Eric Chadwick
01-27-2005, 01:24 PM
I'm playing with the demo of max7, and am evaluating whether the UV relax function is usable for us.
It looks like the function is relaxing the verts only in UV space, and disregarding the XYZ positions... so I can't get a decent result with it.
http://www.ericchadwick.com/examples/images/thumb_max7relaxUVW.gif (http://www.ericchadwick.com/examples/images/max7relaxUVW.jpg)
Relax before and after. It should be pushing the green UV edge outwards, to try to match the XYZ mesh shape, but it seems to only relax inwards. Similar problem occurs even if the checkboxes are used.
Deep UV's relax is quite superior, it looks like they are using XYZ space for the relax... but apparently they don't support multiple UV channels, so that's not a solution we can use. We are using multiple UV sets in our models and we need to relax portions of each.
UVHelp (http://www.microcan.nl/home.htm) is the scripted relax tool everyone here has been gushing about (me incl), but it fails on large meshes. It also has trouble relaxing a selection of interior vertices... it disregards their neighbors, so the continuity is completely broken between the selected verts and the unselected ones.
Does anyone know of a third-party tool that does a good job, AND supports multiple UV channels? I can't believe Max7's relax is so bad...
It looks like the function is relaxing the verts only in UV space, and disregarding the XYZ positions... so I can't get a decent result with it.
http://www.ericchadwick.com/examples/images/thumb_max7relaxUVW.gif (http://www.ericchadwick.com/examples/images/max7relaxUVW.jpg)
Relax before and after. It should be pushing the green UV edge outwards, to try to match the XYZ mesh shape, but it seems to only relax inwards. Similar problem occurs even if the checkboxes are used.
Deep UV's relax is quite superior, it looks like they are using XYZ space for the relax... but apparently they don't support multiple UV channels, so that's not a solution we can use. We are using multiple UV sets in our models and we need to relax portions of each.
UVHelp (http://www.microcan.nl/home.htm) is the scripted relax tool everyone here has been gushing about (me incl), but it fails on large meshes. It also has trouble relaxing a selection of interior vertices... it disregards their neighbors, so the continuity is completely broken between the selected verts and the unselected ones.
Does anyone know of a third-party tool that does a good job, AND supports multiple UV channels? I can't believe Max7's relax is so bad...