View Full Version : Materials Help
01-28-2005, 04:54 PM
Ok, I'm not so good with materials, what are some of the best ways you simulate steel, chrome, and titanium. Also is there a way to simulate machining marks and is there a way to do it without a texture?
01-29-2005, 05:47 PM
Ok, here's one using textures. Texture metal (http://220.127.116.11/ffa/tutorials/photoshop/worn_metal/metal.asp)
Here's one using the material editor in Max. Metal material (http://18.104.22.168/ffa/tutorials/max/metal_surfaces/lotsmetal.asp)
02-01-2005, 08:39 AM
One more using a noise in a material to create brushed metal
Brushed metal (http://22.214.171.124/team/Tutorials/brushedmet/asberg_bmetal_01.asp)
Irregularity to the surfaces of a metal can be modeled, but this can be incredibly time consuming. Use a bump map instead. Besides that, you will need a reflection map to get proper shine on most metals. Other things like ambient color, and falloff can play pretty big factors as well.
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