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gaminrrestealth
01-08-2008, 05:19 PM
Hi, Im the leader of a new project, a total conversion for the game q2. We're using EGL, which an open source engine based on quake2, and the lazarus mod. We are currently looking for modellers and skinners too, to create most of the content for this project. The preferred model format is .md2, with a limit of 4000 tris and 2000 verts in each model. This game will be set on modern times, feature an all original story, and will present a twist to the usual fps genre games. If interested, please reply here, or contact me at q_tyuio0_at_nospam_yahoo_dot_es

thanks

leilei
01-08-2008, 09:18 PM
You could use md3.

No one wants to export a model with such polycount to md2 for any good reason