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View Full Version : Challenge #20 polycountville - tokidokizenzen


tokidokizenzen
11-20-2005, 10:45 AM
heelo! Got a late start on this one. Here's the model, I'll finish up tonight.

http://www.poppon.com/stevec/assets/p_3d_m/nobu_villa_wip01.jpg

tokidokizenzen
11-20-2005, 08:23 PM
Finished!

http://www.poppon.com/stevec/assets/p_3d_m/nobu_villa_01.jpg

http://www.poppon.com/stevec/assets/p_3d_m/nobu_villa_tex01.jpg

http://www.poppon.com/stevec/assets/p_3d_m/nobu_villa_tex02.jpg

http://www.poppon.com/stevec/assets/p_3d_m/nobu_villa_tex03.jpg

http://www.poppon.com/stevec/assets/p_3d_m/nobu_villa_polycount.jpg

Joshua Stubbles
11-20-2005, 08:38 PM
Wow, the texture on the terra cotta is great! Overall, a very cute idea, and extremely well done /images/graemlins/smile.gif

MoP
11-20-2005, 08:45 PM
Awwwwwwwwwesome! I love it!

ryanH
11-20-2005, 09:14 PM
this turned out really cool

Lee3dee
11-20-2005, 10:13 PM
awesome! simple idea too /images/graemlins/smile.gif

ElysiumGX
11-20-2005, 10:57 PM
Awesome work dude. This is my favorite. http://boards.polycount.net/images/icons/thumbup.gif

Disintegrator
11-20-2005, 11:07 PM
Very nice. Excellent texturing ! /images/graemlins/smile.gif

tokidokizenzen
11-21-2005, 07:01 AM
Hey thanks!
Heh.. looking at it this morning I wish I spent more time on the grass. It looks like one of those plastic grass door mats haha. I chose this subject for my wife, this is her favorite flower. /images/graemlins/smile.gif

ElysiumGX
11-21-2005, 09:13 AM
[ QUOTE ]
I chose this subject for my wife, this is her favorite flower. /images/graemlins/smile.gif

[/ QUOTE ]

Good thinkin.

I was going to comment that the lawn is a bit too uniform.

tokidokizenzen
11-21-2005, 09:42 AM
you know.. i had a crap load more polys left to use. I could have used the scatter modifier for the grass. Would have made it look a lot more natural. I might go back and do it for shits and giggles.

BoBo_the_seal
11-26-2005, 09:00 AM
this kicks ass! Very nice work!

adam
11-27-2005, 06:28 PM
I love it - but aren't you over the texture limit?

MoP
11-27-2005, 06:32 PM
Nope. 256x1024 is the same area of pixels as 512x512.

adam
11-28-2005, 12:58 AM
Er, right. I was registering larger sizes for some reason.