View Full Version : Photoshop CS2 - import path from .AI?
12-01-2005, 10:19 AM
I'm trying to import a spline path from 3ds max into CS2. I saved it out as a .AI file. Now I'm hoping to use it as a Path in Photoshop, not dumb it down to pixels, as the CS2 AI loader seems to want to do.
Anybody have luck importing paths?
12-01-2005, 12:00 PM
The only way I know is to turn the spline to a mesh and export the uv map with PSDPathUnwrapper ( http://www.rpmanager.com/freeTools.htm#pathunwrapper ).
It will turn the Edges of the UV map into a Photoshop path and save it as a .psd file with a path layer.
12-01-2005, 12:02 PM
Ah good trick!
12-14-2005, 03:03 AM
um.. so you have it open in Illustrator??
Obviously if your wanting to import paths to texture an object then its better to use the PAthUnwapper.
12-15-2005, 11:49 AM
Don't have Illustrator, but thanks.
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