. It'd confuse the hell out of newcomers though heh.

TWilson
04-02-2008, 09:23 PM
I think it should look like this:

http://www.tylersart.com/misc/poopycount2.jpg


OR THIS (http://www.tylersart.com/misc/poopycount.jpg)

It had to be done.

PixelGoat
04-03-2008, 12:52 AM
This thread is pure gold, thank you all for brightening up my morning by 50%!

Tulkamir
04-03-2008, 01:07 AM
twilson - It's good, but I think you could push it a bit more.

Oh, I'm also quite curious as to how your sister's webcam video turned out. :|

Whargoul
04-03-2008, 08:54 AM
Fuck it, drop the "O" and let's be Polycunts.

TWilson
04-03-2008, 09:33 AM
It's YOUR sisters web cam video Tulkamir.

moose
04-03-2008, 01:13 PM
Fuck it, drop the "O" and let's be Polycunts.

lol...thats all i see everytime i look at the header up there.

rooster
04-03-2008, 05:46 PM
something tells me we're already there

Emil Mujanovic
04-03-2008, 05:55 PM
HAHAHA, typical Polycount. Let's try and resolve an issue about the logo and then completely derail! We've covered abuse, arguements, blaming Per, cats, maths and sarcasm. We just need to bring religion into it, a spinning quad, credit Arsh for the use of his basemesh and then get gauss to lock the thread.

-caseyjones

Marshal Banana
04-03-2008, 06:00 PM
You could use a rounder font and replace the O with the smiley.

adam
04-03-2008, 06:06 PM
How about I bring it back on topic with the mock-ups I did many months ago when we flirted with the idea of changing this beast.

http://www.adambromell.com/polycountlogos.jpg

Interest was shown in the top & bottom of the left column, so I did these:
http://www.adambromell.com/polycountlogos_idea1.jpg

As well, the bottom of the right column seemed to get some nods so I did these:
http://www.adambromell.com/polycountlogos_idea2.jpg

And alas, the logo you see at the top was born. But! Being the group of people you.. we.. are, change is unacceptable! So, you shall see the old logos face yet again in the near future.
If you're nice.

pior
04-03-2008, 06:13 PM
Some of these are cool! But yeah the old one was neat aswell.
I guess it's also a matter of finding the right size...

Good luck with everything. I actually have some ideas for a Polycount character hehe :P

Ferg
04-03-2008, 06:16 PM
I'm sorry man but the O with the dots is just not reading as a polygon/quad for me, I didnt realize what it was till you explained it, and I still have to remind myself of it before I see it as one

flaagan
04-03-2008, 06:20 PM
I'm sorry man but the O with the dots is just not reading as a polygon/quad for me, I didnt realize what it was till you explained it, and I still have to remind myself of it before I see it as one

I'm afraid I have to completely agree with Ferg.

Just put ol' Smiley up there and let's call it done.

Asmuel
04-03-2008, 06:27 PM
yea, dots for the fail.

Greenie is the most recognizable part of PC.

JFletcher
04-03-2008, 06:45 PM
Nice, but it looks like it's trying too hard to come out as a classic/retro logo

cant we just stay with basics? cut the blockyness and just wing in a simple font at a size not too 'in your face, look at me im a logo, lolololololol'

something like this maybe:

http://img397.imageshack.us/img397/9648/polycountfr6.jpg (http://imageshack.us)

no mac shine!! :D

edit:

bah im tired, so those greens might be a bit offset :D

adam
04-03-2008, 06:46 PM
Hey, neat!

skankerzero
04-03-2008, 08:43 PM
ooo, I like that J!

pior
04-03-2008, 09:29 PM
Why the orange? It's so 2002.

oobersli
04-03-2008, 09:34 PM
don't forget to add flames and naked chicks in the bg of the logo.

Slum
04-03-2008, 09:41 PM
Why not just use this image (or just the font??)

http://www.polycount.net/pcnet.jpg

Joshua Stubbles
04-03-2008, 10:12 PM
I like fletcher's the best so far.

adam
04-03-2008, 10:16 PM
*slaps his forehead*

Slum, read my post (all of it) with the mock-up images. Pay special attention to the very last sentence :P

Slum
04-03-2008, 10:20 PM
Yes, I read that, and I was mostly responding to the latest suggestion by jfletcher.

I was reiterating what you alluded to. :)

bounchfx
04-03-2008, 10:21 PM
yeah I really like fletcher's as well, except the color of those greens (the smiley and text colors)

Tumerboy
04-03-2008, 11:04 PM
Adam, I appologize in advance for the 14 page thread titled, "WTF?! I LIKED THE NEW LOGO!" that will arise from reverting to the old logo.

flaagan
04-04-2008, 12:27 AM
I *like* JF's logo, except for the orange... and the "video game" text should be a different color so that Polycount stands out better.. otherwise.. run with it!

Rick Stirling
04-04-2008, 01:49 AM
I like the rings around greentooth in Fletchers - but I don't actually like that simple greentooth as much as some of the fantastic angry greentooth designs that popped up during the dominance wars.

Anyone got any pics of those greenteeth?

I still say: i like the new logo - I like the font and the semi plastic look.

Tulkamir
04-04-2008, 02:00 AM
I still say: i like the new logo - I like the font and the semi plastic look.

I'm with you on that. It just needs more Greentooth! :D

Saidin311
04-04-2008, 02:05 AM
I dig fletchers design. I don't like putting count in orange though, honestly for some reason I find it really reads as polyc*nt. Wrong, maybe but thats just what I see from that particular idea.

I do like the simple greentooth with the classic design rings around it though, and a simple font with a slight outline.

The logo that was discussed in the past has a much less obnoxious --- in the O than the new one. It seems the new one the --- is more like 3 boxes within the O rather than just being a part of the O. I dunno, I don't know much about these things since I've only been around for a few months, and its probably not my place to comment. This is one of the best forums/resources I've had the pleasure of being a part of and a couple logo's and a redesign isn't going to change that for me. :)

Asmuel
04-04-2008, 02:11 AM
I'm with you on that. It just needs more Greentooth! :D

QFT. The new one is nice, just needs Greentooth. The triangle in those sketches is quite nice also.

MoP
04-04-2008, 02:36 AM
I'm really not a fan of JFletcher's design. While the logo on the left is fairly cool, the text is incredibly plain, boring and "web2.0 standard" - The orange doesn't work very well, and the font looks like bold Verdana or something. Fine for body text, but boring as hell for a header/logo.

We're not some generic blog, we're Polycount!

I would DEFINITELY stick with the old-style font, it's perfectly legible and way more recognizable than a generic font.

Consider it as a brand - the Polycount text has been unchanged for over 8 years, it is the brand association of this website. What people are doing here is re-branding, and it will only work if they come up with something MORE memorable than what we already have.

