HellMark
10-31-2004, 05:45 PM
Hey all,
I've been a long time reader and love seeing all the great stuff posted on these boards. I thought it was time to post to say hi and show some art I've been working on recently. I created the textures in Photoshop, used Maya to build the level and then imported and lit it in UT2K4. I'm pretty happy with the progress thus far but feel it's lacking density to it. Everyone has always given great feedback here so I'm hoping to get any feedback I can. The level is not really designed to be DM or anything. It's mainly built as a portolio piece as I'm looking for work sine my lovely employer canned 99% of the staff right after launch. /images/graemlins/confused.gif Here are a few WIP shots:
http://www.markdamico.com/jpeg_files/sludge_alt_chamber.jpg
http://www.markdamico.com/jpeg_files/sludge_main_chamber.jpg
http://www.markdamico.com/jpeg_files/sludge_hallway_storage_alt2.jpg
Thanks all.
Mark "HellMark" Damico
3D Artist
www.markdamico.com (http://www.markdamico.com)
I've been a long time reader and love seeing all the great stuff posted on these boards. I thought it was time to post to say hi and show some art I've been working on recently. I created the textures in Photoshop, used Maya to build the level and then imported and lit it in UT2K4. I'm pretty happy with the progress thus far but feel it's lacking density to it. Everyone has always given great feedback here so I'm hoping to get any feedback I can. The level is not really designed to be DM or anything. It's mainly built as a portolio piece as I'm looking for work sine my lovely employer canned 99% of the staff right after launch. /images/graemlins/confused.gif Here are a few WIP shots:
http://www.markdamico.com/jpeg_files/sludge_alt_chamber.jpg
http://www.markdamico.com/jpeg_files/sludge_main_chamber.jpg
http://www.markdamico.com/jpeg_files/sludge_hallway_storage_alt2.jpg
Thanks all.
Mark "HellMark" Damico
3D Artist
www.markdamico.com (http://www.markdamico.com)