PointlesS
12-17-2004, 10:35 PM
been asking around everywhere...searched all of google...I can't find anything or anyone that knows how to do this...so I turn to you guys...
I'm trying to create a ruined building for my ut2k4 map...keep in mind these buildings are being viewed from far away in the distance and no player will come close to them...usually what I do is take a basic shape such as a rectangle...make that as my building...then create a random shape with the line tool...extrude it...duplicate it twice or so...then use it as a boolean to hollow parts out...it works great for the most part...here's a building I did:
http://www.pointless.binaryoverlord.com/building.jpg
but now I want to create a more complicated building...in this building I took a cylinder...deleted the other half...extruded the flat side of it...and made it all from extruding and so on...but when I do my usual boolean thing I can't hollow anything out...it just like punches a hole in it but doesn't create any more polygons...here's a pic:
http://www.pointless.binaryoverlord.com/building2.jpg
what am I doing wrong? is there another way of doing it?
I'm trying to create a ruined building for my ut2k4 map...keep in mind these buildings are being viewed from far away in the distance and no player will come close to them...usually what I do is take a basic shape such as a rectangle...make that as my building...then create a random shape with the line tool...extrude it...duplicate it twice or so...then use it as a boolean to hollow parts out...it works great for the most part...here's a building I did:
http://www.pointless.binaryoverlord.com/building.jpg
but now I want to create a more complicated building...in this building I took a cylinder...deleted the other half...extruded the flat side of it...and made it all from extruding and so on...but when I do my usual boolean thing I can't hollow anything out...it just like punches a hole in it but doesn't create any more polygons...here's a pic:
http://www.pointless.binaryoverlord.com/building2.jpg
what am I doing wrong? is there another way of doing it?