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View Full Version : Skinmapping + modeling problem...


Enix
12-05-2004, 02:15 AM
Ok, as some of you may know, [look in pimping]
I am doing a stewie model. And I was
trying to skinmap it but my gizmo doesn't stay
square, it turns into like a parallelagram or
something. So when I try to export my texutere,
it's all crooked. I think it might have somthing
to do with this:

http://img125.exs.cx/img125/5411/SP32-20041204-041014.png

See how the square that is around the model is lopsided?
Thats how my gizmo looks when i try to fit the gizomo
to the model. Its really annoying and its stressing me out.
Please help XD. I'm stuck /images/graemlins/frown.gif.

FatAssasin
12-05-2004, 02:30 AM
You're using Max, right? Go to the Utilities tab and reset the XForm. That will straighten it out.

Enix
12-06-2004, 12:38 AM
Thanks man, helped me alot, lots of stress relieved.