View Full Version : RAD Game Tools / Granny
11-30-2004, 04:28 PM
Any of you have any experience with RAD's Granny Animation system; the 3DMAX exporter in particular?
I have having some trouble exporting models with multiple material IDs.
Any help would be appreciated.
11-30-2004, 06:01 PM
Sorry, nope. I've just used the Bink compressor. I've seen the name, but out of curiosity, what is Granny used for?
11-30-2004, 09:56 PM
I started playing with Bink, and the file converter, and make exe. Really cool stuff. Can't wait to use it for my own HL2 inspired game demos. Only read about Granny. Sounds interesting.
12-01-2004, 07:51 AM
From their website:
"Granny is a powerful toolkit for building all kinds of interactive 3D applications. It features the most efficient and flexible content exporters, data manipulation, and run-time animation system you'll find anywhere."
Here is a link to their site covering Granny.
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