View Full Version : Challenge #21 Low poly XMAS - Lee3dee
11-28-2005, 12:16 PM
Reserving my spot /images/graemlins/laugh.gif
11-29-2005, 09:46 AM
I found some info on the psp limitation and what developers are doing, incase anyone is interested.
Taken from a thread at cgtalk
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the system's max texture file size is 128x128, however that doesn't mean that the whole character has gotta be unwrapped onto a single 128 map. Where I work, we have a 128 for the legs, a 128 for the torso, a 128 for the head, etc. That way we can get decent looking textures, but still be within limititations.
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11-29-2005, 02:51 PM
OK I've updated the restrictions to make the challenge a hair more realistic
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