SouL
10-03-2005, 02:37 PM
Is there a quick way to toggle filtered/unfiltered textures in Max?
I like to work with the textures unfiltered. It just helps when painting low resolution textures... it really lets you see what your pixels are doing. It helps when lining up UVs, too. I can turn it off by going through the viewport preferences... but is there a quick way to toggle it on/off?
Is there a way to do it in the UV editor, too? It's just a preference for me. I can't seem to find any options for it.
Is there an option to have a gizmo in the UV editor? I know there's the Free Form Gizmo tool. Kinda cool. But is there anything that'll let me having a traditional gizmo (like the one in the viewport)?
I like to work with the textures unfiltered. It just helps when painting low resolution textures... it really lets you see what your pixels are doing. It helps when lining up UVs, too. I can turn it off by going through the viewport preferences... but is there a quick way to toggle it on/off?
Is there a way to do it in the UV editor, too? It's just a preference for me. I can't seem to find any options for it.
Is there an option to have a gizmo in the UV editor? I know there's the Free Form Gizmo tool. Kinda cool. But is there anything that'll let me having a traditional gizmo (like the one in the viewport)?