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View Full Version : Skinning/Porting Zero And/OrMega Man X


jackson
07-26-2005, 07:53 PM
I really really would like a skin of Zero and Mega Man X, but I am quite incapable. So, I hsve come to pray to the skinning gods, that they will grant my request.

Seriously though, I would like it if someone would do this for me. THere is already a Zero and a Mega Man X skin for Quake 3 but I don't know how to port. I also can't skin them myself because I lack the software and the good ol fashion know how. Thanks in advance!

KDR_11k
07-26-2005, 08:49 PM
Yeah, porting anything to "Null" is going to be hard. I don't think we have anyone capable of porting a model from any game to "Null".

IOW: It's nice that you tell us what game we could get it from but how about telling us what ghame you'd like it ported TO?

jackson
07-27-2005, 10:35 PM
oops! that would before Unreal Tournament 2004, if possible i would like for zero's sword to be included but if that is impossible it would still be an awesome skin

usagi
08-01-2005, 11:48 AM
point me in direction of the the model and i'll give it a shot. i've been looking for some to skin.

jackson
10-09-2005, 10:07 AM
http://www.planetquake.com/polycount/info/quake3/zero/zero.shtml

Thats the location of the Zero Model/Skin

TryForce
10-09-2005, 10:18 AM
its easy to get a zero:
http://forum.esforces.com/showthread.php?t=56085&highlight=contest

try to contact any artist you like who done the best zero to you and ask him for the permanission of putting it in UT2004

about megaman... i dunno

jackson
10-10-2005, 04:49 PM
i checked out the site you offered. all the zero entries were good but i dont really care for mmz. i like the one with armor and the original sword.