PaK
10-31-2005, 11:32 AM
Yes,
We need a level artist on my team
This job will require you to do:
-per pixel lighting wuith the most userfriendly, advanced and realtime interactive system i have ever seen (and I have used 4 per pixel lighting engines thus far)
-some texture tweaking (with a rather brilliantly drafted texture pipeline if I DO say so myself *ahem*)
-UV tweaks and some environmnet modeling (but not much)
If you have any questions ask me as I do this exact job and maintain the pipeline you will be using.
The job is in Menlo Park, California. This is easily the best company I have ever worked for.
-R
We need a level artist on my team
This job will require you to do:
-per pixel lighting wuith the most userfriendly, advanced and realtime interactive system i have ever seen (and I have used 4 per pixel lighting engines thus far)
-some texture tweaking (with a rather brilliantly drafted texture pipeline if I DO say so myself *ahem*)
-UV tweaks and some environmnet modeling (but not much)
If you have any questions ask me as I do this exact job and maintain the pipeline you will be using.
The job is in Menlo Park, California. This is easily the best company I have ever worked for.
-R