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View Full Version : Challenge #19 Halloween goes low poly -ejay


ejay
10-26-2005, 05:36 AM
This was pretty fun! more to come, possibly.
26 tris, 64x64 diffuse . (no lighting, self illuminated)
http://img.photobucket.com/albums/v236/ejay_pix/poly01.gif

I edited the post to add another one (let me know if this isn't the proper way of doing this, i'm a noob here :-) )
a delicious pumpkin pie - 60 tris , 64x64 diffuse
http://img.photobucket.com/albums/v236/ejay_pix/poly02.gif

(edit)- Batlock: 58 tris ,64x64 diffuse, 64x64 alpha
http://img.photobucket.com/albums/v236/ejay_pix/poly03.gif

Slum
10-26-2005, 10:26 AM
haha, nice work. Pumpkin pie is always yummy, even in pixels.

Justin Meisse
10-26-2005, 10:37 AM
nice, that pie looks tasty, looks like you have a wisp of steam in the texture, how come it isn't in the render?

ejay
10-26-2005, 10:53 AM
Thanks :-)

@Justin - yeah, i tried using it on a plane but couldn't get it to look right without actually using another map for the opacity, which i found too wasteful.

killingpeople
10-26-2005, 06:16 PM
aw, i love pumpkin pie.

Zergxes2
10-27-2005, 08:36 AM
I'm digging the stuff people are doing for this. That coffin reminds me of the thing the Voltron monsters arrived in. Batlock? For the Batbike? Great, I just had this vision of Adam West on a tricycle. I'm going to the eyewash station.

ElysiumGX
10-27-2005, 10:37 AM
Mmmmm...pumpkin pie. Hehe..batlock. cute.

Slum
10-27-2005, 12:03 PM
Very awesome. That batlock would look sweet on the graveyard gate I'm working on.

cholden
10-28-2005, 04:45 AM
Really like the batlock! The pie is great and the coffin is a nice touch too. In general, your texturing is nice, is ghost armor character/monster in your future? /images/graemlins/laugh.gif

ejay
10-28-2005, 04:56 AM
Thanks mates,
I'm not sure whether i'll do more of these right now, but if i do i'll probably go with some more of these fun little objects rather than character/monsters.