Currently I think the only person who has accomplished this is Peppi - he's combined the old font (the existing "brand") with the newer Greentooth logo, all put together in a very modern and refreshing fashion.

I don't think we should fall back on the old logo that Slum posted - it's a cool header but it's looking very '90s these days. Keeping the same font outline but using solid colour like Peppi did is definitely the way to go.

Davision3D
04-04-2008, 03:23 AM
I would like too see a kick-ass mad looking greentooth smiley that was made heavy detailed in zbrush and rendered with some fancy SSS and GI in Max then that need to be put in the 900x900 header. The Poopcunt logotext is not needed just a greentooth that is jumping in you face! ;)
Seriously, i just would like to see greentooth in the header.

Pedro Amorim
04-04-2008, 04:35 AM
does anyone knows what font the old logo used? i wanna make experiments

Sa74n
04-04-2008, 05:46 AM
lets just go with peppis mockup mkay? it is by far the best attempt ive seen yet.

doc rob
04-04-2008, 06:02 AM
Change just for the sake of change is silly. Brome: everyone appreciates your efforts on behalf of the site, but really, we're not stomping on your creative freedom here. Are you really surprised that we're upset that you took something we all know and love and changed it?

The typface of the old logo is part of this site's identity. That's why peppi's logo works so well. It keeps that same flavor and just updates it a little bit. There's really no good reason to change from that font - it's not hideous. I think focusing on giving it a new treatment is great. . .

Anyway, at the end of the day it's just the logo and I'm not going to lose sleep over it. But, really, is it so hard to just leave a good thing alone?

I vote for Peppi's logo, slightly larger than he did it.

MoP
04-04-2008, 06:14 AM
The typeface of the old logo is part of this site's identity. That's why peppi's logo works so well.
... But, really, is it so hard to just leave a good thing alone?

Quoting because Doc Rob said what I was trying to say, only he used less words and made more sense. :)

rooster
04-04-2008, 06:27 AM
I mentioned in the report problems thread, i think it would be fun to have a bunch of logos done by different people and it loads one at random.. kind of has a creative feel to it and you get something a little different each time you visit

JFletcher
04-04-2008, 06:30 AM
what i was trying to get across was that the logo doesn't need to be so imposing and take up almost every pixel available to it, a simpler size would be alot nicer :)

ElysiumGX
04-04-2008, 07:05 AM
i'm also a big fan of the old logo and font, and the green wireframe design. it was smooth and identifying. not pixel art. even tho i like the new logo, i don't see any reason to change a good thing. echoing many of the previous comments.

MoP
04-04-2008, 07:16 AM
Sorry Adam, none of those mockups are as good as the original IMHO :)
Nice that you tried a bunch of ideas though.

adam
04-04-2008, 07:54 AM
Change just for the sake of change is silly. Brome: everyone appreciates your efforts on behalf of the site, but really, we're not stomping on your creative freedom here. Are you really surprised that we're upset that you took something we all know and love and changed it?

The typface of the old logo is part of this site's identity. That's why peppi's logo works so well. It keeps that same flavor and just updates it a little bit. There's really no good reason to change from that font - it's not hideous. I think focusing on giving it a new treatment is great. . .

Anyway, at the end of the day it's just the logo and I'm not going to lose sleep over it. But, really, is it so hard to just leave a good thing alone?

I vote for Peppi's logo, slightly larger than he did it.

I'm not surprised, and I've touched on why the changes were made in previous replies. Nor am I a lone wolf on the decision to update things. I quite like the personal involvement a number of us are taking in to this.

I agree, old logo with a fresh coat of paint would be nice. All that we (especially me!) ask is for your patience while we sort out other issues first.

Peppi - check your PM's.

qubism
04-04-2008, 09:21 AM
http://www.seomoz.org/blog/how-to-ruin-a-web-design-the-design-curve
first things first..

peppis suggestions is the best there is ... tho he did a slop cut out of the polycount font thingy.
but all other suggestions.
dudes come on youre obviously no graphic designers. youre gameartists doing 3d and texture and believe u can come up with a logo easily. u thought wrong... i dont want to sound offendive but it aint easy. people tend to believe it looks good what the "designed". and thats just it with "designers" in generall...

http://www.seomoz.org/images/upload/design_curve1.jpg

qubism
04-04-2008, 09:33 AM
http://dergraph.com/files/banner.gif

bearkub
04-04-2008, 10:03 AM
OOOOK kids, everyone take a big, deep breath and exhale. All done? fantastic. Now then, I think I remember putting in the initial post of the new forums somewhere that stuff like "It sucks and I hate it" don't really provide any of us the least bit of help. Some of you are making mocks up and pointing out what you would like to see which is fantastic, and it's truly appreciated, but, when you do a mock-up and it's mocking the people trying to do the work, it really doesn't help a whole lot.

As r13 said in the 10-year thread, this site has become owned by the community more than any of us who started this place. We want to do what YOU want to see and that's no bullshit. Admittedly, it's hard for us (yes, even mild tempered me... ;D ) to read pages of "this sucks and you suck!" and still find the good.

Brome has been doing most of the work involved with all this and is trying really hard to give you what you guys want along with some of the stuff he wants to integrate into the site. I am asking you, as a personal favor to me, to try and cut the guy a *tiny* bit of slack. The boards aren't the only thing that are getting a complete overhaul. I *REALLY* want to tell you more, but I can't right now. Trust me (PLEEEEASE) when I say that there is more coming.

I am not busting anyone's balls, I promise. Just, if you could, try to back down a little bit. If you really have a beef, please email me, send me a PM, find me on IRC. I would be glad to talk to you about it. Hell, just post here and I will respond.

Thanks guys, honestly.

ElysiumGX
04-04-2008, 10:08 AM
dudes come on youre obviously no graphic designers. youre gameartists doing 3d and texture and believe u can come up with a logo easily. u thought wrong.

You are correct. None of us should assume that we would easily succeed in the complex and dangerous world of logo design, even if that's where we started. Instead, we should stick with the more casual and comforting user friendly areas of level editing, character modeling, texturing and animation.

Nice graphs.

rooster
04-04-2008, 10:21 AM
I was under the impression we'll get a comp after dom war? People will submit designs, the best will win, it'll be fine.

Xenobond
04-04-2008, 10:42 AM
c'mon. Brome worked at Kinkos for YEARS. He knows his way around paper and text, man.

I actually liked the polycount logo mock-up with the leading triangle. Not so much on the dual tone, though.

As with most of the others, would like to see something more familiar with the original logo. Mr smily is ok, but I don't think I'd like seeing it, or a tristrip in the logo. It's worse with the tri going [/] as opposed to [\]. Makes it look less like a zero.

ElysiumGX
04-04-2008, 10:47 AM
I thought it was 3 random dots. Didn't realize it's suppose to resemble a tristrip until recently.

Xenobond
04-04-2008, 10:52 AM
Yeah. Me too. Didn't see it straight off till someone had mentioned it.

