View Full Version : Reset / Remove Vertex Paint modifier in 3ds max
10-26-2004, 05:21 PM
Is there a quick and easy way to remove/reset the vertex paint modifier in 3ds Max 6? Aside from going in and erasing everything? Thanks.
NM - there is a button for it that I can't believe I overlooked. Thanks, Fritz.
Never used it in my life, but I just fired it up now...
With the VertexPaint modifier, select Vertex sub-object mode from the floating window that pops up.
Select all verts.
Click on "Adjust Color", below the sub-object selection area.
Set the colour to whatever you want. That seems to work for me.
I guess you'd set it to black, or white, or grey, depending on what you're doing.
Aww, lol. All that effort for nothing. Oh well /images/graemlins/smile.gif
10-26-2004, 06:57 PM
hahah - I appreciate the effort, MoP.
10-27-2004, 06:50 PM
I'm on a new system and havent got max installed, but do a help search on channel info. It's one of the big features of version 6. It lets you delete and copy/paste data between meshes, like vertex colours, uvmaps, subobject selections, illumination, etc, etc. Yeah, I think it's called channel info, or channel something anyway.
10-28-2004, 12:32 PM
you can go to tools > channel info, and delete the vert color channel there , worsk for me
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