View Full Version : Max viewport quirk
oobersli
02-02-2008, 10:53 PM
So, i've switched from softward, opengl and direct3d and it just seems that max 9 viewports are screwed for me. I've got a nvidia 8600 gt vid card. If i turn it to software then it gives me fucked up streching of textures and crap in the viewports. I do the other two and it just turns the viewport(s) all white when I rotate, move.
Any ideas what the hell this is? Oh, and I'm running vista too.
http://img253.imageshack.us/img253/5200/fuckeduprw1.jpg
thnom
02-03-2008, 03:50 AM
I had this and it fucked me right off. Eventually one morning it fixed itself.. by updating to max 9.
HOWEVER.. on the shortcut to max.. right click, properties, compatibility -> disable desktop composition
That should fix it.
If thnom's suggestion doesn't resolve it, try disabling aero as that causes a similar problem in vista with XSI
oobersli
02-03-2008, 01:21 PM
ok, well that works, what thnom said to to. but...... that goes off and screws up photoshop to be all laggy again! It all started when I turned aero on so that photoshop wouldn't be so laggy....... Any ideas of how to get to a middle ground? Its either a nice running max and crappy ps, or smooth ps and craptacular max.. I love vista :P
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