Xenobond
04-04-2008, 12:06 PM
all u need is luv
http://kman.cottages.polycount.com/images/temp/polycount_01.jpg

Joshua Stubbles
04-04-2008, 12:22 PM
ooooh, spiffy!

rooster
04-04-2008, 12:41 PM
purdy.....

Cody
04-04-2008, 01:52 PM
I say use Tully's awesome banner.

http://www.codywright.com/images/random/tully.gif


http://www.codywright.com/images/random/tully2.gif

Tully
04-04-2008, 03:14 PM
Whatever the case, I think the text should be kept the same and the smiley should be incorporated.. I think it's better than any alternative so far suggested. The smiley kicks ass and the text is legible and distinctive (read: perfect). Why mess with a winning formula?

+1 for peppi's idea -- only maybe a bit bigger.

Cody : you're nice :)

adam
04-04-2008, 04:11 PM
holy shit! IDEA!

Tully, great banner. It gave me an idea..

We could have people here submit some of their best renders to be used in the background behind the oldschool logo. Sort of like yours there. And, we could set it up to randomly show a different image!

And of course credit would be given inside the banner as to who's it was.

Eh? Eh?

MoP
04-04-2008, 04:13 PM
Yes, that's a cool idea Adam.

jerry
04-04-2008, 04:14 PM
I say: YES!

adam
04-04-2008, 04:15 PM
Yah I think so. It'll help with exposure to individuals of our community, spot light them even, and show the logo on a nice background.

rooster
04-04-2008, 04:26 PM
yeah man thats much better than people doing versions of the logo.. cool!

qubism
04-04-2008, 04:38 PM
yea thats one way. if i may add something ... the way it is shown with tullys isnt the optimum tho. it should be as whide as the content area to match the layout in a nicer way or use the space left to add other information or function.

peppi really brought it up to date i believe. since u made pc public in dom wars with thta logo and we all feel the recognizability of the old type case. loosing the "fillin" and addin the smiley there is just an elegant solution. i know his understating way and he made his suggestion there and wont enforce it himself. so im just sayin my 2 cents. dont need a better idea i think its there. combining each idea here was a way to create something bigger. dont change anything, is what i suggest.

i can i help myself doing some specific suggestions. somebody let me know.

adam
04-04-2008, 04:55 PM
Oh for sure, it'd take up 100% of the space of the forum. How we handle it for teh 100% browser width is another nut to crack, but I don't care cuz I like the idea so much.

Peppi's idea will likely get used mixed with this idea of Tully's.

Here here!

qubism
04-04-2008, 05:13 PM
sweet :D looking forward

TWilson
04-04-2008, 05:28 PM
For what it's worth - I think the banner art is a fantastic idea Adam.

bounchfx
04-04-2008, 05:58 PM
For what it's worth - I think the banner art is a fantastic idea Adam.


totally agreed. I'm looking forward to this!

r13
04-04-2008, 06:01 PM
I'll try to dig up some old vector art i had made when i made shirts a little bit ago. its a pure black and white, no grayscale... should be perfect for those looking for some fodder for experimentation.

btw... the old secondary font we had on polycount is:

http://www.1001fonts.com/font_details.html?font_id=1138

not really suggesting thats the font to use, but who knows one of you non-logo designers will have a fit of inspiration. but you'll have to make it into a level first for credibility.

HarlequiN
04-04-2008, 06:31 PM
I would love the new logo, looove, if only the site were called Pixelcount ;)

And also if the green wasn't so bright - th eold logo had a much darker and more pleasant shade of green. Bright green is my least favourite colour, while I quite liked the old green...

I quite miss the old polysmilies too, but other than that I rather like the new board style.

Hurm, apparently I was replying to like page 2 or something. Stupid :(
The new "solid" thicker take on the old logo is a win IMO, although the smiley should be closer to the same style (maybe smaller, I dunno).

qubism
04-04-2008, 06:34 PM
http://dergraph.com/files/pcanim.gif

played myself a lil some.
did this animation for no purpose but for fun...

qubism
04-04-2008, 06:39 PM
btw anybody ever thought abuot building lightbox into the forum? so that image links are automaticly tagged as lightbox images and open above the forum. u even can do a caption for the whole thread maybe and click through just teh pictures of the thread not scrolling or clickin through the pages...

anybody knows what i mean?

which reminds me... where is the link gone that lead to "all pages" of one thread

r13
04-04-2008, 06:45 PM
Ok, here we go. i dug thru some old harddrives and found the original source for the original polycount tshirts from way back. Jeremy Cooke of Gearbox did this for me way way back when he was at Sunstorm.

http://www.rogue13.com/originalpolycountlogo.rar

its an illustrator file, but I'm going to assume most of you can deal with that at this point.


now if i can only find the art for the only banner ad i made for polycount... it was supposed to go into rotation in the gamespy network adds, but it... got pulled. they didn't approve. It was too risque. I'll see if i can find it and stop teasing about it.

cheers

r13
04-04-2008, 06:55 PM
woot... extra lucky...

here's the one i made:

http://www.rogue13.com/pics/3.gif

and here's the one that they made to replace it.

http://www.rogue13.com/pics/PQ_polycount.gif

rooster
04-05-2008, 04:13 AM
lol..........10 chars

adam
04-05-2008, 02:13 PM
Here are examples of what it could look like with the idea Tully had given me. It would need, of course, a proper pass on the logo and everyone who'd like their art work to be used would have to submit it.

http://eonix.shackspace.com/pcount_headeridea1.jpg


http://eonix.shackspace.com/pcount_headeridea4.jpg
http://eonix.shackspace.com/pcount_headeridea5.jpg

JFletcher
04-05-2008, 02:22 PM
thats way better, its even simpler than the original and looks better :)

i really love the urban feel in the last two, i know it would be a cycle of images, but thats a damn good one by itself.

Jesse Moody
04-05-2008, 02:22 PM
I am loving that idea Adam. That would totally rock.

Rick Stirling
04-05-2008, 02:23 PM
I think you'd want to keep the logo placement identical in all the banners, but oherwise it looks great.

Is there a wee gradient in that logo too?

rooster
04-05-2008, 02:29 PM
yeah second the idea of keeping the logo in place, bottom left seems sensible

rollin
04-05-2008, 02:34 PM
iīm with the last idear .. banner with this logo.. only placement should be the same, not jumping

adam
04-05-2008, 02:34 PM
Mmm, I changed the logo's locations so it wouldn't block the goodness each image had. Yah, slight gradient.

This isn't the final logo that'd be used. It's just a temp until a proper one is made.

adam
04-05-2008, 02:36 PM
Couple more that didn't show up in the OP:
http://eonix.shackspace.com/pcount_headeridea2.jpg

http://eonix.shackspace.com/pcount_headeridea3.jpg

bounchfx
04-05-2008, 02:40 PM
this is it. works perfect.

either bottom left or right for the logo but I agree it should stay in place. I rather like the logo being used in the images as well.

flaagan
04-05-2008, 02:46 PM
Bottom left version I dig... I assume the 'banner art' bit can be auto-generated?

