Sage
02-24-2007, 07:45 AM
Every time I sculpt in zbrush I get that blobby look and even though I have tried many things, masks and what not I get the same bad results. I don't seem to be getting it.
I usually start with the no subdivisions, detail as much as possible then go up slowly, but I usually end up going high and not getting good looking details. They all look blobby and I can't seem to get sharp details. If I make the brush too small I get like a horrible pixelated look that seems to be tearing the mesh.
What are good z depth values to use? I usually stay between 5 to 20. If I go higher I don't seem to have any fine control at all. Any hints would be great! Thanks.
Alex
I usually start with the no subdivisions, detail as much as possible then go up slowly, but I usually end up going high and not getting good looking details. They all look blobby and I can't seem to get sharp details. If I make the brush too small I get like a horrible pixelated look that seems to be tearing the mesh.
What are good z depth values to use? I usually stay between 5 to 20. If I go higher I don't seem to have any fine control at all. Any hints would be great! Thanks.
Alex