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View Full Version : Wasteland Half-Life 2 looking for modelers!


Postification
01-24-2005, 06:07 PM
Both character and world object positions are open. We're looking to fill out our art content team and really get moving on production!

We have a pretty full mapping team thus far, but really need some world object people to bring our post apocalyptic world to life.

As for character modelers, we need people to make the denizens of the wastelands spring to life in vivid detail. We have a full time concept artist who I've worked with personally for several years. Here's a few samples of some of our characters he and another drew up:

http://www.assassin-studios.com/mark/other/theodus2.jpg
By Mark "Absinthe" Seydwitz
http://www.wastelandhl2.com/devgal/albums/userpics/10067/tankbuster%5Bshaded%5D.JPG
By "Chapel"

Our website can be found here (http://www.wastelandhl2.com).

I can be contacted personally over AIM at: PunkPosteh

Anyhow, take it easy and I hope some of you will lend us the use of your skills!

Cheers, and watch out for the radiation out there,

Ozymandias
02-03-2005, 08:41 AM
sounds like an interesting idea. The link to your site doesn't want to work for me. What 3d package are you using? I would be interested in doing some work as a world object modeler, sounds like it could be fun. my AIM is ozymandias41704 and my site is www.artwanted.com/benpletch (http://www.artwanted.com/benpletch) if you're interested.

Postification
02-03-2005, 02:07 PM
Unfortunately www.oktagone.net (http://www.oktagone.net), our hosting, has been down for a couple days. We're pretty ticked at them, but we can't really do anything in the mean time. I will get in touch with you though!