Awesome stuff, bromenstein!

Rick Stirling
04-05-2008, 02:49 PM
Autogeneration of random logos is easy.

And I really like that logo. Seriously, tart that up and get it uploaded.

Xenobond
04-05-2008, 03:02 PM
Would we be able to have a little box or tab on the banner image that'll take you to that particular thread?

Still would like to be able to click on the polycount logo and have it go to the front of the forum.

rollin
04-05-2008, 03:10 PM
donīt move the logo.. mirror the banner-img or place it in a different way.. but DONīT MOVE THE LOGO .. nonononononononono :)

and i think your temp logo is the best logo atm in this thread.. i like it a lot (even if there is the logo-sign-text missing .. blabla video game resource usw.."

rooster
04-05-2008, 03:35 PM
And I really like that logo. Seriously, tart that up and get it uploaded.
qfe
damn 10 chars

Jeremy Wright
04-05-2008, 04:47 PM
Yeah, this is coming together. Great stuff.

Illusions
04-05-2008, 04:54 PM
Agreed on the above. Auto generated banners with the polycount logo would be ace.

Joshua Stubbles
04-05-2008, 05:06 PM
/signed...

r13
04-05-2008, 06:19 PM
My name is r13 and I approve of this direction :) It looks very nice and really adds a punch to the front page.

cheers.

Joseph Silverman
04-05-2008, 08:54 PM
I really like this, both the logo and the 'art by'

pliang
04-05-2008, 09:19 PM
Banner with permitted art + smiley + gradient is the best one yet...

Perhaps slightly minimized with the Smiley a bit would help center attention.

HarlequiN
04-05-2008, 10:04 PM
http://boards.polycount.net/images/icons/pc_post_icons/thumbup.gif

Mark Dygert
04-05-2008, 10:16 PM
Total Win, all around. Nice!

Jackablade
04-05-2008, 11:29 PM
Perhaps you could add a blue rim light to the logo to go with the whole desaturated next gen flavour we've got going on the forum now. It might not go terribly well with the current shade of green you've got for the logo but its something to consider.

That or an excessive amount of bloom lighting.

Emil Mujanovic
04-06-2008, 12:30 AM
HAHA, finally! People are starting to agree.
Quality stuff, Adam.
How would these work in widemode?

-caseyjones

Sa74n
04-06-2008, 02:27 AM
i dunno. just because you CAN add that custom background art function to the header, doesnt mean you have to.
usually that kind of stuff will stop being updated after half a year or so.

and most of the logos you came up with are pretty unexciting, adam. no offense but why not leave this job to the people who know their shit like peppi, hawken, qubism etc.
all these unneccessary gradients, bevels, glossiness just look very amateur (basically all attempts yet besides tullys and peppis mockups)

if done right, something simple and light can look far more intriguing than a very complex and overloaded logo.

just my 2 cents

TWilson
04-06-2008, 02:34 AM
sexy as hell

rollin
04-06-2008, 02:38 AM
i donīt care about "most of" .. the last one is nice.. peppis is also nice but imo a bit too smal


and if the background thing is managed like the cg-society header, they will be updated

otherwise i would say.. choose ONE nice bg and use it "forever"

adam
04-06-2008, 03:44 AM
the logos - assuming you mean the ones i did way back when on the white sheet - are old and not used for obvious reasons. those logos can be forgotten, i just thought it would be fun to show something that was done early on, before anyone knew we were updating the forum.

what ends up being used won't be done by me. we've professionals here who're capable and we've asked for their help. again guys, those were just examples of the idea. the bg's will be updated. i wouldn't want to do something like this that wouldn't be maintained.

thanks everyone for the input on the new idea. i'm really glad you guys like it. we're working on making it final, but you probably won't hear much about it anymore until the dominance war is over.

ElysiumGX
04-06-2008, 08:13 AM
Too late at this point, but my perference for the logo.
http://elysiumvisions.com/images/PClogo.gif

Only because i dislike the banner idea. Perhaps for a new front page, but not the forums. Who determines what is shown, and how long does it stay there?

adam
04-06-2008, 10:32 AM
Nice idea Ely :P We've ideas on how the bg submission will work. More on that later.

dur23
04-06-2008, 10:45 AM
ya, awesome brainstormage!

qubism
04-06-2008, 12:08 PM
http://dergraph.com/files/simple.gif

been messin a bit. what i did :

contrast of forum colors themself turned out a bit low.
i found that to happen when u define each color by hex or whatever.
touching up the colors in photoshop kicks it a bit more sometimes.

other thing i noticed unnessacary boxes.
i dunno what the limits of changing the look of the forum is.
but i made em just as whide as the main box so no extra border there.

1+1=3 ... u dont want that.

some said they dont want polycount to be so big?!?.
personally i notice the power of the smiley and
we could just go with that. think of a pirate flag there ;)

sticky thread. instead decreasin the contrast of background
and text on it i encreased it by makin it black.
overall i believe black is nessacary. grey is fine but as a
somemore black goes good with the green.

the green

i toned it down a little too. i also inverted and toned down the "buttons".
the white text has not enuf contrast on the bright green to be readable..

those are my thoughts... what are yours?

Joshua Stubbles
04-06-2008, 12:11 PM
Not fond of just greenie up there, nor the fire-in-my-eyes brightness of your text on the background. The contrast of the board color is nice, but the text just hurts. Needs to be darker than that.

rollin
04-06-2008, 01:05 PM
qubism.. your avatar is realy .... nervig

but about the design.. i think there is too much black.. i like the lil green one there but.. the background .. too much black .. i tend to think there is some img-bug, not showing the image

but i love the color and contrast editing on the rest! this green is a lot better!

ElysiumGX
04-06-2008, 01:40 PM
qubism: personally, i'm not a big fan of your 12 shades of black blink blink omfg seizure minimalism. but it works for your portfolio.

Pedro Amorim
04-06-2008, 02:05 PM
changed qub's design a little.
http://img223.imageshack.us/img223/7994/peppitaketh9.jpg

here's a new one.
http://img145.imageshack.us/img145/5853/take2ke8.jpg

also made an icon for windows vista and im using it for the wip folder lol
http://img245.imageshack.us/img245/3664/iconwk0.png

qubism
04-06-2008, 05:25 PM
freespace ...
whitespaces

every shape has not its effects by itself but by what is around it. so givin it space is nessacary
to certain shapes get theri full effect. youre talkin about too much black there. i have seen
that mentality before. weisraum it is in german if u wanna know more look it up ...

basicly this is just an example idea.. really focuss on branding the greeny. focuss on its
decency understating by leavin out the words there too. i was trying around with the original polycount type too
didnt find a nice way with that yet tho

bitmap.
youre giong for the volume thing? yea that was a trend. alot of brands touched up logos to
be more 3d... to be modern maybe. all sorts of effects dont make things better. shadow glow
fillinng whatever is disturbing the main shape sometimes. not to say it makes things harder to read.
plus the width of words and width of image isnt quiet good i believe. basicly what satan said there.

so vassago versus rollin on the contrast issue.
i dont see an end comming pals ! :P

we have alot of points to "discuss" that wont be solvable for everyone

rollin
04-06-2008, 05:37 PM
jep.. we have to vote in the end

and i donīt talk about wießraum.. i talk about a big black box at the top of the page..



