Bort
08-29-2005, 08:06 PM
The Sword of Derek.
The legendary Sword of Derek was used to slay the mighty Night elf Druid GrislyDin. As it struck her arousing body the Sword of Derek shattered and was infected by the critter killing whore's cold black heart.
Since that day the sword of Derek has been used to crush the alliance scum and endless amounts of bloody furblogs.
___________________
The sword will be shattered and have a juicy black center that will spawn particles which will form a fist or something not so cheesy.
___________________
Post#1
Started a little early. So will submit early as well.
http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big01tn.png (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big01.png)
The blade joints/edges are fairly rough but it should be enough detail for the normal map.
___________________
Post#2
Well I did what I hate about normal maps, modelled small details that don't get enough detail on the texture. The grip will take up 256 of the 512. Did a test and it shows more detail than I was expecting.
http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big03tn.jpg (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big03.jpg)
Looks like I'll have to either lessen the weight in the blade ridges or spend 5 mins making a cleaner blade.
And the pommel will change.
And Lightwave cures cancer!
___________________
Post#3
The blob needs more work and I'll probably mirror it so It'll fit into the blade better.
Will be modelling some 'volcanoes' where the blob has pushed out of the blade next.
http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big04tn.jpg (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big04.jpg)
The curve on the thin part of the blade should be concave but the spike would be too long.
I should curve the grip a bit as it looks rather boring straight.
___________________
Post#4
Spin to win (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big05.avi) - 204KB.
Might add some veins, not sure. The particles will obscure quite a bit of Das Blob.
Need to angle the sides of the crossguard.
___________________
Post#5
464 poly normal test (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big06.avi) - 198KB.
Need to clean up the crossguard uv and the blob mesh.
___________________
Post#6
Base model final (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big07.avi) - 172KB.
Going to leave it a few days till I do the diffuse and particles. Might come back to add a few small things to the model
The legendary Sword of Derek was used to slay the mighty Night elf Druid GrislyDin. As it struck her arousing body the Sword of Derek shattered and was infected by the critter killing whore's cold black heart.
Since that day the sword of Derek has been used to crush the alliance scum and endless amounts of bloody furblogs.
___________________
The sword will be shattered and have a juicy black center that will spawn particles which will form a fist or something not so cheesy.
___________________
Post#1
Started a little early. So will submit early as well.
http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big01tn.png (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big01.png)
The blade joints/edges are fairly rough but it should be enough detail for the normal map.
___________________
Post#2
Well I did what I hate about normal maps, modelled small details that don't get enough detail on the texture. The grip will take up 256 of the 512. Did a test and it shows more detail than I was expecting.
http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big03tn.jpg (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big03.jpg)
Looks like I'll have to either lessen the weight in the blade ridges or spend 5 mins making a cleaner blade.
And the pommel will change.
And Lightwave cures cancer!
___________________
Post#3
The blob needs more work and I'll probably mirror it so It'll fit into the blade better.
Will be modelling some 'volcanoes' where the blob has pushed out of the blade next.
http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big04tn.jpg (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big04.jpg)
The curve on the thin part of the blade should be concave but the spike would be too long.
I should curve the grip a bit as it looks rather boring straight.
___________________
Post#4
Spin to win (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big05.avi) - 204KB.
Might add some veins, not sure. The particles will obscure quite a bit of Das Blob.
Need to angle the sides of the crossguard.
___________________
Post#5
464 poly normal test (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big06.avi) - 198KB.
Need to clean up the crossguard uv and the blob mesh.
___________________
Post#6
Base model final (http://thebort.net/bort/Models/PolyComp/MegaWeapon/Big07.avi) - 172KB.
Going to leave it a few days till I do the diffuse and particles. Might come back to add a few small things to the model