View Full Version : Challenge #21 Low poly XMAS - DT
DeathTrip
12-01-2005, 06:17 PM
thinking about joining in... what category would a vehicle with a driver fall into? or what would be the specs i should abide by?
DeathTrip
12-03-2005, 10:13 AM
we've been playing Mario Kart DD at the office lately /images/graemlins/grin.gif
http://i26.photobucket.com/albums/c104/dt3d/1.jpg
http://i26.photobucket.com/albums/c104/dt3d/2.jpg
155 tris for santa
283 tris for the sled
what poly and texture limits should i abide by?
Joshua Stubbles
12-05-2005, 08:16 AM
Err, the ones posted in the challenge thread perhaps? /images/graemlins/smile.gif
# Scene: environment of 256 tris / 4 128x128 tex
# Character: 256 tris / 2 128x128 tex
# Item: 128 tris / 1 64x64 tex
Looks cool, btw /images/graemlins/smile.gif
fal$eProfit
12-16-2005, 12:29 AM
This is going to look bad ass with some textures on it
DeathTrip
12-18-2005, 04:48 PM
well, it doesnt fall into any of those categories though. I'm keeping the polycount as is and spread the model over 4 128s(unwrapped it yesterday).
Thanks for the comments btw /images/graemlins/smile.gif
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