BLACKBOX = BAD

(only exception: your an airplaine)




and your avatar is still annoying :p

EarthQuake
04-06-2008, 05:37 PM
I think the logo submission idea is really good, as long as there is someone running quality control on it i think its a great idea.

qubism
04-06-2008, 05:41 PM
weisraum doesnt have to be white . its just an empty space... maybe thats the missunderstanding there.

rollin
04-06-2008, 06:10 PM
no .. i understand you... its just to dark.. imo

btw.. cool avatar ;)

Asmuel
04-06-2008, 06:34 PM
I actually really like that qubism. Understated and distinctive. Though I kinda like the newer green.

I think the personalized banners are a little too gameartisans.

HarlequiN
04-06-2008, 07:34 PM
Don't mind me - Just fiddling around.

http://home.insightbb.com/~jamestaylor/vtools_dl/Polyroughs1.jpg

Actually did these at twice this size, Just scaled them down to see how they'd hold up.

adam
04-06-2008, 07:36 PM
4th from the top gets my vote if the black stroke is bit more prominent. Save all of these! I sent you a message, check your PM's.

bounchfx
04-06-2008, 08:09 PM
I'm really digging the fourth/middle one a lot as well. Good job!

Asmuel
04-06-2008, 08:16 PM
We can haz poll 2 chewz winna? 1nce we haz gud dezynz ofcorse!

qubism
04-06-2008, 08:34 PM
second outline thats like 1+1+1=6 dudes :P
i highly recommend not to have a second outline let alone one outline. just distorts things to
being less readable. but i think thats a very nice approach there. nice to see somebody post
more than one way.

i did something tonight that might be interesting. i said earlier the word and sign together are
basicly the clue but it felt difficult for me to let it come together cuz the type was somewhat
not exactly the same language as the smiley itself. atleast to me. so i thought i give the letters a touch up. see if u like any it was really quick so letterspacing isnt perfect for all weights.

http://www.dergraph.com/files/redraw.gif

did not decide on how and where to put smiley and claim so maybe later more or somebody else messes with it .. please go ahead

Illusions
04-06-2008, 08:40 PM
Ohh, we should probably have greentooth as a favicon, cause right now the vbulletin favicon is kind of boring and generic.

Sectaurs
04-06-2008, 08:49 PM
quibism - i'm digging the top two weights. classy!

qubism
04-06-2008, 09:12 PM
maybe a lil smaller size to have a point of view when it comes to judging. basicly i believe it wouldnt be diplayed as big as i posted earlier

http://dergraph.com/files/redrawsmall.gif

ive put it into my earlier example together with the claim ...
http://dergraph.com/files/buildin.gif

to harl one thing tho. for better judgement i suggest leavin a tad more room between each idea...

Illusions
04-06-2008, 09:22 PM
Favicon: http://www.ibleedink.net/images/greentoothFAVICON.png

If you guys want it I can convert it to .ico, or perform whatever changes are necessary for it to be used. Absolute pain in the ass working at 16x16 px though...:poly105:

...I think I'll work on it more though, since I've read it can use 32x32 -> 64x64 in some instances, plus I would want to make the black background transparent.

Tumerboy
04-06-2008, 09:31 PM
agreed, good direction, :::thumbs up:::

adam
04-06-2008, 09:37 PM
qube, those are really sleek man. I like the top 2 of those. I don't know if we'll change the style of the forums as much as you have in your example there, but it can always be done as a secondary theme or something.

Everyone: The logo/header malarkey won't be decided until after Dominance War.

Cody
04-06-2008, 09:52 PM
Bitmap, can you put that vista icon up for download please?

HarlequiN
04-06-2008, 10:19 PM
Heh, I was just throwing ideas around, they weren't meant to be serious sugestions as to where to go - just me having fun with the logo. If I had a bit more time I might be a bit more neat about the presentation ;) Glad folks seem to like them though.

And, since I found a little more time:

http://home.insightbb.com/~jamestaylor/vtools_dl/PolyLogo2.gif

(I like the ring around Mr Polysmiley personally, I realise I may be alone in that)

Joshua Stubbles
04-06-2008, 10:32 PM
Nice Harle, I dig that. I also liked your 4th & 6th versions from above.
Qubism, I liked your 1st and 2nd.

adam
04-06-2008, 11:02 PM
Oooh shit! Harle, I looooove that.

Asmuel
04-06-2008, 11:20 PM
Looks Nice Harle. Except the stroke on the smiley makes it look like a button ;)

ElysiumGX
04-07-2008, 03:40 AM
Don't mind me - Just fiddling around.

http://home.insightbb.com/~jamestaylor/vtools_dl/Polyroughs1.jpg



Second from the bottom is my favorite. For me, the logo looks best outlined.

rollin
04-07-2008, 04:03 AM
iīm against outlines too!
and against italic
and against the polycountsmilie too close to the logo-text
and against too much black

peppis and qubisms are till now the best versions.. and the last from adambrome

kwakkie
04-07-2008, 05:17 AM
Its pretty typical that everybody here starts making a shitload of logo's because they think their idea 'looks cool', but nobody actually stops and think for a second about what the logo should be representing. This might be a bit too much for a 'free' community, but if you want to grow you should definately think about letting go of the old logo(wich doesnt stand for anything or communicates anything in my opinion) and think about making a new one.

ElysiumGX
04-07-2008, 05:29 AM
Its pretty typical that everybody here starts making a shitload of logo's because they think their idea 'looks cool', but nobody actually stops and think for a second about what the logo should be representing. This might be a bit too much for a 'free' community, but if you want to grow you should definately think about letting go of the old logo

I've stopped, and I've thought. If we want a logo that represents the game industry, then we need a logo that's just as uninspired and generic. Add boobs.

I'm just busting your balls. :poly106:

Renaud Galand
04-07-2008, 05:41 AM
Second from the bottom is my favorite. For me, the logo looks best outlined.

