View Full Version : MMut (MegaManUT) mod needs modelers.
TEKKIE
03-17-2005, 04:40 PM
I'm part of the team over at the MMut mod for UT2004 and we would like to hear from anyone who could join the team and make some MegaMan related models (character and static meshes from the various series. We already have a small sample of models in the form of classic MegaMan (NES version), Zero (MMZero games) and A Metool (Generic enemy from most of the games), but we only have 2 modelers just now and we could do with the help.
Head over to the MegaManUT Homepage (http://projectnexus.ath.cx) for more info or email mematrix@gmail.com to apply.
Thank you for your time
TEKKIE-X
Have you spoken to capcom about this?
Jody
TEKKIE
03-17-2005, 05:15 PM
Yep we got a green light to go ahead with this a few dayss ago.
yehh!? you wanna post up the email or whatever you got ust to reasure people who might be interested!?
Jody
CheapAlert
03-17-2005, 06:28 PM
[ QUOTE ]
yehh!? you wanna post up the email or whatever you got ust to reasure people who might be interested!?
Jody
[/ QUOTE ]
Capcom allows it as long as you're not gonna violate them or third parties or have a profit.
/me had the same mail when going to make gq3
cool was just curiouse as iv heard a lot of companies tend to not like this sort of thing...
Jody
mematrix
03-17-2005, 07:08 PM
[ QUOTE ]
yehh!? you wanna post up the email or whatever you got ust to reasure people who might be interested!?
Jody
[/ QUOTE ]
http://forums.beyondunreal.com/showpost.php?p=1764473&postcount=22
That should be good proof for ya.
-mematrix- Nexus Head
nice, good luck with the mod!
jody
Mandinga
03-18-2005, 11:38 AM
I would like to help /images/graemlins/smile.gif I sent an e-mail but I don't know if you got it
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