View Full Version : Weekly Challenge #10 - Final Post thread. Vwing!
bearkub
06-05-2005, 05:13 PM
Get a couple purty renders together and post your final works here! Make sure to include at least a wireframe image and texture flats, if you got em.
Here's what I have managed to scrape together. Total of 372 triangle's which comes in at 744 tirangles with dual sabers. wireframe for the saber isn't included as it's only a single flat plain and we all know what those look like by now.
Hilt (http://members.shaw.ca/craig-young81/saber4.jpg)
Blade (http://members.shaw.ca/craig-young81/saber3.jpg)
Dual Saber (http://members.shaw.ca/craig-young81/saber1.jpg)
Dual Saber Alternative (http://members.shaw.ca/craig-young81/saber2.jpg)
Wireframe (http://members.shaw.ca/craig-young81/saber-wire.jpg)
Colormap (http://members.shaw.ca/craig-young81/saber-colormap.jpg)
Normal Map (http://members.shaw.ca/craig-young81/saber-normal.jpg)
Blade Texture (http://members.shaw.ca/craig-young81/saber-blade.jpg)
animatr
06-05-2005, 06:32 PM
i will finish my other ones shortly: but for now:
http://www.pankimus-prime.com/user/ancient%20render01.jpg
http://www.pankimus-prime.com/user/ancient%20redner03.jpg
http://www.pankimus-prime.com/user/ancient%20polycount.jpg
http://www.pankimus-prime.com/user/ancient%20texture%20flats.jpg
wookie saber/blaster
http://www.pankimus-prime.com/user/wookie3.jpg
http://www.pankimus-prime.com/user/finalwookie1.jpg
http://www.pankimus-prime.com/user/finalwookie2.jpg
http://www.pankimus-prime.com/user/wookiepolycount.jpg
http://www.pankimus-prime.com/user/texture%20flats%20wookie.jpg
cholden
06-05-2005, 07:16 PM
Here are my final render/textures
http://chrisholden.net/ls4ch.jpg
Quaggs
06-05-2005, 07:54 PM
heres my saber, never got around to changing the handle.
http://www.quaggs.homestead.com/files/saberfinal.jpg
http://www.quaggs.homestead.com/files/sabertex.jpg
http://www.quaggs.homestead.com/files/saberconcepts.jpg
http://www.quaggs.homestead.com/files/lightsaberign.jpg
750 on the nose with the blade.
http://www.kwalker.ms11.net/saber/final.jpg
http://www.kwalker.ms11.net/saber/finalwire.jpg
http://www.kwalker.ms11.net/saber/mapsthumb.jpg (http://www.kwalker.ms11.net/saber/maps.jpg)
Look here too, gif animation (http://www.kwalker.ms11.net/saber/sp2.gif)
Asherr
06-05-2005, 11:02 PM
http://www.planetquake.com/polycount/cottages/socialnemesis/asherr/saber_final3.jpghttp://www.planetquake.com/polycount/cottages/socialnemesis/asherr/saber_texture2.jpg
ScoobyDoofus
06-06-2005, 12:59 AM
Here is my go. I did a sub 750 lowres but for some reason had some normal map generation problems.
I'll probably still finish this up and update my post once I figure this out.
http://www.planetquake.com/polycount/cottages/mysterymachine/saber_concept_thb.jpg (http://www.planetquake.com/polycount/cottages/mysterymachine/saber_concept.jpg)
PeteJ
06-06-2005, 01:16 AM
apologies for late submission feel asleep!
http://thebort.net/fallen/saber_pimp2.jpg
just a lil less than 750.
Cork_Soaker
06-06-2005, 09:44 AM
http://www.garydemott.com/images/lightsaber_concept.jpg
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