I second that, looks really cool !

kwakkie
04-07-2008, 05:47 AM
Yeah but the problem is that polycount doesnt represent the game industry. In my opinion it represents:
-a place to check out kickass gameart from other artist
-a place to (show your work and)get help and usefull tips to improve your art skills
-a place where people with common interests can discuss stuff with people all over the world
-a place to find out more about things going on in the gaming industry

What most logo's I have seen in this thread represent:
-a green smiley

I know im being a (little too serious) whining bitch right now but it's just an idea to help you guys come up with a kickass logo/identity ;)

Rhinokey
04-07-2008, 05:51 AM
who gives a fuck, in a year no matter what shits stuck at the top will be just as anchored in our minds as the one that was there last month

HarlequiN
04-07-2008, 06:02 AM
Kwakkie, I did stop and think about it, and I figured representative logos are not actually that common in classic logos, and where they are used the thing they represent is often not all that clear from the logo. Here's some examples - Canon, Coke, Lego, BMW, Timex, Dodge, General Electric, General Motors, Google, Du Pont, Michelin, Pepsi, Duracel, ipod, Xerox, Fedex etc. Of course there are some logos that are representative, but Apple's logo looks like an apple, not a omputer, and Peguin's logo doesn't look like a book.

But, in each of those cases, when you see the logo you know what that logo represents, because the companies have had the common sense not to dick to much with their old logo that people all ready know, irrelivant of what the original meaning of that logo may have been.

Therefore I tried to stay true to at least the feel of the logo the site has already had for 10 years. More people than just hang out and talk on these boards are quite familliar with that old logo - it's more distinctive than you may think, and 10 years is a fair amount of time to build up recognition.

As for outlines or no outlines, or itallics of no itallics... These things, from the responses so far, is something some people like, and some people hate. They are also things it takes about 6 seconds to change. If a lot of people like a log, except for it's outline, it's no huge deal at all to remove the outline and give them what they want. Not that I will be, since I was just having fun with my old chum the polycount logo, and wasn't making any serious attempt at a submission. You can still have any logos you like that I do, but that's not really why I'm doing these logos since I can't promise any commitment to making it the best logo possible for the site.

And I like when the simley looks like a badge/button ;)

rollin
04-07-2008, 06:39 AM
atm we have 2 logos .. the smilie and the logotype "polycount"

i would say.. use the logo-logo: the smilie and use the type just as type..
just the way peppi and qubism made it

we donīt need some: "hey look how superfancy my logo is"


and about the representation.. i canīt imagine something, that represents polycount any better than a green smilie with teeth 8)

Asmuel
04-07-2008, 06:43 AM
In the middle of writing about how much of a dickhead you are kwakkie, you gave me some inspiration, and I realized your right. And also wrong. Hopefully I can get some time to get something on paper :)

Joshua Stubbles
04-07-2008, 07:18 AM
I think polycount does represent the gaming industry. How many pcounters are employed at game studios? A fairly large number. With all of that experience and know how, I think it's silly to say that we can't speak in the name of the industry.
Between all of us, our opinions round out to a very well balanced informational site. A place where a n00bie can come to learn, ask questions and improve. The resources we have here are hands down better than 90% of the "game" colleges out there.

qubism
04-07-2008, 07:37 AM
http://dergraph.com/files/overview.gif

i thought i put a couple logos of similar places together so we have visually an idea who they are and how and how different they look

adam
04-07-2008, 07:42 AM
Good point there qubism. Yours & harles would look ace up in that bunch. I like them both quite a bit. Harles has the flavour of yesterday, and yours has the one of today.

I do wonder though how yours would work on a non-black themed style.

qubism
04-07-2008, 07:52 AM
well what i find really important is that the green goes on the smiley and white on the type. a bit
seperation is better there. makes things more interesting. i think thats what harls lacks. and still
im highly suggesting to go with a touched up version of the type. not sayin mine is final or
anything. just should be considered what u say there yourself adam. were tryin to bring it up to date atlast arent we?

adam
04-07-2008, 08:03 AM
Definitely! And I agree on your points. I do, however, think the same way as Rhino. That in the end, whatever is chosen, after a week or two people will come to like it. I can see Harle's working well with your suggestions as well (white type, green logo). So many things to try and play with... :poly105:

Another note I hadn't touched on yet: I tried out the O as a 'quad' for the reasons Kwakkie brings up. While the smiley is significant to the communities individuality, it doesn't represent what we do. So, I tried - and failed! - a quad. The smiley does make for a great logo and I'm glad everyone spoke up as loudly as they did.

pior
04-07-2008, 08:35 AM
Qubie wins. Also I think it's quite important to really use *black* as a background instead of some inbetweenesque shade of dark grey. I just checked the new boards on a CRT and the white text over greyish background is indeed much harder to read than the oldschool page Erik linked to. Atm the pages appear quite washed out and lost in confusing shades of gray...

Joshua Stubbles
04-07-2008, 08:38 AM
That's too high contrast though, I think. Even the old boards burned my eyes some. After reading some pages I'd go look on a white cnn news page or something, and I'd still see the polycount article. That's not good! :P

Also, I'm with Adam in concern of the readability of qube's white logo text on any given background. Remember that this will be overlayed on top of renders of artwork. If it's a bright render, you might not be able to see it really well. If that's acceptable, then fine.

Adam, you may as well just straight out just pick one and go with it. We can just suffer if we don't like it. We're getting that 'too many chefs' syndrome about this, and it's just dragging things out.

pior
04-07-2008, 08:52 AM
Oh i was not referring to the text background, mostly to the main page background. White text over pure black would be a mistake I think. But, no need for some other greyish stuff around the text area (see my mockups to see what i mean)

Like here:
http://www.ericchadwick.com/examples/files/polycount_2002_messageboard.html
No fussing around : a plain color for the text bg, and then just black around that. I think that's very powerful.

As for the logo, it is just a matter of making the letters white, but giving them a slight dark outline for the case of bright art images.

[edit]Snap, I just understood why I am having difficulties with the new text colors ... the type is not white atm, its gray - over a gray background :P

adam
04-07-2008, 09:04 AM
There won't be a solid colour for the background. Again: We're going to wait for Dominance War to be over and get our community to submit artwork. NOT ALL PIECES OF ART will be chosen as some level of quality control will be needed. Then, whichever logo we go with, will be used on top of that.

we'll sort it all out, no worries :P

Pedro Amorim
04-07-2008, 12:41 PM
i definately love qubism logo. the type on the logo is spot on. since what we are doing here is a rebranding that logo is very adequate. awesome rebrand. its modern yet it has a little flavour of the old logo

Pedro Amorim
04-07-2008, 01:25 PM
polycount vista icon
http://edgesize.com/pics/icon.ico

qubism
04-07-2008, 01:30 PM
thanks bitmap thats just what i wanted

http://dergraph.com/files/optimized.gif

i optimized the letterspacing a bit also made an example of a negative/light version.
i like it more and more ...

at this point changes can be very minor.

adam
04-07-2008, 01:44 PM
Cube & others - if you notice images being resized it won't last for long. We're trying to sort out some issues with it before we run with it fully. Unless you see me announce something, it'll only be running while I am on my lunch.

pior
04-07-2008, 02:59 PM
Adam, congrats for taking all that input and still keeping such a calm attitude!
I just noticed something about the catch line, especially after seeing it so clearly on Qubes design. I don't understand the '&'... I obviously know it's a condensed version of 'and', but I think it mostly (and only) works well for symmetrical associations like 'Father & Sons', 'H&M' 'Cube & others' (hehe couldn't resist), all that jazz. So if you put 'videogame art ressource & community' it sounds like there is a 'videogame art resource' on one side, and a 'community' (of ... something?) on the other side.

