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View Full Version : Warsow (free fps game) seeks modelers & texturers!


blemish
12-19-2004, 05:59 PM
Hi there !
We are currently developping Warsow: it's a FREE game based on the QFusion engine (a Quake2 engine which supports every Quake3 format... same textures/shaders/maps/models/etc.). As it's distributed freely, we've done all the art stuff from scratch. It's mainly cyberpunk themed with a good comic look (celshading is used for maps and models). Gameplay-wise, it's a very fast FPS game, with a lot of emphasis on movements and tricks : players can straffe jump, bunny hop, walljump, dash and dodge, etc. You can't catch your breath ! /images/graemlins/laugh.gif

Our current deadline is for January 10th, if we can finish something good at that time Warsow will hopefully be released on a french video game magazine DVD in February.

We need some help from experienced modelers and/or texturers to meet this deadline.
Of course, even if you can do just a small part of it we are still very interested by your help !!!

Here's a non-exhaustive list of things that must be done for January 10th :
- add black outlines on some models (bigger black model + reverse normals)
- fix the 3rd person view position of some existing weapon models
- add some weapons animations
- make a few weapon textures
- add some creative stuff if you want (models, textures...)

URLs time !
Official site: http://www.warsow.net
Last full-of-bugs release : http://promode.free.fr/blem/dev/wsw_041219.rar
Some screenshots (work in progress) : http://www.warsow.net/screens/zone_neutre01.jpg http://www.warsow.net/screens/zone_neutre04.jpg http://www.planetquake.com/acid/misc/warsow005.jpg http://promode.free.fr/blem/chaos3.jpg http://promode.free.fr/blem/chaos2.jpg

Thanks in advance.

cheers,
blem

Mr.Reacto
12-19-2004, 09:45 PM
A few questions..

1. Is the game opensouce?

2. Can you add custom models to the freeware game??

I am thinking that my characters I modeled found a new home.

blemish
12-20-2004, 01:34 AM
1. Yes, and it's under GPL licence.

2. Yes, and it supports Quake3 format! (legs/torso/head separation etc.)

Seyiji
12-20-2004, 01:35 PM
The "full of bugs" release link does not work :/

blemish
12-20-2004, 03:39 PM
sorry about that, it should be working now /images/graemlins/smile.gif

Mr.Reacto
12-21-2004, 10:52 AM
One more question...

What format is used to make the map?

blemish
12-21-2004, 04:37 PM
quake3 format (with everything q3 does, shaders etc.), and we are using GTKradiant for mapping.

Mr.Reacto
12-22-2004, 03:48 PM
cool.. mabie I might add one non-human character to the game..

not exactly sure.

blemish
12-22-2004, 04:18 PM
cool !
If you need anything just mail me blemish@rezoo.org
or irc #warsow on quakenet