OverFlow
08-11-2005, 11:30 AM
I know I haven't posted very much around here, but my team just finished this mod and it sure would be neat to see people play it. /images/graemlins/smile.gif
The core gameplay is based on an old Quake 2 game we all used to play and love called 'Gloom'. However, if any of you have heard of the Half Life mod 'Natural Selection' you could think of it something like that.
[ QUOTE ]
After a long time in development, Tremulous (http://tremulous.net/) for Q3 is to be released tonight (Thursday August 11th) at 2100GMT. Installers for Windows and Linux will be available, each about 90Mb in size. Please join #tremulous on irc.quakenet.org in order to get the download as soon as it is available.
Tremulous is a total conversion for Quake III: Arena that blends real-time strategy elements with first-person combat in a futuristic setting. Players may fight as either aliens or humans, choosing between dozens of unique abilities or helping their team by constructing bases out of a multitude of buildable structures.
Tremulous also makes several enhancements to the the Quake 3 engine including a powerful particle system, an enhanced head-up display, and a flexible map system including animated mapobjects and light flares. These changes and the rest of the Tremulous source code are made available to the public under the Open Source Mod License.
Further information is available in the manual (http://tremulous.net/manual/) and on the website (http://tremulous.net/).
http://tremulous.net/promo/shots/promo01_thumb.jpg (http://tremulous.net/promo/shots/promo01.jpg) http://tremulous.net/promo/shots/promo02_thumb.jpg (http://tremulous.net/promo/shots/promo02.jpg) http://tremulous.net/promo/shots/promo03_thumb.jpg (http://tremulous.net/promo/shots/promo03.jpg)
http://tremulous.sourceforge.net/thumbnail.php?id=125 (http://tremulous.sourceforge.net/screenshot.php?id=125) http://tremulous.sourceforge.net/thumbnail.php?id=122 (http://tremulous.sourceforge.net/screenshot.php?id=122)
[/ QUOTE ]
ok, those thumbnails feel like not working, but you can still click on them. /images/graemlins/wink.gif
The core gameplay is based on an old Quake 2 game we all used to play and love called 'Gloom'. However, if any of you have heard of the Half Life mod 'Natural Selection' you could think of it something like that.
[ QUOTE ]
After a long time in development, Tremulous (http://tremulous.net/) for Q3 is to be released tonight (Thursday August 11th) at 2100GMT. Installers for Windows and Linux will be available, each about 90Mb in size. Please join #tremulous on irc.quakenet.org in order to get the download as soon as it is available.
Tremulous is a total conversion for Quake III: Arena that blends real-time strategy elements with first-person combat in a futuristic setting. Players may fight as either aliens or humans, choosing between dozens of unique abilities or helping their team by constructing bases out of a multitude of buildable structures.
Tremulous also makes several enhancements to the the Quake 3 engine including a powerful particle system, an enhanced head-up display, and a flexible map system including animated mapobjects and light flares. These changes and the rest of the Tremulous source code are made available to the public under the Open Source Mod License.
Further information is available in the manual (http://tremulous.net/manual/) and on the website (http://tremulous.net/).
http://tremulous.net/promo/shots/promo01_thumb.jpg (http://tremulous.net/promo/shots/promo01.jpg) http://tremulous.net/promo/shots/promo02_thumb.jpg (http://tremulous.net/promo/shots/promo02.jpg) http://tremulous.net/promo/shots/promo03_thumb.jpg (http://tremulous.net/promo/shots/promo03.jpg)
http://tremulous.sourceforge.net/thumbnail.php?id=125 (http://tremulous.sourceforge.net/screenshot.php?id=125) http://tremulous.sourceforge.net/thumbnail.php?id=122 (http://tremulous.sourceforge.net/screenshot.php?id=122)
[/ QUOTE ]
ok, those thumbnails feel like not working, but you can still click on them. /images/graemlins/wink.gif