Hence If we have to keep a catch line of that sort I would suggest

'Game art resource and community'

Also ... we don't need a '.' dot after 'polycount', and not after the catch phrase either. If there are dots, then there should be uppercases aswell and I don't think we want that!

adam
04-07-2008, 04:09 PM
pior, thanks. thick skin comes in handy.

anyhoo, i agree. "Game Art Resource and Community" looks best.

adam
04-07-2008, 04:10 PM
Did I mention I love quick reply?

Cody
04-07-2008, 05:16 PM
Bitmap- Thanks for the icon.

I agree totally in doing art up top like my first mockup I did with Tully's banner. How it will work with the wide skin and the normal 4:3 skin? It would suck to have the banner making the window wider. Maybe they all would have to be the size I did it in my Tully mockup?

adam
04-07-2008, 05:28 PM
Yah don't worry about that, well sort it out when the time comes. :D

rooster
04-07-2008, 05:38 PM
I don't know about anyone else but I don't give a crap about the logo saying 'we're a game artist community!' the name says that. Polycount is a home away from home.. I want the logo to be welcoming and familiar, and the old design does that spot on

Asmuel
04-07-2008, 05:45 PM
Well i had the idea of re-incorporating the wireframe back into the smiley, so its representative of what we are about like kwakkie was saying. The smiley is obviously representative of forum discussion, and the triangulated wireframe would make it clear we talk about game art, atleast to those who know what they are looking at.

I couldn't come up with a design I liked all that much myself lol. and I'm bogged down with work. If anyone wants to run with it, go ahead. If the idea sucks, flag it.

qubism
04-07-2008, 06:01 PM
for a matter of simplicity this wont work. i think its just not a good idea to make a logo with wireframes, we all know what wireframes look like. logos better be as simple as possible. easy rememorable shapes. i dont see that with a wireframe to be the case ...

for those who believe its better to have no dots anyway... whatever! :P
thought it might be a nice thing to have before the claim starts.
personally i dont need the claim and alot of people dont. and if u look
close at all the other logos i posted earlier. they are hard to read often anyway.
depending on the size. so im not clear myself what to do abotu that...
just my 2 cents

HarlequiN
04-07-2008, 06:09 PM
The top one is the one from yesterday, the second one is in response to someone saying I should do the logo in White, like qube - I also messed around with the proportions a bit, bringing it even further in line with qube's idea (Plagarism? Maybe a little. Flattery? Maybe a lot ;)) But, since this is a videogame forum, and no self resepecting game artist uses pure white (right?), I actually did it in 200,200,200, which means it shows up resonably well even on a pure white background.

http://home.insightbb.com/~jamestaylor/vtools_dl/PolyLogo3.gif

OK, I'm done - I have to stop unless someone specifically asks me to do more - I have other stuff I need to do ;)

bounchfx
04-07-2008, 06:15 PM
I like the middle one. however how does it look if you translate the reflecting of the grey bar into the rest of the stuff on there

Soccerman18
04-07-2008, 06:29 PM
Whatever happened to the 'it's a constant costume party'? That definitly needs to be around here somewhere.

ElysiumGX
04-07-2008, 06:32 PM
honestly, those white backgrounds are painful. have you guys checked your monitors? and greentooth filled with white makes it worse. that's not a good direction. MY TWO SENSE!

i miss the old logo already. no more of this green on gray, gray on white >_<

GREEN AND BLACK!

adam
04-07-2008, 07:18 PM
how about white on awesome?

I was going to try this with Harle's as well but his PSD has gone missing. MISSING!

Qubers:
http://eonix.shackspace.com/pcount_headeridea6.jpg

Eric Chadwick
04-07-2008, 07:23 PM
Naw, looks too much like a banner ad. Even though the art rocks.

adam
04-07-2008, 07:24 PM
pfft to banner ad!

Eric Chadwick
04-07-2008, 07:28 PM
< reaches for the adblock >

notman
04-07-2008, 07:30 PM
I like seeing some of the community artwork cycled through the header. It adds some color to the page, and honors the talent here. .my 2 cents.

adam
04-07-2008, 07:32 PM
< reaches for the adblock >

<Reaches for the ban button!> :poly106: hahaha jk!

Eric Chadwick
04-07-2008, 07:40 PM
You and Vito, like peas in a pod.

bearkub
04-07-2008, 07:42 PM
Dear heavens it does look like a banner ad. Thanks a lot, Eric. :P


;D

adam
04-07-2008, 07:51 PM
You guys are incorrigible. It's fine! REALLY.

HarlequiN
04-07-2008, 08:09 PM
There, I replaced the White with black on the last one just to save everyone eyestrain. I'm nice me (You may need to refresh to see it and save your eyes, or not bother and just don't look at it).

I have to say, that while I like qubes logo generally, I don't like qubes logo on the banner ad... urm, I mean on the awesome much. Just looks sort of lost there for some reason, poor thing. Maybe if it was more in the upper left orner, rather than centered vertically... I dunno - it's nice, but just looks out of place (mine'll probably look worse - wheee!).

qubism
04-07-2008, 08:18 PM
okay pals i admit it my desktop theme is grey... i would have it darker if cs3 wouldnt stay white no matter what but i really didnt expect u guys to be so intollerant against white ... pals comon :D

jk

adam
04-07-2008, 08:40 PM
Here's a few more... I hope harle & qube don't mind, I tried variations of what they gave me.

http://eonix.shackspace.com/pcount_headeridea6b.jpg
http://eonix.shackspace.com/pcount_headeridea6d.jpg
http://eonix.shackspace.com/pcount_headeridea6c.jpg
http://eonix.shackspace.com/pcount_headeridea6e.jpg
http://eonix.shackspace.com/pcount_headeridea6f.jpg
http://eonix.shackspace.com/pcount_headeridea6g.jpg
http://eonix.shackspace.com/pcount_headeridea6h.jpg
http://eonix.shackspace.com/pcount_headeridea6i.jpg

adam
04-07-2008, 08:40 PM
I'm partial to the first one and the 3rd from the bottom.

qubism
04-07-2008, 08:49 PM
http://dergraph.com/files/touchup.gif

okay this is detail stuff. moved letters closer together changes size of the smiley some and moving it a bit... maybe thats one thing better towards the looseness critique harl had...

makin things a bit more compact dunno.
its going its usually way things need a lil tuning by a fresh eye so doing it bit by bit is leading somewhere i think...

