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View Full Version : Shadowloo Elite : Cammy White


Stringer
06-13-2005, 05:07 AM
Hi, work in progress, 10k final model (obviuously a lot more than a standard game res model, but seeing as how it's for a fighter game... /images/graemlins/smile.gif

Still working the textures right now

http://img177.echo.cx/my.php?image=cammywireframesolid9qe.jpg

what I started from, base mesh here : -

http://img131.echo.cx/my.php?image=sfcwproportions9bm.jpg

some details

http://img206.echo.cx/my.php?image=sfcwdetails7jm.jpg

Cheers

Rick Stirling
06-13-2005, 05:22 AM
I think you MIGHT have a few too many polygons in those pigtails.

It's a pretty solid model from a quick glance.

KDR_11k
06-13-2005, 05:44 AM
Wouldn't a bump/normalmap be better for those pigtails?

rtdzign
06-19-2005, 09:14 PM
I like the hands and boots.

almighty_gir
06-20-2005, 01:48 AM
or even some alphamapping would work for the pigtails =X

otherwise, i think it looks good =]