Joshua Stubbles
04-07-2008, 08:50 PM
Second from top, second from bottom on adam's.

qubism
04-07-2008, 08:53 PM
adam im not sure about where u put the claim it just doenst feel right to me.
not that i didnt try that myself but it was just not going good for me.
anyway it needs more room to "polycount" if its there. its too close

also i wouldnt go for axial?! i mean centered.
i like the crome sort of effect u did on harls kinda.

adam could u maybe do some mock ups with different background images. the desert scene piece of yours was cool to. and some others if u have. i think we need to see some more background to see how things work when background changes... would be great.

nice cooporation there tho i must say.

Tumerboy
04-07-2008, 10:11 PM
Maybe we could make it into flash, and we could turn it into a sort of game. . .
Like, maybe there could be this monkey, and a boxing glove. . . and the monkey keeps moving back and forth, and you have to try and punch it? I just figure we should work teh whole "videogame" thing into the banner ad . . . er. . . header art.

sonic
04-07-2008, 10:14 PM
I think it would be cool to release a PSD with the logo and all users can create their own banner with their own personal art and name. If you're a trusted member you can be given access to a web interface where you upload your own image. The banner will randomly rotate each day or each time you go to a page so that there is a lot of member artwork up.

RustyFranks
04-07-2008, 10:40 PM
thought i'd give it a try for fun ;) just was messing around in ps, trying to give it a little throwback feel to the old logo, while still being fresh and new. i dunno i kinda like what i came up with. not sure about the .net though.

here it is on the board

http://img369.imageshack.us/img369/6776/polycountonboardgx3.png

and here's a BG color comparison. the first one is the currently used gradient
http://img369.imageshack.us/img369/3396/polycountcomparewf1.png

pior
04-07-2008, 10:46 PM
Hehe that *does* look like a motorbike forum logo here Rusty!

But it brings the interesting question of the .net and .com.

infact the website is www.polycount.com ,
forum is http://boards.polycount.net
and cottage info is located at http://www.polycount.net/

Maybe this needs some clarification?

adam
04-07-2008, 10:48 PM
I think it would be cool to release a PSD with the logo and all users can create their own banner with their own personal art and name. If you're a trusted member you can be given access to a web interface where you upload your own image. The banner will randomly rotate each day or each time you go to a page so that there is a lot of member artwork up.

Supply their own bg image, yes, we will be doing that. Not exactly like you say. Quality control and such.

RustyFranks
04-07-2008, 10:51 PM
Hehe that *does* look like a motorbike forum logo here Rusty!

But it brings the interesting question of the .net and .com.

infact the website is www.polycount.com (http://www.polycount.com) ,
forum is http://boards.polycount.net
and cottage info is located at http://www.polycount.net/

Maybe this needs some clarification?


aha thanks for clearing that up. i haven't actually checked the front page in a long while so couldn't remember and am too lazy to look it up :poly126:. oh well, was just for fun and to cure boredom :poly105:

adam
04-07-2008, 10:55 PM
I'm not going to check out this thread for awhile. I don't want to feel like I/we are running around in circles over this logo and will come back to it once more after the Dominance War to see if much else has been said. We have a fairly good idea what the header is going to look like and in the mean time will try and iron down the logo behind the scenes. I forget who said it, but we're starting to get too many chefs in the kitchen here and I don't want to lose focus.

Huge thanks from me and the rest involved for the input from everyone. It really really is helpful to see the thoughts on this, as a lot of you say - this is home. It's an impossible task to make everyone happy immediately. But, with the help of the professionals we have here, I am sure what will come out of the machine will be something you all will come to love.

Hit me up in PM's if you wanna chat more about it! :thumbup:

Pedro Amorim
04-08-2008, 12:10 AM
well. im with qubism. he's logo is the best here. more professional and such. the others are good as well. but he's logo is top.

doc rob
04-08-2008, 05:43 AM
yep, Qube = win

Renaud Galand
04-08-2008, 05:53 AM
+1 for the last Qube version ! Simple and so old school :]

bounchfx
04-08-2008, 06:55 AM
I like Adam's second one and third one from the bottom if it matters. :P
qube's are cool too.

ElysiumGX
04-08-2008, 07:43 AM
I, for one, am not a fan of the banner ad idea, or qubism's new Mac/iPod friendly version of the logo.

Pedro Amorim
04-08-2008, 07:45 AM
quit living in the past ely!! :P

Illusions
04-08-2008, 09:19 AM
or qubism's new Mac/iPod friendly version of the logo.

I'd have to echo this, its good design...but it doesn't exactly scream Polycount.

Pedro Amorim
04-08-2008, 09:35 AM
well.. there's the type and there's the icon.
the green smilie is what identifies polycount. its our trademark. just like apple has the apple and nike has the swosh. then theres the type. the type is just an anchor to the icon. in this case the rebranding of the type is very well done because it uses the old font but with a little twist.

qubism
04-08-2008, 10:08 AM
bitmap is on my side yay! :D

Illusions
04-08-2008, 10:23 AM
well.. there's the type and there's the icon.
the green smilie is what identifies polycount. its our trademark. just like apple has the apple and nike has the swosh. then theres the type. the type is just an anchor to the icon. in this case the rebranding of the type is very well done because it uses the old font but with a little twist.

Well then where's the rest of the header? I think everyone so far has had Greentooth and "Polycount" up on there so...

Cody
04-08-2008, 10:41 AM
All that game art resource stuff makes us sound like turbosquid. I think it needs re-wording.

doc rob
04-08-2008, 11:01 AM
maybe we should have a tagline instead. . . something like "Game Art and Duckbutter Enthusiasts" or "Art and Games and Stuff" or "Vertexes is not a word"

etc.

qubism
04-08-2008, 11:08 AM
yea guys do some more thinkin on that. i dont like the extra text myself that much as it is rightnow

"its a constant costume party"
what was the story behind that btw? anyone knows?

i sorta liked that. says nothing and all

nkoste
04-08-2008, 11:42 AM
I like qubism's text and logo. I like the simpleness, the spacing, the colors and it feels like polycount. The banners just destroy it for me. It feels more like polycount the pepsi add.

Pedro Amorim
04-08-2008, 12:13 PM
lolol
constant costume party . yeah. no idea where that came from. although you could say that making skins is like costumes. so yeah. ... i have nothing

rooster
04-08-2008, 12:25 PM
bitmaps right, its from all the skins and models you could download to play as

I think the middle is a bad place for the logo if the banner is supposed to serve as a showcase type deal.. bottom left worked much better in my eyes (and putting the focus in the center is always boring anyway ;) )

edit: i like qubes over the banner btw